Player Matchup

Mercury
Mercury
Awejake20
Mercury
Level 146
God Stats
10W - 6L
1,668 SR
Queue Stats
286W - 234L
1,625 Elo+
Party 2
Tiamat
Tiamat
COOCKIE4EVA
Tiamat
Level 148
God Stats
1W - 0L
1,750 SR
Queue Stats
167W - 115L
1,698 Elo+
Party 2
Apollo
Apollo
CarryOrTroll666
Apollo
Level 28
God Stats
3W - 1L
1,856 SR
Queue Stats
21W - 8L
1,877 Elo+
Party 2
Mulan
Mulan
ImPathos
Mulan
Level 156
God Stats
5W - 2L
1,627 SR
Queue Stats
227W - 199L
1,569 Elo+
Party 2
Yemoja
Yemoja
King synonomous
Yemoja
Level 122
God Stats
3W - 1L
1,596 SR
Queue Stats
11W - 17L
1,626 Elo+
Party 2
Team Averages
Level 120
1,699 SR
1,679 Elo+

VS

Team Averages
Level 100
1,593 SR
1,540 Elo+
Cerberus
Cerberus
NemesisT115
Cerberus
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Solo
Bacchus
Bacchus
Quistophia
Bacchus
Level 90
God Stats
36W - 24L
1,770 SR
Queue Stats
275W - 260L
1,589 Elo+
Party 1
Izanami
Izanami
SavageMyGuy
Izanami
Level 66
God Stats
53W - 42L
1,544 SR
Queue Stats
888W - 910L
1,503 Elo+
Party 1
He Bo
He Bo
filthynewwwbu
He Bo
Level 120
God Stats
30W - 29L
1,490 SR
Queue Stats
694W - 684L
1,587 Elo+
Party 1
Arachne
Arachne
ivanjore
Arachne
Level 111
God Stats
13W - 10L
1,660 SR
Queue Stats
452W - 450L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Awejake20
Mercury
15
8 / 5 / 1
9,269
662
11,222
10,331
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
13
1 / 3 / 7
7,740
553
4,273
6,909
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 2 / 1
8,664
619
8,987
11,101
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
ImPathos
Mulan
17
9 / 1 / 2
10,422
744
11,428
11,949
10,900
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 0 / 9
7,856
561
4,768
5,480
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NemesisT115
Cerberus
11
0 / 5 / 1
6,266
448
3,533
12,427
8,826
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
Quistophia
Bacchus
10
0 / 2 / 4
6,429
459
5,122
11,973
11,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
SavageMyGuy
Izanami
12
1 / 5 / 1
6,849
489
3,037
9,322
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 8 / 3
8,220
587
9,151
8,915
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ivanjore
Arachne
14
6 / 3 / 0
8,564
612
6,935
12,842
5,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
23
Kills
11
11
Deaths
23
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
Awejake20
Mercury
8
5
1
1.7
W
Tiamat
1
3
7
1.5
W
4
2
1
2.25
W
Mulan
ImPathos
Mulan
9
1
2
10
W
1
0
9
5.5
L
Cerberus
NemesisT115
Cerberus
0
5
1
0.1
L
Bacchus
Quistophia
Bacchus
0
2
4
1
L
Izanami
SavageMyGuy
Izanami
1
5
1
0.3
L
4
8
3
0.69
L
Arachne
ivanjore
Arachne
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,678
Damage
27,778
45,770
Taken
55,479
24,312
Mitigated
30,569
14,914
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Awejake20
Mercury
11,222
6,692
0
387
10,331
3,383
0
3,584
6,611
0
72,758
W
Tiamat
4,273
458
0
1,572
6,909
2,877
0
4,025
2,703
44,303
0
W
8,987
4,868
0
4,752
11,101
3,508
1,432
3,158
7,943
0
64,292
W
Mulan
ImPathos
Mulan
11,428
1,185
0
4,816
11,949
10,900
529
4,725
7,160
0
69,932
W
4,768
837
1,776
1,611
5,480
3,644
233
1,895
3,547
14,354
2,675
L
Cerberus
NemesisT115
Cerberus
3,533
315
0
4,406
12,427
8,826
0
1,005
11,422
26,691
0
L
Bacchus
Quistophia
Bacchus
5,122
567
0
1,913
11,973
11,092
0
3,766
8,207
9,504
0
L
Izanami
SavageMyGuy
Izanami
3,037
1,813
0
2,189
9,322
2,406
0
629
8,693
0
48,767
L
9,151
0
0
953
8,915
2,977
0
2,200
6,715
46,500
0
L
Arachne
ivanjore
Arachne
6,935
4,146
0
4,355
12,842
5,268
0
947
11,895
0
38,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,951
Gold Earned
36,328
505
Minions Killed
317
0
Camps Cleared
0
1,469,877
Distance Traveled
1,389,078
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,269
662
117
8
0
330,817
0
W
Tiamat
7,740
553
88
6
0
285,563
5
W
Apollo
8,664
619
122
9
0
279,664
5
W
Mulan
10,422
744
156
11
0
296,922
5
W
Yemoja
7,856
561
22
2
0
276,911
5
L
Cerberus
6,266
448
63
5
0
239,744
5
L
Bacchus
6,429
459
8
1
0
291,527
0
L
Izanami
6,849
489
95
7
0
265,983
1
L
He Bo
8,220
587
83
6
0
249,849
4
L
Arachne
8,564
612
68
5
0
341,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role