Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ATIIz21
Cu Chulainn
Level 107
God Stats
9W - 6L
1,731 SR
Queue Stats
237W - 214L
1,501 Elo+
Solo
Hel
Hel
OptimuS_AleX21
Hel
Level 104
God Stats
6W - 5L
1,500 SR
Queue Stats
446W - 467L
1,492 Elo+
Solo
Atlas
Atlas
corrietarrant2
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,473 Elo+
Solo
Serqet
Serqet
wetorii
Serqet
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 168L
1,506 Elo+
Solo
Team Averages
Level 88
1,546 SR
1,494 Elo+

VS

Team Averages
Level 63
1,557 SR
1,522 Elo+
Tsukuyomi
Tsukuyomi
GrimityTimity
Tsukuyomi
Level 65
God Stats
1W - 2L
1,460 SR
Queue Stats
99W - 40L
1,578 Elo+
Party 1
Neith
Neith
Jackhammer615
Neith
Level 86
God Stats
7W - 2L
1,824 SR
Queue Stats
551W - 443L
1,497 Elo+
Party 1
Bakasura
Bakasura
MarkL909
Bakasura
Level 73
God Stats
2W - 2L
1,500 SR
Queue Stats
229W - 153L
1,534 Elo+
Party 1
Ganesha
Ganesha
ThirstyForAHunk
Ganesha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 73L
1,473 Elo+
Solo
Hel
Hel
xXalejo_10Xx
Hel
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 119L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
2 / 4 / 6
7,379
738
2,448
4,903
1,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
ATIIz21
Cu Chulainn
15
1 / 6 / 7
8,402
840
17,871
16,149
15,175
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 3 / 4
9,259
926
9,692
12,045
5,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 3 / 8
9,126
913
12,955
18,308
20,791
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
wetorii
Serqet
14
1 / 6 / 8
8,371
837
3,648
9,846
3,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GrimityTimity
Tsukuyomi
16
6 / 3 / 14
9,741
974
16,428
13,843
6,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 1 / 16
8,668
867
10,558
7,145
3,647
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
MarkL909
Bakasura
16
9 / 3 / 9
9,664
966
9,095
13,888
9,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 2 / 21
9,252
925
8,224
12,991
11,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 4 / 16
9,436
944
8,966
10,899
5,811
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
98
12
Kills
22
22
Deaths
13
33
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
4
6
1.25
L
Cu Chulainn
ATIIz21
Cu Chulainn
1
6
7
0.75
W
Tsukuyomi
GrimityTimity
Tsukuyomi
6
3
14
4.33
W
2
1
16
10
W
Bakasura
MarkL909
Bakasura
9
3
9
4.5
L
7
3
4
3
W
0
2
21
5.25
L
1
3
8
1.67
L
Serqet
wetorii
Serqet
1
6
8
0.83
W
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,614
Damage
53,271
61,251
Taken
58,766
46,308
Mitigated
37,507
17,421
Healing
32,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,448
432
0
596
4,903
1,404
0
2,317
2,533
3,429
0
L
Cu Chulainn
ATIIz21
Cu Chulainn
17,871
1,026
400
1,649
16,149
15,175
310
5,873
9,072
0
39,682
W
Tsukuyomi
GrimityTimity
Tsukuyomi
16,428
4,839
1,026
4,601
13,843
6,797
1,686
4,224
9,373
0
27,840
W
10,558
3,128
2,517
2,134
7,145
3,647
1,296
2,819
4,326
0
18,165
W
Bakasura
MarkL909
Bakasura
9,095
5,046
1,983
4,207
13,888
9,382
682
6,054
7,287
0
11,322
L
9,692
487
6,371
5,335
12,045
5,467
258
2,312
9,545
18,037
0
W
8,224
312
1,002
2,240
12,991
11,870
475
6,573
4,957
22,599
0
L
12,955
5,272
303
2,330
18,308
20,791
483
4,816
12,590
26,516
0
L
Serqet
wetorii
Serqet
3,648
491
296
141
9,846
3,471
1,699
1,872
7,420
0
5,775
W
8,966
1,022
7,884
4,785
10,899
5,811
836
5,425
5,474
12,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,537
Gold Earned
46,761
97
Minions Killed
101
0
Camps Cleared
0
828,695
Distance Traveled
1,047,295
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,379
738
6
1
0
68,498
0
L
Cu Chulainn
8,402
840
34
3
0
192,230
0
W
Tsukuyomi
9,741
974
25
3
0
212,263
0
W
Neith
8,668
867
32
3
0
200,373
0
W
Bakasura
9,664
966
20
2
0
244,853
2
L
Hel
9,259
926
20
2
0
197,668
0
W
Ganesha
9,252
925
0
0
0
192,163
0
L
Atlas
9,126
913
30
3
0
197,711
0
L
Serqet
8,371
837
7
1
0
172,588
1
W
Hel
9,436
944
24
2
0
197,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role