Player Matchup

Arachne
Arachne
ChaluperBatman
Arachne
Level 45
God Stats
71W - 55L
1,601 SR
Queue Stats
259W - 284L
1,485 Elo+
Party 1
Jing Wei
Jing Wei
DOGBIRDFISHCAT
Jing Wei
Level 90
God Stats
3W - 4L
1,938 SR
Queue Stats
306W - 319L
1,518 Elo+
Party 1
Khepri
Khepri
SirStaypuft
Khepri
Level 88
God Stats
66W - 54L
1,606 SR
Queue Stats
272W - 282L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
SouichiT
Baron Samedi
Level 16
God Stats
3W - 4L
1,431 SR
Queue Stats
5W - 8L
1,347 Elo+
Solo
Chiron
Chiron
igivethathorse
Chiron
Level 120
God Stats
5W - 6L
1,480 SR
Queue Stats
299W - 320L
1,484 Elo+
Party 1
Team Averages
Level 72
1,611 SR
1,468 Elo+

VS

Team Averages
Level 66
1,578 SR
1,508 Elo+
Sol
Sol
ATC Walshy
Sol
Level 60
God Stats
0W - 2L
1,399 SR
Queue Stats
8W - 12L
1,459 Elo+
Party 2
Mercury
Mercury
BC Cougar DM
Mercury
Level 28
God Stats
1W - 1L
1,395 SR
Queue Stats
9W - 13L
1,442 Elo+
Party 2
Atlas
Atlas
Goose54
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 56L
1,552 Elo+
Party 3
Cliodhna
Cliodhna
Monosquid
Cliodhna
Level 107
God Stats
16W - 6L
1,882 SR
Queue Stats
50W - 45L
1,608 Elo+
Party 3
Danzaburou
Danzaburou
VerronaCorrona
Danzaburou
Level 27
God Stats
1W - 1L
1,715 SR
Queue Stats
36W - 54L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
7,171
896
4,796
7,767
3,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
13
0 / 2 / 4
6,579
822
2,677
7,215
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
13
4 / 1 / 8
7,697
962
3,981
9,018
11,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
SouichiT
Baron Samedi
13
2 / 0 / 4
6,765
846
6,219
5,126
2,303
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 1 / 1
7,539
942
7,085
5,940
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
6,418
802
4,885
5,845
2,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
BC Cougar DM
Mercury
12
0 / 6 / 4
5,898
737
2,310
6,846
2,609
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Goose54
Atlas
7
0 / 0 / 0
3,556
445
0
0
0
Cliodhna
Monosquid
Cliodhna
13
4 / 4 / 1
6,818
852
12,060
8,655
3,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
VerronaCorrona
Danzaburou
12
1 / 2 / 2
6,286
786
3,301
6,172
2,034
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
15
Kills
6
7
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Mercury
BC Cougar DM
Mercury
0
6
4
0.33
W
3
3
4
1.67
W
Jing Wei
0
2
4
1
L
Atlas
Goose54
Atlas
0
0
0
0
L
Cliodhna
Monosquid
Cliodhna
4
4
1
1.13
W
Khepri
4
1
8
8
W
Baron Samedi
SouichiT
Baron Samedi
2
0
4
4
L
Danzaburou
VerronaCorrona
Danzaburou
1
2
2
1
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,758
Damage
22,556
35,066
Taken
27,518
21,260
Mitigated
10,057
12,934
Healing
2,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,885
457
0
1,144
5,845
2,338
699
2,399
3,446
20,901
1,126
L
Mercury
BC Cougar DM
Mercury
2,310
362
200
213
6,846
2,609
0
2,215
4,631
0
9,706
W
4,796
2,892
0
1,865
7,767
3,086
0
1,577
6,190
0
20,976
W
Jing Wei
2,677
2,083
0
1,603
7,215
2,545
931
687
6,528
0
17,680
L
Atlas
Goose54
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
Monosquid
Cliodhna
12,060
1,347
0
694
8,655
3,076
0
3,433
5,222
0
29,168
W
Khepri
3,981
148
0
2,416
9,018
11,155
377
1,385
7,633
9,578
0
W
Baron Samedi
SouichiT
Baron Samedi
6,219
789
1,076
2,843
5,126
2,303
829
1,040
4,086
20,435
0
L
Danzaburou
VerronaCorrona
Danzaburou
3,301
1,129
0
619
6,172
2,034
0
2,153
4,019
0
9,886
W
7,085
2,381
515
2,616
5,940
2,171
1,889
13
5,927
0
26,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,751
Gold Earned
28,976
163
Minions Killed
120
0
Camps Cleared
0
906,081
Distance Traveled
677,921
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,418
802
50
6
0
155,325
1
L
Mercury
5,898
737
12
2
0
176,960
0
W
Arachne
7,171
896
29
4
0
209,494
2
W
Jing Wei
6,579
822
37
5
0
177,897
2
L
Atlas
3,556
445
0
0
0
0
0
L
Cliodhna
6,818
852
42
5
0
168,432
0
W
Khepri
7,697
962
11
1
0
194,524
3
W
Baron Samedi
6,765
846
40
5
0
165,667
3
L
Danzaburou
6,286
786
16
2
0
177,204
1
W
Chiron
7,539
942
46
6
0
158,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role