Player Matchup

Tiamat
Tiamat
DT_DS3
Tiamat
Level 14
God Stats
1W - 6L
990 SR
Queue Stats
1W - 8L
877 Elo+
Party 1
Cernunnos
Cernunnos
LeexLee7
Cernunnos
Level 46
God Stats
56W - 59L
1,493 SR
Queue Stats
71W - 99L
1,348 Elo+
Party 1
Sol
Sol
Maysplays
Sol
Level 60
God Stats
8W - 8L
1,438 SR
Queue Stats
99W - 107L
1,321 Elo+
Solo
Anhur
Anhur
j_thomp14
Anhur
Level 12
God Stats
1W - 3L
1,118 SR
Queue Stats
1W - 7L
880 Elo+
Party 1
Vamana
Vamana
xX__Dugo__Xx
Vamana
Level 106
God Stats
28W - 33L
1,441 SR
Queue Stats
267W - 286L
1,312 Elo+
Solo
Team Averages
Level 48
1,296 SR
1,148 Elo+

VS

Team Averages
Level 56
1,364 SR
1,125 Elo+
Fenrir
Fenrir
Detrik_288
Fenrir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 28L
916 Elo+
Party 3
Artemis
Artemis
F4THERW0RM
Artemis
Level 68
God Stats
30W - 43L
1,379 SR
Queue Stats
177W - 237L
1,291 Elo+
Party 2
Xing Tian
Xing Tian
KDallmann
Xing Tian
Level 27
God Stats
0W - 2L
1,320 SR
Queue Stats
1W - 24L
898 Elo+
Party 3
Odin
Odin
Lāundry
Odin
Level 101
God Stats
12W - 29L
1,330 SR
Queue Stats
200W - 247L
1,289 Elo+
Party 2
Sol
Sol
lovo daggra
Sol
Level 49
God Stats
3W - 8L
1,290 SR
Queue Stats
23W - 36L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DT_DS3
Tiamat
11
1 / 4 / 5
7,222
451
4,237
9,582
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
LeexLee7
Cernunnos
15
14 / 5 / 3
10,380
649
17,602
10,980
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 5 / 0
9,421
589
8,494
13,796
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
j_thomp14
Anhur
12
2 / 5 / 10
8,266
517
5,440
9,004
2,721
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
16
3 / 2 / 0
9,542
596
10,765
14,119
11,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Detrik_288
Fenrir
12
7 / 7 / 2
8,173
511
9,368
15,873
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
F4THERW0RM
Artemis
12
7 / 5 / 3
8,462
529
8,549
11,356
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
KDallmann
Xing Tian
12
1 / 8 / 5
7,693
481
3,868
19,095
11,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
14
2 / 2 / 2
8,376
524
7,331
9,840
3,917
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 4 / 2
8,454
528
6,301
9,954
3,394
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
25
Kills
19
21
Deaths
26
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DT_DS3
Tiamat
1
4
5
0.88
L
Fenrir
Detrik_288
Fenrir
7
7
2
1.14
L
Artemis
F4THERW0RM
Artemis
7
5
3
1.7
L
Xing Tian
KDallmann
Xing Tian
1
8
5
0.44
W
Cernunnos
LeexLee7
Cernunnos
14
5
3
3.1
L
Odin
2
2
2
1.5
W
5
5
0
1
W
Anhur
j_thomp14
Anhur
2
5
10
1.4
L
2
4
2
0.75
W
Vamana
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,538
Damage
35,417
57,481
Taken
66,118
25,305
Mitigated
26,429
19,740
Healing
13,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DT_DS3
Tiamat
4,237
611
0
2,444
9,582
2,582
638
1,323
8,259
22,743
0
L
Fenrir
Detrik_288
Fenrir
9,368
2,271
0
4,133
15,873
4,369
0
950
14,807
0
46,200
L
Artemis
F4THERW0RM
Artemis
8,549
3,339
211
2,363
11,356
2,925
47
1,417
9,911
0
21,829
L
Xing Tian
KDallmann
Xing Tian
3,868
453
0
1,154
19,095
11,824
104
2,689
16,038
25,887
0
W
Cernunnos
LeexLee7
Cernunnos
17,602
11,592
0
3,217
10,980
3,101
3,448
1,404
9,576
0
49,199
L
Odin
7,331
1,860
0
2,738
9,840
3,917
0
134
9,706
2,217
34,300
W
8,494
2,285
0
5,056
13,796
5,266
2,300
6,011
7,785
55,437
5,059
W
Anhur
j_thomp14
Anhur
5,440
3,653
0
1,311
9,004
2,721
2,129
1,647
7,310
0
16,078
L
6,301
1,793
0
3,344
9,954
3,394
1,888
6,206
3,620
46,395
0
W
Vamana
10,765
5,419
0
7,712
14,119
11,635
571
334
13,292
0
64,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,831
Gold Earned
41,158
405
Minions Killed
292
0
Camps Cleared
0
1,367,137
Distance Traveled
1,444,607
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,222
451
43
3
0
277,248
0
L
Fenrir
8,173
511
72
5
0
273,427
1
L
Artemis
8,462
529
32
2
0
310,258
0
L
Xing Tian
7,693
481
29
2
0
277,842
0
W
Cernunnos
10,380
649
72
5
0
241,676
2
L
Odin
8,376
524
66
4
0
318,091
0
W
Sol
9,421
589
122
8
0
277,564
0
W
Anhur
8,266
517
30
2
0
268,048
0
L
Sol
8,454
528
93
6
0
264,989
0
W
Vamana
9,542
596
138
9
0
302,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role