Player Matchup

Thor
Thor
JamaJamaica
Thor
Level 49
God Stats
1W - 1L
1,663 SR
Queue Stats
91W - 101L
1,558 Elo+
Party 3
Jormungandr
Jormungandr
MechWolfYT
Jormungandr
Level 21
God Stats
17W - 14L
1,494 SR
Queue Stats
44W - 53L
1,362 Elo+
Party 1
Discordia
Discordia
PikartUH
Discordia
Level 19
God Stats
20W - 20L
1,521 SR
Queue Stats
66W - 79L
1,569 Elo+
Party 3
Mulan
Mulan
PurpleAroma
Mulan
Level 61
God Stats
0W - 3L
1,287 SR
Queue Stats
171W - 193L
1,386 Elo+
Party 1
Xbalanque
Xbalanque
cww_16
Xbalanque
Level 35
God Stats
25W - 28L
1,434 SR
Queue Stats
92W - 110L
1,373 Elo+
Party 1
Team Averages
Level 37
1,480 SR
1,450 Elo+

VS

Team Averages
Level 70
1,567 SR
1,485 Elo+
Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
DragonSaviour
Aphrodite
Level 139
God Stats
12W - 4L
1,642 SR
Queue Stats
222W - 149L
1,463 Elo+
Party 2
Hachiman
Hachiman
MTT44
Hachiman
Level 40
God Stats
4W - 5L
1,502 SR
Queue Stats
319W - 318L
1,456 Elo+
Solo
Susano
Susano
SodaXIV
Susano
Level 33
God Stats
13W - 13L
1,591 SR
Queue Stats
52W - 48L
1,476 Elo+
Solo
Ymir
Ymir
TheBigDuurnt
Ymir
Level 111
God Stats
7W - 3L
1,598 SR
Queue Stats
108W - 65L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 1
12,370
1,125
16,144
14,778
6,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
MechWolfYT
Jormungandr
18
0 / 4 / 6
11,552
1,050
13,590
15,643
11,129
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
PikartUH
Discordia
18
1 / 5 / 5
11,633
1,058
12,585
11,572
3,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 3 / 3
12,358
1,123
6,799
15,548
17,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Xbalanque
cww_16
Xbalanque
17
0 / 8 / 5
11,399
1,036
7,181
16,023
5,705
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

113

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
2 / 1 / 14
12,443
1,131
16,670
9,025
3,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
DragonSaviour
Aphrodite
18
2 / 1 / 17
12,179
1,107
6,518
13,229
7,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
MTT44
Hachiman
18
6 / 2 / 9
12,482
1,135
14,397
10,909
3,641
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
SodaXIV
Susano
18
10 / 3 / 9
12,890
1,172
15,453
11,713
5,002
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 1 / 18
13,114
1,192
15,844
15,879
17,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
92
8
Kills
25
25
Deaths
8
20
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
14
9
W
Aphrodite
DragonSaviour
Aphrodite
2
1
17
10.5
L
5
5
1
1.1
W
Hachiman
MTT44
Hachiman
6
2
9
5.25
L
Jormungandr
MechWolfYT
Jormungandr
0
4
6
0.75
L
Discordia
PikartUH
Discordia
1
5
5
0.7
L
2
3
3
1.17
W
Susano
SodaXIV
Susano
10
3
9
4.83
W
5
1
18
14
L
Xbalanque
cww_16
Xbalanque
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,299
Damage
68,882
73,564
Taken
60,755
44,094
Mitigated
37,139
7,355
Healing
20,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,670
1,301
0
0
9,025
3,317
0
5,186
3,839
56,607
0
W
Aphrodite
DragonSaviour
Aphrodite
6,518
452
10,993
8,049
13,229
7,934
0
7,006
6,223
21,201
0
L
16,144
2,477
0
298
14,778
6,246
0
5,868
8,910
0
24,420
W
Hachiman
MTT44
Hachiman
14,397
12,865
0
0
10,909
3,641
0
4,283
6,626
0
27,881
L
Jormungandr
MechWolfYT
Jormungandr
13,590
1,758
548
1,339
15,643
11,129
0
7,582
8,061
45,393
0
L
Discordia
PikartUH
Discordia
12,585
1,245
0
350
11,572
3,857
0
7,144
4,260
29,571
0
L
6,799
423
0
3,342
15,548
17,157
0
9,187
6,361
397
22,446
W
Susano
SodaXIV
Susano
15,453
1,838
0
98
11,713
5,002
0
3,402
8,311
0
24,203
W
15,844
1,310
0
1,111
15,879
17,245
0
6,695
9,184
25,707
0
L
Xbalanque
cww_16
Xbalanque
7,181
3,184
0
1,478
16,023
5,705
0
9,083
6,940
0
24,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,312
Gold Earned
63,108
185
Minions Killed
223
6
Camps Cleared
7
1,034,741
Distance Traveled
1,057,596
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,443
1,131
88
8
1
218,337
0
W
Aphrodite
12,179
1,107
47
4
3
239,601
1
L
Thor
12,370
1,125
16
1
3
216,070
2
W
Hachiman
12,482
1,135
46
4
2
189,367
0
L
Jormungandr
11,552
1,050
67
6
1
208,131
3
L
Discordia
11,633
1,058
33
3
0
203,610
0
L
Mulan
12,358
1,123
31
3
0
204,573
2
W
Susano
12,890
1,172
13
1
0
199,815
0
W
Ymir
13,114
1,192
29
3
1
210,476
0
L
Xbalanque
11,399
1,036
38
3
2
202,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role