Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Damn6Daniel
Nu Wa
Level 104
God Stats
18W - 11L
1,588 SR
Queue Stats
160W - 186L
1,392 Elo+
Party 2
Tyr
Tyr
FDC_Ladajoescoba
Tyr
Level 86
God Stats
2W - 3L
1,125 SR
Queue Stats
299W - 323L
1,447 Elo+
Solo
Medusa
Medusa
SOLCHAN03
Medusa
Level 49
God Stats
25W - 34L
1,413 SR
Queue Stats
255W - 287L
1,421 Elo+
Party 2
Da Ji
Da Ji
zIkatanna llz
Da Ji
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
97W - 103L
1,415 Elo+
Solo
Team Averages
Level 92
1,425 SR
1,435 Elo+

VS

Team Averages
Level 57
1,378 SR
1,321 Elo+
Discordia
Discordia
JackOldDaniels
Discordia
Level 87
God Stats
2W - 4L
1,465 SR
Queue Stats
431W - 459L
1,464 Elo+
Solo
Nemesis
Nemesis
Tomy_xD_10
Nemesis
Level 41
God Stats
4W - 3L
1,580 SR
Queue Stats
40W - 51L
1,376 Elo+
Party 1
Izanami
Izanami
Vale390ntino
Izanami
Level 8
God Stats
0W - 5L
1,115 SR
Queue Stats
2W - 13L
1,155 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Xstefano-leonX
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,296 Elo+
Party 1
Achilles
Achilles
axexinox
Achilles
Level 119
God Stats
4W - 14L
1,229 SR
Queue Stats
54W - 87L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 0 / 3
6,061
551
1,606
4,735
2,525
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
0 / 0 / 3
7,109
646
5,136
4,575
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 2
6,775
616
3,150
6,956
4,001
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
SOLCHAN03
Medusa
12
5 / 0 / 2
6,812
619
4,655
3,961
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 2 / 1
6,583
598
3,294
6,819
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JackOldDaniels
Discordia
11
0 / 1 / 0
6,113
556
2,908
3,549
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Tomy_xD_10
Nemesis
8
0 / 3 / 0
5,096
463
1,591
7,887
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Vale390ntino
Izanami
9
0 / 6 / 0
5,383
489
1,625
6,692
1,358
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Xstefano-leonX
Kumbhakarna
7
0 / 1 / 0
4,899
445
1,357
4,895
1,969
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
axexinox
Achilles
9
2 / 1 / 0
5,719
520
4,076
6,317
4,034
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
2
2
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
3
3.5
W
0
0
3
1.5
W
1
0
2
2
L
Discordia
JackOldDaniels
Discordia
0
1
0
0
W
Medusa
SOLCHAN03
Medusa
5
0
2
6
L
Nemesis
Tomy_xD_10
Nemesis
0
3
0
0
L
Izanami
Vale390ntino
Izanami
0
6
0
0
L
Kumbhakarna
Xstefano-leonX
Kumbhakarna
0
1
0
0
L
Achilles
axexinox
Achilles
2
1
0
2
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,841
Damage
11,557
27,046
Taken
29,340
10,983
Mitigated
10,494
11,560
Healing
6,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,606
84
400
2,046
4,735
2,525
223
1,324
3,389
20,491
0
W
5,136
356
0
1,240
4,575
1,159
220
1,848
2,445
49,812
0
W
3,150
453
0
3,188
6,956
4,001
326
615
6,341
0
33,853
L
Discordia
JackOldDaniels
Discordia
2,908
148
0
250
3,549
987
0
1,766
1,621
39,162
0
W
Medusa
SOLCHAN03
Medusa
4,655
1,523
0
1,982
3,961
1,155
1,143
142
3,819
0
40,189
L
Nemesis
Tomy_xD_10
Nemesis
1,591
480
0
2,499
7,887
2,146
0
1,397
6,302
0
17,365
L
Izanami
Vale390ntino
Izanami
1,625
1,323
0
248
6,692
1,358
848
1,528
5,116
0
27,376
L
Kumbhakarna
Xstefano-leonX
Kumbhakarna
1,357
95
534
1,031
4,895
1,969
0
994
3,811
9,765
0
L
Achilles
axexinox
Achilles
4,076
338
0
1,479
6,317
4,034
0
481
5,748
1,074
23,402
W
3,294
453
0
2,704
6,819
2,143
0
586
6,233
0
28,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,340
Gold Earned
27,210
353
Minions Killed
260
0
Camps Cleared
0
1,214,206
Distance Traveled
993,453
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,061
551
52
5
0
242,357
3
W
Nu Wa
7,109
646
106
10
0
241,987
3
W
Tyr
6,775
616
75
7
0
265,266
2
L
Discordia
6,113
556
95
9
0
214,493
4
W
Medusa
6,812
619
68
6
0
221,171
2
L
Nemesis
5,096
463
40
4
0
249,644
2
L
Izanami
5,383
489
62
6
0
177,299
0
L
Kumbhakarna
4,899
445
17
2
0
201,615
1
L
Achilles
5,719
520
46
4
0
150,402
3
W
Da Ji
6,583
598
52
5
0
243,425
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role