Player Matchup

Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DA BIGLIPENSKI
Terra
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
202W - 225L
1,549 Elo+
Solo
Mercury
Mercury
IllWeeWoo2
Mercury
Level 101
God Stats
1W - 7L
1,074 SR
Queue Stats
363W - 390L
1,491 Elo+
Solo
Artemis
Artemis
MeanEugeneGreen
Artemis
Level 117
God Stats
3W - 8L
1,593 SR
Queue Stats
590W - 581L
1,512 Elo+
Party 1
Mulan
Mulan
Sasori680
Mulan
Level 160
God Stats
26W - 17L
1,399 SR
Queue Stats
1,325W - 1,362L
1,514 Elo+
Party 1
Team Averages
Level 130
1,413 SR
1,513 Elo+

VS

Team Averages
Level 110
1,581 SR
1,506 Elo+
Chang'e
Chang'e
CoCoAX3Snow
Chang'e
Level 157
God Stats
12W - 9L
1,500 SR
Queue Stats
510W - 482L
1,480 Elo+
Solo
Bastet
Bastet
HIPERTROFIA0794
Bastet
Level 155
God Stats
1W - 1L
1,648 SR
Queue Stats
6W - 8L
1,539 Elo+
Solo
Scylla
Scylla
VARGAS6435
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,436 Elo+
Solo
Susano
Susano
VanillaTobi
Susano
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,494 Elo+
Solo
Anhur
Anhur
YT_T8RT0T312
Anhur
Level 89
God Stats
1W - 0L
1,755 SR
Queue Stats
4W - 1L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
10 / 7 / 10
11,588
773
15,449
12,143
4,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 3 / 19
11,180
745
4,680
18,275
15,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
IllWeeWoo2
Mercury
17
5 / 9 / 18
10,971
731
11,293
15,770
6,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 5 / 22
11,949
797
16,608
13,251
7,302
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
Sasori680
Mulan
20
11 / 6 / 15
12,549
837
16,786
20,146
28,357
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CoCoAX3Snow
Chang'e
20
9 / 6 / 14
13,162
877
11,336
16,234
12,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
8 / 6 / 10
12,022
801
14,870
16,163
7,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
VARGAS6435
Scylla
19
4 / 5 / 15
11,809
787
15,617
11,711
4,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
19
3 / 9 / 19
11,577
772
11,587
16,729
10,048
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 7 / 12
12,006
800
13,447
17,547
7,206
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
100
33
Kills
30
30
Deaths
33
84
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
10
7
10
2.14
W
Chang'e
CoCoAX3Snow
Chang'e
9
6
14
2.67
L
2
3
19
3.83
W
8
6
10
2.17
L
Mercury
IllWeeWoo2
Mercury
5
9
18
1.56
L
5
5
22
3.2
L
Mulan
Sasori680
Mulan
11
6
15
3.08
W
Scylla
VARGAS6435
Scylla
4
5
15
2.3
W
Susano
3
9
19
1.39
W
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,816
Damage
66,857
79,585
Taken
78,384
62,425
Mitigated
42,654
23,055
Healing
29,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,449
602
1,560
834
12,143
4,350
515
4,264
7,879
32,845
0
W
Chang'e
CoCoAX3Snow
Chang'e
11,336
230
6,262
5,333
16,234
12,951
417
4,384
11,850
28,305
0
L
4,680
526
4,502
5,932
18,275
15,547
344
6,911
11,364
10,062
0
W
14,870
2,814
1,024
4,926
16,163
7,550
1,290
2,933
13,230
0
26,259
L
Mercury
IllWeeWoo2
Mercury
11,293
4,442
1,068
1,279
15,770
6,869
509
4,820
10,950
0
19,386
L
16,608
5,425
1,091
2,267
13,251
7,302
2,770
5,263
7,988
0
33,992
L
Mulan
Sasori680
Mulan
16,786
1,160
1,480
3,042
20,146
28,357
1,130
5,695
14,451
0
35,032
W
Scylla
VARGAS6435
Scylla
15,617
159
535
2,172
11,711
4,899
670
1,876
9,835
33,759
0
W
Susano
11,587
1,093
1,897
1,733
16,729
10,048
1,520
4,982
11,747
0
25,491
W
13,447
7,195
1,519
3,907
17,547
7,206
1,278
5,954
11,593
0
26,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,237
Gold Earned
60,576
158
Minions Killed
140
0
Camps Cleared
0
1,197,329
Distance Traveled
1,248,895
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,588
773
48
3
0
212,811
2
W
Chang'e
13,162
877
24
2
0
247,651
2
L
Terra
11,180
745
4
0
0
254,671
4
W
Bastet
12,022
801
18
1
0
265,994
2
L
Mercury
10,971
731
21
1
0
303,977
0
L
Artemis
11,949
797
49
3
0
218,964
0
L
Mulan
12,549
837
36
2
0
206,906
0
W
Scylla
11,809
787
50
3
0
258,530
0
W
Susano
11,577
772
25
2
0
237,581
0
W
Anhur
12,006
800
23
2
0
239,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role