Player Matchup

Merlin
Merlin
Gold IV
BeuNAZRAEL
Merlin
Gold IV
Level 160
God Stats
7W - 4L
2,033 SR
Queue Stats
67W - 51L
1,501 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze V
Dripifyd
Ah Muzen Cab
Bronze V
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
JDUB64
Nemesis
Gold IV
Level 125
God Stats
27W - 24L
1,585 SR
Queue Stats
314W - 311L
1,508 MMR
Party 1
Bacchus
Bacchus
Gold III
Matt23443er4eedf
Bacchus
Gold III
Level 105
God Stats
80W - 60L
1,610 SR
Queue Stats
320W - 319L
1,487 MMR
Party 1
King Arthur
King Arthur
Silver II
Sorrows Rose282
King Arthur
Silver II
Level 80
God Stats
5W - 2L
1,652 SR
Queue Stats
7W - 3L
1,492 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,676 SR
1,497 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,564 SR
1,497 MMR
Odin
Odin
Silver II
Birritem420
Odin
Silver II
Level 106
God Stats
0W - 1L
1,466 SR
Queue Stats
8W - 12L
1,502 MMR
Solo
Ganesha
Ganesha
Gold III
DudeInaRealChair
Ganesha
Gold III
Level 69
God Stats
2W - 1L
1,704 SR
Queue Stats
185W - 172L
1,489 MMR
Solo
Hou Yi
Hou Yi
Silver II
TwoDChan-
Hou Yi
Silver II
Level 62
God Stats
1W - 3L
1,333 SR
Queue Stats
14W - 19L
1,503 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
luke96799
Gilgamesh
Silver II
Level 106
God Stats
3W - 2L
1,894 SR
Queue Stats
8W - 8L
1,491 MMR
Solo
Chang'e
Chang'e
Silver II
shecter
Chang'e
Silver II
Level 142
God Stats
1W - 1L
1,425 SR
Queue Stats
21W - 30L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BeuNAZRAEL
Merlin
8
1 / 1 / 1
4,740
790
2,120
2,906
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Dripifyd
Ah Muzen Cab
6
1 / 1 / 0
4,046
674
1,508
3,572
739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
JDUB64
Nemesis
8
4 / 0 / 0
4,866
811
2,326
2,294
623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 3
4,198
700
1,171
2,388
1,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Sorrows Rose282
King Arthur
8
0 / 0 / 0
4,479
747
2,208
3,913
1,311
Bans
MedusaOsirisArachne

VS

Bans
CliodhnaArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,020
670
1,498
4,581
2,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 1 / 1
4,141
690
2,035
4,854
1,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
TwoDChan-
Hou Yi
6
1 / 3 / 0
3,789
632
1,715
4,164
909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
luke96799
Gilgamesh
1
0 / 0 / 0
2,724
454
0
0
0
Chang'e
shecter
Chang'e
4
0 / 2 / 0
3,262
544
337
2,858
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
2
2
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
BeuNAZRAEL
Merlin
1
1
1
1.5
L
0
0
0
0
W
Ah Muzen Cab
Dripifyd
Ah Muzen Cab
1
1
0
1
L
1
1
1
1.5
W
Nemesis
JDUB64
Nemesis
4
0
0
4
W
0
0
3
1.5
W
King Arthur
Sorrows Rose282
King Arthur
0
0
0
0
L
Hou Yi
TwoDChan-
Hou Yi
1
3
0
0.33
L
Gilgamesh
luke96799
Gilgamesh
0
0
0
0
L
Chang'e
shecter
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,333
Damage
5,585
15,073
Taken
16,457
4,693
Mitigated
6,161
4,741
Healing
5,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BeuNAZRAEL
Merlin
2,120
0
0
480
2,906
729
0
1,204
1,656
26,242
0
L
1,498
470
0
1,850
4,581
2,753
0
0
4,581
0
17,872
W
Ah Muzen Cab
Dripifyd
Ah Muzen Cab
1,508
579
0
1,555
3,572
739
0
592
2,980
0
18,665
L
2,035
255
115
1,341
4,854
1,835
0
1,093
3,761
9,201
0
W
Nemesis
JDUB64
Nemesis
2,326
1,505
0
388
2,294
623
0
235
2,059
0
23,748
W
1,171
137
141
966
2,388
1,291
0
295
2,093
6,771
0
W
King Arthur
Sorrows Rose282
King Arthur
2,208
561
0
1,211
3,913
1,311
0
0
3,913
0
24,731
L
Hou Yi
TwoDChan-
Hou Yi
1,715
592
0
967
4,164
909
0
611
3,553
0
16,544
L
Gilgamesh
luke96799
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
shecter
Chang'e
337
0
0
1,028
2,858
664
0
1,587
1,271
8,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,329
Gold Earned
17,936
201
Minions Killed
107
0
Camps Cleared
0
659,955
Distance Traveled
424,320
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,740
790
64
11
0
118,487
1
L
Odin
4,020
670
40
7
0
113,406
0
W
Ah Muzen Cab
4,046
674
33
6
0
129,357
1
L
Ganesha
4,141
690
6
1
0
109,319
2
W
Nemesis
4,866
811
42
7
0
149,592
2
W
Bacchus
4,198
700
17
3
0
131,005
0
W
King Arthur
4,479
747
45
8
0
131,514
3
L
Hou Yi
3,789
632
45
8
0
117,200
0
L
Gilgamesh
2,724
454
0
0
0
0
0
L
Chang'e
3,262
544
16
3
0
84,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role