Player Matchup

Scylla
Scylla
Masters
CharpN
Scylla
Masters
Level 160
God Stats
5W - 8L
1,664 SR
Queue Stats
468W - 396L
2,400 MMR
Party 1
Sylvanus
Sylvanus
Diamond IV
Dr-Diablos_LOTF
Sylvanus
Diamond IV
Level 153
God Stats
3W - 2L
1,903 SR
Queue Stats
130W - 110L
2,235 MMR
Solo
Bellona
Bellona
Diamond IV
Jahzio
Bellona
Diamond IV
Level 143
God Stats
2W - 2L
1,917 SR
Queue Stats
337W - 303L
2,295 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond I
PingusNoots
Erlang Shen
Diamond I
Level 156
God Stats
2W - 6L
1,609 SR
Queue Stats
140W - 107L
2,507 MMR
Solo
Apollo
Apollo
Diamond V
thats my sock
Apollo
Diamond V
Level 160
God Stats
19W - 28L
1,349 SR
Queue Stats
551W - 540L
2,238 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,688 SR
2,335 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,699 SR
2,164 MMR
Jing Wei
Jing Wei
Diamond II
 
Jing Wei
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum III
Dreadsorry
Guan Yu
Platinum III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 18L
2,098 MMR
Party 2
Anubis
Anubis
Diamond I
GetMoney787
Anubis
Diamond I
Level 150
God Stats
7W - 13L
1,618 SR
Queue Stats
688W - 686L
2,369 MMR
Solo
Ares
Ares
Diamond IV
PCCarryBane
Ares
Diamond IV
Level 159
God Stats
5W - 0L
2,157 SR
Queue Stats
43W - 19L
2,344 MMR
Party 2
Loki
Loki
Masters
TOKAREV FL
Loki
Masters
Level 156
God Stats
157W - 114L
1,719 SR
Queue Stats
350W - 318L
2,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CharpN
Scylla
17
4 / 5 / 7
10,511
526
15,427
15,141
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
13
0 / 3 / 6
8,195
410
6,689
19,913
15,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Jahzio
Bellona
16
2 / 8 / 2
9,826
491
10,451
23,345
19,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
PingusNoots
Erlang Shen
17
8 / 3 / 3
11,025
551
13,585
18,115
6,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 7
10,178
509
8,418
15,908
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Bans
ArtioAtlasThoth

VS

Bans
BastetGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
1 / 3 / 9
11,401
570
9,215
14,880
6,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Dreadsorry
Guan Yu
17
4 / 3 / 9
10,624
531
12,329
16,991
10,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
2 / 6 / 11
11,032
552
15,232
14,785
6,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 2 / 8
11,213
561
15,404
18,164
18,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
11 / 3 / 6
12,677
634
18,515
14,567
5,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
67
17
Kills
24
24
Deaths
17
25
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
3
9
1.83
L
Scylla
CharpN
Scylla
4
5
7
1.5
L
Sylvanus
0
3
6
1
W
Guan Yu
Dreadsorry
Guan Yu
4
3
9
2.83
W
Anubis
2
6
11
1.25
L
Bellona
Jahzio
Bellona
2
8
2
0.38
W
6
2
8
5
L
Erlang Shen
PingusNoots
Erlang Shen
8
3
3
3.17
W
11
3
6
4.67
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,570
Damage
70,695
92,422
Taken
79,387
49,322
Mitigated
46,289
22,216
Healing
25,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,215
4,936
0
5,603
14,880
6,063
967
3,403
11,477
0
103,847
L
Scylla
CharpN
Scylla
15,427
1,130
0
1,321
15,141
3,172
0
5,485
9,202
79,784
0
L
Sylvanus
6,689
1,391
3,772
6,024
19,913
15,991
0
9,282
10,350
27,971
0
W
Guan Yu
Dreadsorry
Guan Yu
12,329
1,690
607
5,260
16,991
10,516
0
3,660
13,331
0
69,664
W
Anubis
15,232
601
0
5,468
14,785
6,007
561
4,477
10,308
93,530
0
L
Bellona
Jahzio
Bellona
10,451
4,368
0
4,912
23,345
19,150
296
4,292
19,053
0
62,597
W
15,404
692
0
4,224
18,164
18,419
0
7,472
10,692
33,839
1,781
L
Erlang Shen
PingusNoots
Erlang Shen
13,585
6,078
0
2,805
18,115
6,337
0
5,830
11,703
0
79,744
W
18,515
5,063
0
3,943
14,567
5,284
1,076
3,104
11,463
0
79,324
L
8,418
5,265
0
3,382
15,908
4,672
780
5,291
10,137
0
73,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,735
Gold Earned
56,947
584
Minions Killed
622
0
Camps Cleared
0
1,951,607
Distance Traveled
2,048,276
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,401
570
184
9
0
399,068
3
L
Scylla
10,511
526
145
7
0
381,337
3
L
Sylvanus
8,195
410
36
2
0
371,832
8
W
Guan Yu
10,624
531
105
5
0
462,080
5
W
Anubis
11,032
552
161
8
0
345,101
3
L
Bellona
9,826
491
134
7
0
347,525
3
W
Ares
11,213
561
39
2
0
421,426
2
L
Erlang Shen
11,025
551
127
6
0
473,242
5
W
Loki
12,677
634
133
7
0
420,601
6
L
Apollo
10,178
509
142
7
0
377,671
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role