Player Matchup

Hercules
Hercules
BAlex319
Hercules
Level 94
God Stats
1W - 6L
1,325 SR
Queue Stats
13W - 26L
1,233 Elo+
Solo
Hades
Hades
FallnChemist
Hades
Level 29
God Stats
7W - 8L
1,683 SR
Queue Stats
550W - 527L
1,428 Elo+
Party 1
Aphrodite
Aphrodite
TMGmathers
Aphrodite
Level 129
God Stats
12W - 11L
1,626 SR
Queue Stats
494W - 413L
1,464 Elo+
Party 1
Team Averages
Level 84
1,545 SR
1,375 Elo+

VS

Team Averages
Level 57
1,430 SR
1,413 Elo+
Geb
Geb
Agluch14
Geb
Level 34
God Stats
1W - 0L
1,686 SR
Queue Stats
12W - 13L
1,183 Elo+
Solo
Baron Samedi
Baron Samedi
nklein625
Baron Samedi
Level 24
God Stats
2W - 0L
1,423 SR
Queue Stats
19W - 25L
1,451 Elo+
Party 2
Hou Yi
Hou Yi
swaggy_Mcswag496
Hou Yi
Level 113
God Stats
4W - 4L
1,180 SR
Queue Stats
65W - 46L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BAlex319
Hercules
12
2 / 5 / 2
8,760
626
5,941
15,013
7,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 5 / 3
8,872
634
10,720
18,389
8,715
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
TMGmathers
Aphrodite
14
3 / 3 / 4
9,762
697
7,568
10,984
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 11
10,197
728
12,016
15,393
17,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
nklein625
Baron Samedi
14
3 / 2 / 7
9,920
709
9,670
11,347
6,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
9 / 1 / 4
11,137
796
14,486
11,187
4,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
13
13
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
4
11
1.63
L
Hercules
BAlex319
Hercules
2
5
2
0.6
L
2
5
3
0.7
L
Aphrodite
TMGmathers
Aphrodite
3
3
4
1.67
W
Baron Samedi
nklein625
Baron Samedi
3
2
7
3.25
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,229
Damage
36,172
44,386
Taken
37,927
20,339
Mitigated
28,396
17,014
Healing
7,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,016
1,112
0
1,568
15,393
17,343
286
6,334
9,059
22,692
0
L
Hercules
BAlex319
Hercules
5,941
946
0
1,942
15,013
7,041
0
9,138
5,875
0
22,217
L
10,720
575
1,093
5,609
18,389
8,715
61
7,468
10,921
25,910
0
L
Aphrodite
TMGmathers
Aphrodite
7,568
578
3,462
4,908
10,984
4,583
0
4,857
6,127
23,653
0
W
Baron Samedi
nklein625
Baron Samedi
9,670
1,172
1,269
2,764
11,347
6,126
572
6,687
4,660
32,626
3,859
W
14,486
6,687
67
1,940
11,187
4,927
1,390
6,710
4,477
0
51,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,394
Gold Earned
31,254
101
Minions Killed
134
1
Camps Cleared
8
733,200
Distance Traveled
733,305
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,197
728
18
1
1
266,855
2
L
Hercules
8,760
626
27
2
1
243,670
0
L
Hades
8,872
634
35
3
0
231,200
0
L
Aphrodite
9,762
697
39
3
0
258,330
2
W
Baron Samedi
9,920
709
42
3
7
222,266
0
W
Hou Yi
11,137
796
74
5
0
244,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role