Player Matchup

Apollo
Apollo
 
Apollo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
Warrsoul
King Arthur
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,446 Elo+
Solo
Sobek
Sobek
infamouskiII
Sobek
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 51L
1,477 Elo+
Party 1
Bastet
Bastet
lowkeycheeto
Bastet
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Team Averages
Level 91
1,500 SR
1,484 Elo+

VS

Team Averages
Level 107
1,454 SR
1,425 Elo+
Khepri
Khepri
Avas_gone_dark
Khepri
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 144L
1,418 Elo+
Party 3
Ares
Ares
Darkwolfgamings
Ares
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 71L
1,468 Elo+
Party 2
Xing Tian
Xing Tian
DonKing70
Xing Tian
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 50L
1,437 Elo+
Solo
Neith
Neith
ExiledMaelStrom
Neith
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 132L
1,386 Elo+
Party 2
Ah Puch
Ah Puch
FLOW-ST8
Ah Puch
Level 149
God Stats
5W - 7L
1,268 SR
Queue Stats
477W - 496L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 5 / 5
7,911
719
8,730
9,674
4,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
 
Cernunnos
13
2 / 6 / 4
7,592
690
12,574
11,736
5,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Warrsoul
King Arthur
13
0 / 7 / 4
7,340
667
4,871
21,444
11,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 4 / 4
9,105
828
5,228
16,713
18,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
14
1 / 6 / 2
7,313
665
7,672
11,002
4,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 19
9,048
823
3,855
9,532
12,356
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
6 / 2 / 20
9,878
898
9,142
13,958
22,167
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
DonKing70
Xing Tian
14
3 / 3 / 16
8,817
802
6,090
15,130
22,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
4 / 1 / 18
9,386
853
18,394
7,419
5,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
FLOW-ST8
Ah Puch
18
13 / 0 / 11
10,800
982
24,316
5,963
3,766
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
112
7
Kills
28
28
Deaths
7
19
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
5
5
0.7
L
Cernunnos
 
Cernunnos
2
6
4
0.67
W
2
1
19
11.5
W
6
2
20
8
W
Xing Tian
DonKing70
Xing Tian
3
3
16
3.67
W
4
1
18
13
W
Ah Puch
FLOW-ST8
Ah Puch
13
0
11
18.5
L
King Arthur
Warrsoul
King Arthur
0
7
4
0.29
L
3
4
4
1.25
L
Bastet
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,075
Damage
61,797
70,569
Taken
52,002
44,444
Mitigated
65,890
20,242
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,730
2,946
1,077
808
9,674
4,490
0
7,022
2,652
0
18,117
L
Cernunnos
 
Cernunnos
12,574
5,595
1,092
1,264
11,736
5,350
0
8,044
3,692
0
25,549
W
3,855
682
614
1,002
9,532
12,356
596
1,353
8,103
7,770
0
W
9,142
622
748
2,676
13,958
22,167
761
1,510
12,416
16,722
0
W
Xing Tian
DonKing70
Xing Tian
6,090
719
1,635
2,539
15,130
22,496
414
1,277
13,419
9,634
0
W
18,394
6,463
531
1,243
7,419
5,105
1,740
396
6,987
0
38,297
W
Ah Puch
FLOW-ST8
Ah Puch
24,316
1,781
1,003
2,032
5,963
3,766
1,368
692
5,239
45,873
0
L
King Arthur
Warrsoul
King Arthur
4,871
830
566
5,714
21,444
11,902
0
12,399
9,045
0
12,924
L
5,228
145
3,194
4,469
16,713
18,215
0
9,617
7,096
12,373
0
L
Bastet
7,672
1,162
972
1,086
11,002
4,487
0
6,321
4,681
0
11,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,261
Gold Earned
47,929
111
Minions Killed
134
0
Camps Cleared
0
940,464
Distance Traveled
1,073,772
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,911
719
26
2
0
183,118
0
L
Cernunnos
7,592
690
35
3
0
159,172
0
W
Khepri
9,048
823
14
1
0
211,032
0
W
Ares
9,878
898
16
1
0
207,895
0
W
Xing Tian
8,817
802
7
1
0
225,385
3
W
Neith
9,386
853
47
4
0
190,813
0
W
Ah Puch
10,800
982
50
5
0
238,647
5
L
King Arthur
7,340
667
15
1
0
202,177
1
L
Sobek
9,105
828
18
2
0
192,856
0
L
Bastet
7,313
665
17
2
0
203,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role