Player Matchup

Raijin
Raijin
Brown-Shorts9
Raijin
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 94L
1,540 Elo+
Party 1
Susano
Susano
Kaosu-No-Kage
Susano
Level 139
God Stats
17W - 11L
1,702 SR
Queue Stats
68W - 59L
1,571 Elo+
Party 1
Achilles
Achilles
MyDuckIsOnQuack1
Achilles
Level 108
God Stats
40W - 43L
1,458 SR
Queue Stats
202W - 230L
1,521 Elo+
Party 1
Hachiman
Hachiman
anthony643364
Hachiman
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 73L
1,592 Elo+
Party 1
Artio
Artio
gabbylikessleep
Artio
Level 84
God Stats
69W - 53L
1,565 SR
Queue Stats
320W - 321L
1,556 Elo+
Party 1
Team Averages
Level 115
1,545 SR
1,556 Elo+

VS

Team Averages
Level 108
1,652 SR
1,543 Elo+
Hun Batz
Hun Batz
HunterJosh
Hun Batz
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,516 Elo+
Party 2
Medusa
Medusa
Real Gimpy
Medusa
Level 159
God Stats
0W - 2L
1,770 SR
Queue Stats
18W - 22L
1,514 Elo+
Party 2
Mulan
Mulan
SirusAstr0
Mulan
Level 83
God Stats
23W - 22L
1,570 SR
Queue Stats
194W - 200L
1,541 Elo+
Solo
Geb
Geb
Xlijh
Geb
Level 128
God Stats
1W - 2L
1,758 SR
Queue Stats
23W - 25L
1,552 Elo+
Party 2
Kukulkan
Kukulkan
papafrank1999
Kukulkan
Level 106
God Stats
5W - 3L
1,662 SR
Queue Stats
68W - 70L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 1
7,329
611
5,345
5,007
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 1 / 3
6,494
541
4,615
7,996
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 1
8,119
677
4,378
3,889
2,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
anthony643364
Hachiman
10
0 / 3 / 3
6,155
513
3,686
7,926
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 3 / 5
6,036
503
2,372
9,873
5,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HunterJosh
Hun Batz
10
2 / 3 / 1
6,092
508
1,902
8,161
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Real Gimpy
Medusa
13
7 / 1 / 1
7,565
630
10,093
5,245
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
5
0 / 2 / 0
4,352
363
1,004
3,622
1,045
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Geb
Xlijh
Geb
9
0 / 1 / 5
5,958
497
3,104
8,272
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
papafrank1999
Kukulkan
10
0 / 4 / 3
6,092
508
3,895
5,968
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
10
Kills
9
9
Deaths
11
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
L
Hun Batz
HunterJosh
Hun Batz
2
3
1
0.83
W
1
1
3
2.5
W
4
0
1
4.5
L
Medusa
Real Gimpy
Medusa
7
1
1
7.5
L
Mulan
0
2
0
0
L
Geb
Xlijh
Geb
0
1
5
2.5
W
Hachiman
anthony643364
Hachiman
0
3
3
0.5
W
0
3
5
0.83
L
Kukulkan
papafrank1999
Kukulkan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,396
Damage
19,998
34,691
Taken
31,268
13,767
Mitigated
12,804
12,012
Healing
9,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,345
27
0
462
5,007
1,645
63
1,447
3,560
39,005
0
L
Hun Batz
HunterJosh
Hun Batz
1,902
502
0
3,389
8,161
2,263
0
1,441
6,637
0
31,488
W
4,615
1,227
0
4,167
7,996
2,539
397
1,229
6,767
0
38,016
W
4,378
1,424
0
1,379
3,889
2,158
0
350
3,539
0
39,262
L
Medusa
Real Gimpy
Medusa
10,093
4,421
0
2,285
5,245
1,718
2,416
717
4,518
0
52,230
L
Mulan
1,004
153
0
826
3,622
1,045
0
0
3,622
0
7,807
L
Geb
Xlijh
Geb
3,104
1,017
0
2,067
8,272
5,676
0
1,738
6,516
12,441
0
W
Hachiman
anthony643364
Hachiman
3,686
2,670
0
3,128
7,926
1,713
0
595
7,331
0
37,309
W
2,372
250
402
2,474
9,873
5,712
0
3,378
6,495
12,385
1,451
L
Kukulkan
papafrank1999
Kukulkan
3,895
226
0
700
5,968
2,102
0
3,308
2,440
36,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,133
Gold Earned
30,059
378
Minions Killed
261
0
Camps Cleared
0
1,170,855
Distance Traveled
1,003,765
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,329
611
94
8
0
206,307
1
L
Hun Batz
6,092
508
64
5
0
267,953
5
W
Susano
6,494
541
84
7
0
269,664
3
W
Achilles
8,119
677
100
8
0
250,689
4
L
Medusa
7,565
630
105
9
0
224,470
1
L
Mulan
4,352
363
13
1
0
60,046
0
L
Geb
5,958
497
14
1
0
240,792
2
W
Hachiman
6,155
513
73
6
0
198,218
4
W
Artio
6,036
503
27
2
0
245,977
3
L
Kukulkan
6,092
508
65
5
0
210,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role