Player Matchup

Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Bloodfang7
Jormungandr
Level 109
God Stats
9W - 13L
1,644 SR
Queue Stats
206W - 193L
1,479 Elo+
Solo
Chernobog
Chernobog
Saekiu
Chernobog
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
373W - 337L
1,528 Elo+
Party 2
Ymir
Ymir
pegui69
Ymir
Level 121
God Stats
13W - 10L
1,679 SR
Queue Stats
111W - 108L
1,479 Elo+
Solo
Team Averages
Level 127
1,565 SR
1,497 Elo+

VS

Team Averages
Level 90
1,560 SR
1,506 Elo+
Thanatos
Thanatos
CarryDk-
Thanatos
Level 84
God Stats
12W - 10L
1,558 SR
Queue Stats
663W - 583L
1,518 Elo+
Party 1
Anubis
Anubis
Soco100proof
Anubis
Level 107
God Stats
8W - 12L
1,464 SR
Queue Stats
170W - 176L
1,511 Elo+
Solo
Sobek
Sobek
TheTrueDemonlord
Sobek
Level 77
God Stats
7W - 9L
1,565 SR
Queue Stats
145W - 133L
1,562 Elo+
Party 1
Vamana
Vamana
goku_ss_god_Blue
Vamana
Level 121
God Stats
9W - 9L
1,913 SR
Queue Stats
698W - 613L
1,530 Elo+
Party 1
Izanami
Izanami
hiverchivas
Izanami
Level 60
God Stats
3W - 6L
1,302 SR
Queue Stats
94W - 88L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
9 / 0 / 4
7,664
697
7,315
6,054
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
 
Thanatos
11
4 / 1 / 9
6,696
609
5,810
4,716
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Bloodfang7
Jormungandr
11
2 / 2 / 3
6,908
628
3,617
4,527
3,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chernobog
Saekiu
Chernobog
10
1 / 0 / 6
5,887
535
2,215
4,890
1,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
pegui69
Ymir
9
1 / 2 / 7
5,985
544
3,020
9,382
4,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CarryDk-
Thanatos
10
2 / 6 / 0
5,789
526
3,027
9,251
3,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
10
1 / 4 / 0
5,802
527
3,179
6,387
2,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 1
5,503
500
3,872
6,495
3,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 2
5,670
515
730
3,708
2,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
hiverchivas
Izanami
10
1 / 3 / 2
5,561
506
5,652
5,570
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
17
Kills
5
5
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
0
4
11
W
Thanatos
 
Thanatos
4
1
9
8.5
W
Jormungandr
Bloodfang7
Jormungandr
2
2
3
1.75
L
Thanatos
CarryDk-
Thanatos
2
6
0
0.33
W
Chernobog
Saekiu
Chernobog
1
0
6
4
L
Anubis
1
4
0
0.25
L
1
2
1
0.75
L
0
2
2
0.5
L
Izanami
hiverchivas
Izanami
1
3
2
0.67
W
Ymir
pegui69
Ymir
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,977
Damage
16,460
29,569
Taken
31,411
13,988
Mitigated
12,463
12,401
Healing
9,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,315
3,570
0
2,282
6,054
1,873
1,407
756
5,298
0
44,027
W
Thanatos
 
Thanatos
5,810
1,914
0
3,889
4,716
1,728
518
775
3,941
0
29,235
W
Jormungandr
Bloodfang7
Jormungandr
3,617
1,382
0
502
4,527
3,985
1,256
230
4,297
35,510
0
L
Thanatos
CarryDk-
Thanatos
3,027
813
0
5,066
9,251
3,292
0
629
8,622
0
33,132
W
Chernobog
Saekiu
Chernobog
2,215
989
0
1,663
4,890
1,541
441
1,710
3,180
0
29,040
L
Anubis
3,179
44
0
1,755
6,387
2,128
0
275
6,112
28,338
0
L
3,872
170
166
1,533
6,495
3,597
0
1,316
5,179
11,964
3,933
L
730
260
0
511
3,708
2,013
0
2,245
1,463
0
19,239
L
Izanami
hiverchivas
Izanami
5,652
3,342
0
899
5,570
1,433
0
2,172
3,398
0
35,969
W
Ymir
pegui69
Ymir
3,020
1,115
1,465
2,600
9,382
4,861
0
2,393
6,989
15,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,140
Gold Earned
28,325
288
Minions Killed
265
0
Camps Cleared
0
1,022,651
Distance Traveled
936,110
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,664
697
74
7
0
211,228
1
W
Thanatos
6,696
609
49
4
0
238,139
3
W
Jormungandr
6,908
628
82
7
0
180,766
2
L
Thanatos
5,789
526
67
6
0
229,472
4
W
Chernobog
5,887
535
53
5
0
185,891
2
L
Anubis
5,802
527
60
5
0
183,314
3
L
Sobek
5,503
500
26
2
0
217,969
1
L
Vamana
5,670
515
32
3
0
117,848
1
L
Izanami
5,561
506
80
7
0
187,507
1
W
Ymir
5,985
544
30
3
0
206,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role