Player Matchup

Baron Samedi
Baron Samedi
KingJohnthon
Baron Samedi
Level 34
God Stats
2W - 3L
1,510 SR
Queue Stats
75W - 101L
1,494 Elo+
Solo
Discordia
Discordia
Lumine
Discordia
Level 111
God Stats
7W - 4L
1,500 SR
Queue Stats
77W - 65L
1,531 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ThaGaySton3r
Tsukuyomi
Level 5
God Stats
2W - 2L
1,795 SR
Queue Stats
3W - 3L
1,818 Elo+
Solo
Bastet
Bastet
xFrenchToast
Bastet
Level 124
God Stats
1W - 1L
1,732 SR
Queue Stats
18W - 13L
1,531 Elo+
Party 2
Shiva
Shiva
xSunSeekerx
Shiva
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 100L
1,580 Elo+
Party 2
Team Averages
Level 80
1,607 SR
1,591 Elo+

VS

Team Averages
Level 100
1,681 SR
1,598 Elo+
Da Ji
Da Ji
Emerie
Da Ji
Level 146
God Stats
5W - 1L
1,573 SR
Queue Stats
49W - 32L
1,670 Elo+
Party 1
Hera
Hera
HANDofKIRA
Hera
Level 152
God Stats
7W - 4L
1,846 SR
Queue Stats
525W - 629L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KILLERANGEL JR
Morgan Le Fay
Level 128
God Stats
7W - 5L
1,566 SR
Queue Stats
219W - 252L
1,524 Elo+
Solo
Ares
Ares
Lvl5Totodile
Ares
Level 46
God Stats
3W - 0L
1,602 SR
Queue Stats
30W - 14L
1,877 Elo+
Party 1
Izanami
Izanami
dOoKiE87
Izanami
Level 27
God Stats
2W - 0L
1,820 SR
Queue Stats
14W - 16L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KingJohnthon
Baron Samedi
13
0 / 6 / 1
8,267
591
2,152
9,618
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
Lumine
Discordia
18
5 / 9 / 7
11,150
796
13,229
17,506
6,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
ThaGaySton3r
Tsukuyomi
17
8 / 7 / 2
10,868
776
13,423
15,359
6,035
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bastet
16
2 / 7 / 7
9,906
708
8,238
14,779
6,571
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 7 / 8
10,415
744
11,957
24,192
16,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Emerie
Da Ji
20
16 / 2 / 9
12,860
919
22,303
10,236
7,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 1 / 11
11,739
839
9,174
6,329
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
KILLERANGEL JR
Morgan Le Fay
18
2 / 6 / 11
11,090
792
9,391
14,842
5,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 1 / 22
12,240
874
14,434
18,368
26,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
dOoKiE87
Izanami
20
7 / 6 / 14
12,339
881
12,027
12,723
5,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
103
16
Kills
36
36
Deaths
16
25
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Emerie
Da Ji
16
2
9
10.25
W
5
1
11
10.5
W
Morgan Le Fay
KILLERANGEL JR
Morgan Le Fay
2
6
11
1.25
L
Baron Samedi
KingJohnthon
Baron Samedi
0
6
1
0.08
L
Discordia
Lumine
Discordia
5
9
7
0.94
W
6
1
22
17
L
Tsukuyomi
ThaGaySton3r
Tsukuyomi
8
7
2
1.29
W
Izanami
dOoKiE87
Izanami
7
6
14
2.33
L
Bastet
2
7
7
0.79
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,999
Damage
67,329
81,454
Taken
62,498
39,056
Mitigated
47,223
9,277
Healing
11,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Emerie
Da Ji
22,303
7,296
0
2,254
10,236
7,614
508
2,954
7,282
0
38,713
W
9,174
810
0
2,140
6,329
2,459
1,467
1,646
4,683
52,149
0
W
Morgan Le Fay
KILLERANGEL JR
Morgan Le Fay
9,391
495
432
2,878
14,842
5,492
1,638
3,762
9,880
49,149
0
L
Baron Samedi
KingJohnthon
Baron Samedi
2,152
257
469
616
9,618
3,315
0
5,084
4,470
8,754
0
L
Discordia
Lumine
Discordia
13,229
1,129
0
1,738
17,506
6,207
0
6,175
10,860
45,725
0
W
14,434
1,101
0
1,943
18,368
26,343
1,090
4,401
13,967
23,966
0
L
Tsukuyomi
ThaGaySton3r
Tsukuyomi
13,423
3,116
0
774
15,359
6,035
117
8,270
6,929
0
38,090
W
Izanami
dOoKiE87
Izanami
12,027
6,401
0
1,520
12,723
5,315
1,426
3,489
9,234
0
42,792
L
Bastet
8,238
1,592
0
1,425
14,779
6,571
0
3,417
11,016
0
20,194
L
11,957
1,857
230
4,025
24,192
16,928
21
9,525
14,216
1,447
31,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,606
Gold Earned
60,268
215
Minions Killed
327
0
Camps Cleared
0
1,260,929
Distance Traveled
1,464,822
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,860
919
38
3
0
309,099
5
W
Hera
11,739
839
100
7
0
302,437
1
W
Morgan Le Fay
11,090
792
88
6
0
260,143
0
L
Baron Samedi
8,267
591
24
2
0
182,517
1
L
Discordia
11,150
796
74
5
0
257,961
0
W
Ares
12,240
874
19
1
0
316,653
1
L
Tsukuyomi
10,868
776
46
3
0
263,110
0
W
Izanami
12,339
881
82
6
0
276,490
1
L
Bastet
9,906
708
22
2
0
276,258
1
L
Shiva
10,415
744
49
4
0
281,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role