Player Matchup

Neith
Neith
Davidsag
Neith
Level 118
God Stats
5W - 5L
1,580 SR
Queue Stats
55W - 56L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
andres9911
Gilgamesh
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
checholini
Nu Wa
Level 103
God Stats
2W - 0L
1,725 SR
Queue Stats
25W - 22L
1,563 Elo+
Party 1
Team Averages
Level 116
1,601 SR
1,532 Elo+

VS

Team Averages
Level 91
1,616 SR
1,447 Elo+
Izanami
Izanami
MilkyCowSauce
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 84L
1,423 Elo+
Party 2
Chronos
Chronos
MrMitigationPC
Chronos
Level 101
God Stats
9W - 2L
1,848 SR
Queue Stats
148W - 95L
1,434 Elo+
Party 2
Osiris
Osiris
TheTinyMoose7
Osiris
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 81L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Davidsag
Neith
16
8 / 1 / 14
11,143
857
20,046
8,162
3,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
andres9911
Gilgamesh
14
5 / 3 / 14
10,268
790
11,409
15,271
10,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Nu Wa
16
10 / 2 / 13
11,742
903
14,919
7,393
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 8 / 3
8,222
632
4,276
12,916
3,279
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 10 / 3
8,838
680
8,538
19,564
5,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
3 / 5 / 2
8,936
687
8,249
19,189
9,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
23
Kills
6
6
Deaths
23
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
Davidsag
Neith
8
1
14
15
L
Izanami
1
8
3
0.31
L
2
10
3
0.35
L
3
5
2
0.8
W
Gilgamesh
andres9911
Gilgamesh
5
3
14
4
W
Nu Wa
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,374
Damage
21,063
30,826
Taken
51,669
16,784
Mitigated
19,043
7,545
Healing
6,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Davidsag
Neith
20,046
5,466
0
2,986
8,162
3,420
1,997
2,483
5,528
0
56,258
L
Izanami
4,276
2,163
0
1,184
12,916
3,279
0
2,744
10,172
0
24,614
L
8,538
3,161
0
3,069
19,564
5,818
0
6,174
13,390
32,569
2,105
L
8,249
2,806
0
2,036
19,189
9,946
0
6,328
12,861
0
24,631
W
Gilgamesh
andres9911
Gilgamesh
11,409
3,322
0
2,388
15,271
10,994
579
3,921
9,899
0
30,657
W
Nu Wa
14,919
3,974
180
1,991
7,393
2,370
648
1,812
5,521
38,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,153
Gold Earned
25,996
139
Minions Killed
133
7
Camps Cleared
4
743,652
Distance Traveled
649,540
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,143
857
68
5
2
242,741
3
L
Izanami
8,222
632
42
3
1
207,639
3
L
Chronos
8,838
680
57
4
0
195,467
2
L
Osiris
8,936
687
34
3
3
246,434
2
W
Gilgamesh
10,268
790
28
2
3
266,079
4
W
Nu Wa
11,742
903
43
3
2
234,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role