Player Matchup

Anubis
Anubis
CosmicNut69
Anubis
Level 24
God Stats
2W - 2L
1,713 SR
Queue Stats
18W - 17L
1,407 Elo+
Party 2
Thanatos
Thanatos
The_Moon_Wraith
Thanatos
Level 70
God Stats
5W - 5L
1,433 SR
Queue Stats
110W - 128L
1,380 Elo+
Party 2
Danzaburou
Danzaburou
dakotaalex95
Danzaburou
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 119L
1,208 Elo+
Solo
Cthulhu
Cthulhu
gamey_789
Cthulhu
Level 87
God Stats
5W - 6L
1,501 SR
Queue Stats
195W - 222L
1,349 Elo+
Party 2
Kali
Kali
zombieovicide
Kali
Level 103
God Stats
3W - 3L
1,847 SR
Queue Stats
151W - 184L
1,386 Elo+
Party 2
Team Averages
Level 79
1,599 SR
1,346 Elo+

VS

Team Averages
Level 69
1,468 SR
1,379 Elo+
Cerberus
Cerberus
HamerStan27
Cerberus
Level 68
God Stats
3W - 6L
1,339 SR
Queue Stats
54W - 47L
1,415 Elo+
Party 1
Atlas
Atlas
OneStickyGuy
Atlas
Level 16
God Stats
15W - 13L
1,500 SR
Queue Stats
43W - 51L
1,351 Elo+
Party 1
Arachne
Arachne
gurpmommy
Arachne
Level 68
God Stats
9W - 11L
1,548 SR
Queue Stats
60W - 77L
1,388 Elo+
Party 1
Kukulkan
Kukulkan
gurpmurp
Kukulkan
Level 58
God Stats
16W - 12L
1,638 SR
Queue Stats
115W - 113L
1,373 Elo+
Party 1
Izanami
Izanami
isamar21
Izanami
Level 133
God Stats
12W - 13L
1,314 SR
Queue Stats
309W - 347L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 5 / 1
7,394
493
5,316
11,955
5,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
12
2 / 5 / 1
7,200
480
4,555
10,003
3,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
dakotaalex95
Danzaburou
10
2 / 5 / 2
6,232
415
3,206
8,692
2,826
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
gamey_789
Cthulhu
10
2 / 5 / 5
6,791
453
10,618
10,907
6,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
7 / 5 / 4
8,885
592
10,927
12,589
4,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HamerStan27
Cerberus
14
4 / 2 / 5
8,721
581
6,468
10,381
7,614
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 2 / 11
7,549
503
5,689
11,682
8,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arachne
gurpmommy
Arachne
14
7 / 3 / 7
8,409
561
7,630
10,817
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
gurpmurp
Kukulkan
14
5 / 3 / 5
8,606
574
10,439
9,011
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
isamar21
Izanami
14
6 / 5 / 5
8,536
569
6,566
11,238
3,747
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
15
Kills
25
25
Deaths
15
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
5
1
0.5
W
Cerberus
HamerStan27
Cerberus
4
2
5
3.25
W
3
2
11
4.25
L
Thanatos
2
5
1
0.5
L
Danzaburou
dakotaalex95
Danzaburou
2
5
2
0.6
L
Cthulhu
gamey_789
Cthulhu
2
5
5
0.9
W
Arachne
gurpmommy
Arachne
7
3
7
3.5
W
Kukulkan
gurpmurp
Kukulkan
5
3
5
2.5
W
Izanami
isamar21
Izanami
6
5
5
1.7
L
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,622
Damage
36,792
54,146
Taken
53,129
23,266
Mitigated
25,690
14,321
Healing
15,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,316
315
0
2,705
11,955
5,789
658
6,442
5,079
38,934
0
W
Cerberus
HamerStan27
Cerberus
6,468
179
0
2,635
10,381
7,614
2,220
642
9,739
46,558
0
W
5,689
1,367
0
2,816
11,682
8,576
0
4,694
6,988
16,637
0
L
Thanatos
4,555
1,180
0
5,495
10,003
3,677
166
4,359
5,640
0
33,980
L
Danzaburou
dakotaalex95
Danzaburou
3,206
690
38
1,110
8,692
2,826
295
3,538
5,114
0
19,815
L
Cthulhu
gamey_789
Cthulhu
10,618
598
528
924
10,907
6,237
246
3,573
7,283
33,343
2,416
W
Arachne
gurpmommy
Arachne
7,630
6,063
0
4,428
10,817
2,871
0
1,932
8,885
0
37,260
W
Kukulkan
gurpmurp
Kukulkan
10,439
1,314
0
1,312
9,011
2,882
333
4,064
4,947
51,289
0
W
Izanami
isamar21
Izanami
6,566
4,808
0
4,477
11,238
3,747
1,184
4,435
6,803
0
46,412
L
10,927
5,564
0
3,521
12,589
4,737
17
4,091
8,434
0
48,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,502
Gold Earned
41,821
300
Minions Killed
374
0
Camps Cleared
0
1,342,695
Distance Traveled
1,325,358
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,394
493
87
6
0
223,771
0
W
Cerberus
8,721
581
115
8
0
237,118
3
W
Atlas
7,549
503
12
1
0
281,101
5
L
Thanatos
7,200
480
62
4
0
282,765
4
L
Danzaburou
6,232
415
29
2
0
251,196
3
L
Cthulhu
6,791
453
53
4
0
275,762
5
W
Arachne
8,409
561
68
5
0
296,922
0
W
Kukulkan
8,606
574
94
6
0
244,154
1
W
Izanami
8,536
569
85
6
0
266,063
0
L
Kali
8,885
592
69
5
0
309,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role