Player Matchup

Freya
Freya
BatmanManPuncher
Freya
Level 124
God Stats
3W - 2L
1,585 SR
Queue Stats
78W - 55L
1,760 Elo+
Party 1
Shiva
Shiva
Frozone003
Shiva
Level 137
God Stats
1W - 1L
1,342 SR
Queue Stats
98W - 90L
1,558 Elo+
Party 1
Anhur
Anhur
frrndezz
Anhur
Level 120
God Stats
5W - 3L
1,679 SR
Queue Stats
76W - 63L
1,641 Elo+
Party 1
Team Averages
Level 127
1,536 SR
1,653 Elo+

VS

Team Averages
Level 135
1,571 SR
1,671 Elo+
Hercules
Hercules
Enraged_Goliath
Hercules
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 14L
1,870 Elo+
Solo
Merlin
Merlin
Jacew22
Merlin
Level 157
God Stats
5W - 5L
1,653 SR
Queue Stats
135W - 126L
1,547 Elo+
Solo
Danzaburou
Danzaburou
SilvaScopes_
Danzaburou
Level 119
God Stats
6W - 12L
1,559 SR
Queue Stats
212W - 260L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 3
12,516
736
12,803
14,547
5,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
16
4 / 6 / 3
11,889
699
10,999
18,308
12,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Anhur
frrndezz
Anhur
16
0 / 3 / 7
11,283
664
5,418
11,290
2,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
2 / 3 / 5
9,461
557
4,786
9,681
4,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Merlin
Jacew22
Merlin
18
6 / 2 / 6
12,172
716
18,641
12,419
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Danzaburou
SilvaScopes_
Danzaburou
17
4 / 4 / 5
12,300
724
11,231
11,989
3,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
9
Kills
12
12
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
Hercules
2
3
5
1.5
W
Shiva
4
6
3
0.92
L
Merlin
Jacew22
Merlin
6
2
6
4.5
L
Danzaburou
SilvaScopes_
Danzaburou
4
4
5
1.63
W
Anhur
frrndezz
Anhur
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,220
Damage
34,658
44,145
Taken
34,089
20,640
Mitigated
12,715
14,974
Healing
7,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,803
3,915
0
5,823
14,547
5,422
90
5,641
8,849
57,203
4,147
L
Hercules
4,786
1,792
0
3,087
9,681
4,871
0
2,969
6,507
0
8,208
W
Shiva
10,999
2,835
1,541
4,319
18,308
12,225
331
7,837
10,237
0
33,329
L
Merlin
Jacew22
Merlin
18,641
249
0
1,571
12,419
4,336
0
3,054
8,998
61,507
0
L
Danzaburou
SilvaScopes_
Danzaburou
11,231
5,001
0
2,513
11,989
3,508
0
5,675
6,038
0
49,116
W
Anhur
frrndezz
Anhur
5,418
2,262
0
3,291
11,290
2,993
2,447
5,819
5,443
0
41,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,688
Gold Earned
33,933
220
Minions Killed
182
9
Camps Cleared
5
903,239
Distance Traveled
715,720
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,516
736
93
5
5
320,217
0
L
Hercules
9,461
557
11
1
0
119,775
2
W
Shiva
11,889
699
47
3
2
285,719
4
L
Merlin
12,172
716
84
5
5
309,893
4
L
Danzaburou
12,300
724
87
5
0
286,052
4
W
Anhur
11,283
664
80
5
2
297,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role