Player Matchup

Kali
Kali
 
Kali
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Applesauce13
Hades
Level 55
God Stats
3W - 2L
1,250 SR
Queue Stats
46W - 59L
1,336 Elo+
Solo
Anubis
Anubis
D0nkeyKing
Anubis
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 2
Chaac
Chaac
fvelasqueze
Chaac
Level 67
God Stats
10W - 6L
1,500 SR
Queue Stats
58W - 69L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
xR3B0X3Dx
Sylvanus
Level 89
God Stats
8W - 1L
1,595 SR
Queue Stats
49W - 38L
1,450 Elo+
Party 3
Team Averages
Level 68
1,469 SR
1,457 Elo+

VS

Team Averages
Level 64
1,443 SR
1,335 Elo+
Hercules
Hercules
Genin99
Hercules
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,337 Elo+
Solo
Terra
Terra
GrandMasterXay
Terra
Level 84
God Stats
1W - 3L
1,496 SR
Queue Stats
23W - 29L
1,318 Elo+
Solo
Izanami
Izanami
LexieLow
Izanami
Level 17
God Stats
39W - 47L
1,380 SR
Queue Stats
196W - 244L
1,305 Elo+
Party 1
Olorun
Olorun
Lurnr
Olorun
Level 45
God Stats
0W - 2L
1,341 SR
Queue Stats
6W - 11L
1,314 Elo+
Solo
Thanatos
Thanatos
xXM0J0Xx
Thanatos
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 291L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
1 / 0 / 3
5,208
579
1,808
5,479
1,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 0
5,794
644
1,869
3,110
1,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
D0nkeyKing
Anubis
9
2 / 1 / 3
5,067
563
2,865
3,139
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 0 / 0
5,277
586
3,497
5,339
2,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
xR3B0X3Dx
Sylvanus
9
3 / 0 / 4
6,062
674
3,421
6,918
3,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Genin99
Hercules
6
0 / 1 / 0
4,189
465
1,890
5,792
3,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
1 / 2 / 0
4,483
498
1,604
6,736
1,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
LexieLow
Izanami
6
0 / 2 / 0
3,979
442
2,787
4,191
988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Lurnr
Olorun
5
0 / 2 / 0
4,051
450
1,199
2,920
1,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thanatos
xXM0J0Xx
Thanatos
8
0 / 4 / 1
4,630
514
2,667
5,546
1,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
10
Kills
1
1
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
1
0
3
2.5
W
2
0
0
2
W
Anubis
D0nkeyKing
Anubis
2
1
3
3.5
L
Hercules
Genin99
Hercules
0
1
0
0
L
1
2
0
0.5
L
Izanami
LexieLow
Izanami
0
2
0
0
L
Olorun
Lurnr
Olorun
0
2
0
0
W
2
0
0
2
W
Sylvanus
xR3B0X3Dx
Sylvanus
3
0
4
5
L
Thanatos
xXM0J0Xx
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,460
Damage
10,147
23,985
Taken
25,185
9,540
Mitigated
9,376
12,105
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
1,808
854
0
2,737
5,479
1,390
1,013
93
5,386
0
22,325
W
1,869
486
0
2,368
3,110
1,214
1,028
125
2,985
24,516
0
W
Anubis
D0nkeyKing
Anubis
2,865
287
0
705
3,139
854
570
974
2,165
16,637
0
L
Hercules
Genin99
Hercules
1,890
694
0
1,502
5,792
3,637
0
0
5,491
1,107
7,940
L
1,604
280
8
1,760
6,736
1,880
0
2,925
3,529
7,992
0
L
Izanami
LexieLow
Izanami
2,787
1,445
0
1,434
4,191
988
0
1,568
2,589
0
16,630
L
Olorun
Lurnr
Olorun
1,199
663
50
562
2,920
1,121
0
1,207
1,675
13,420
0
W
3,497
924
0
3,084
5,339
2,933
0
321
5,018
0
21,451
W
Sylvanus
xR3B0X3Dx
Sylvanus
3,421
1,289
392
2,819
6,918
3,149
58
1,611
5,307
22,309
0
L
Thanatos
xXM0J0Xx
Thanatos
2,667
1,025
0
2,987
5,546
1,750
0
2,093
3,384
0
22,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,408
Gold Earned
21,332
241
Minions Killed
137
0
Camps Cleared
0
837,576
Distance Traveled
753,543
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,208
579
49
5
0
193,925
0
W
Hades
5,794
644
64
7
0
143,431
4
W
Anubis
5,067
563
31
3
0
136,044
0
L
Hercules
4,189
465
16
2
0
154,567
1
L
Terra
4,483
498
12
1
0
159,975
1
L
Izanami
3,979
442
37
4
0
154,078
2
L
Olorun
4,051
450
25
3
0
118,524
2
W
Chaac
5,277
586
48
5
0
189,185
0
W
Sylvanus
6,062
674
49
5
0
174,991
2
L
Thanatos
4,630
514
47
5
0
166,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role