Player Matchup

Nike
Nike
Pro_Ian_
Nike
Level 127
God Stats
3W - 1L
1,651 SR
Queue Stats
215W - 224L
1,438 Elo+
Party 3
Danzaburou
Danzaburou
RealGreasyJ
Danzaburou
Level 85
God Stats
14W - 11L
1,588 SR
Queue Stats
147W - 155L
1,419 Elo+
Party 2
Ymir
Ymir
holang
Ymir
Level 107
God Stats
5W - 4L
1,425 SR
Queue Stats
95W - 76L
1,463 Elo+
Party 2
Hades
Hades
newchamp
Hades
Level 155
God Stats
65W - 57L
1,513 SR
Queue Stats
137W - 133L
1,470 Elo+
Solo
Chaac
Chaac
pichicho973
Chaac
Level 68
God Stats
2W - 3L
1,625 SR
Queue Stats
398W - 336L
1,469 Elo+
Party 3
Team Averages
Level 108
1,560 SR
1,452 Elo+

VS

Team Averages
Level 97
1,484 SR
1,423 Elo+
Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BankrollAKS
Sylvanus
Level 25
God Stats
13W - 15L
1,397 SR
Queue Stats
60W - 70L
1,341 Elo+
Party 1
Medusa
Medusa
Okneesama
Medusa
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
211W - 214L
1,441 Elo+
Party 1
Loki
Loki
Safee_11
Loki
Level 94
God Stats
8W - 5L
1,603 SR
Queue Stats
404W - 404L
1,454 Elo+
Party 1
Pele
Pele
kellstacks
Pele
Level 108
God Stats
14W - 22L
1,418 SR
Queue Stats
584W - 616L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
3 / 2 / 6
8,621
575
6,595
9,429
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
RealGreasyJ
Danzaburou
12
5 / 3 / 0
7,758
517
7,922
8,818
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
holang
Ymir
11
1 / 1 / 8
7,642
509
4,894
11,216
10,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
newchamp
Hades
12
1 / 1 / 3
7,645
510
4,776
6,202
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 1 / 3
8,520
568
7,580
9,615
5,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 3 / 1
6,961
464
5,589
6,360
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
BankrollAKS
Sylvanus
10
0 / 3 / 3
6,434
429
3,547
11,356
4,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Okneesama
Medusa
11
2 / 4 / 1
6,593
440
4,493
9,433
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
12
3 / 1 / 4
7,429
495
6,174
10,271
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
5,502
367
2,090
5,248
2,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
15
Kills
7
8
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
3
1
0.83
L
Sylvanus
BankrollAKS
Sylvanus
0
3
3
0.5
L
Medusa
Okneesama
Medusa
2
4
1
0.63
W
Nike
3
2
6
3
W
Danzaburou
RealGreasyJ
Danzaburou
5
3
0
1.67
L
Loki
3
1
4
5
W
Ymir
holang
Ymir
1
1
8
5
L
0
4
0
0
W
Hades
newchamp
Hades
1
1
3
2.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,767
Damage
21,893
45,280
Taken
42,668
24,865
Mitigated
13,953
16,601
Healing
10,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,589
312
0
710
6,360
1,948
502
936
5,360
38,755
0
L
Sylvanus
BankrollAKS
Sylvanus
3,547
1,685
761
4,151
11,356
4,852
251
3,679
7,553
20,454
0
L
Medusa
Okneesama
Medusa
4,493
1,990
0
1,368
9,433
2,076
0
2,100
7,293
0
39,101
W
Nike
6,595
1,229
0
4,007
9,429
3,544
219
1,555
7,720
0
57,616
W
Danzaburou
RealGreasyJ
Danzaburou
7,922
3,770
0
2,879
8,818
2,645
0
1,361
7,457
0
47,790
L
Loki
6,174
1,126
0
2,517
10,271
2,916
0
2,641
7,544
0
37,290
W
Ymir
holang
Ymir
4,894
2,136
164
1,890
11,216
10,739
15
2,947
8,269
23,052
0
L
2,090
790
0
1,337
5,248
2,161
0
0
5,248
0
17,775
W
Hades
newchamp
Hades
4,776
33
478
2,496
6,202
2,641
425
2,379
3,823
39,831
0
W
7,580
2,044
0
4,687
9,615
5,296
873
894
8,721
0
52,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,186
Gold Earned
32,919
414
Minions Killed
302
0
Camps Cleared
0
1,381,574
Distance Traveled
1,247,034
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,961
464
84
6
0
267,964
1
L
Sylvanus
6,434
429
34
2
0
249,119
3
L
Medusa
6,593
440
71
5
0
263,313
0
W
Nike
8,621
575
106
7
0
296,703
0
W
Danzaburou
7,758
517
76
5
0
243,063
3
L
Loki
7,429
495
70
5
0
317,943
0
W
Ymir
7,642
509
38
3
0
265,381
6
L
Pele
5,502
367
43
3
0
148,695
0
W
Hades
7,645
510
94
6
0
287,074
8
W
Chaac
8,520
568
100
7
0
289,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role