Player Matchup

Jormungandr
Jormungandr
Gold V
 
Jormungandr
Gold V
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver I
GoLdFiSh6569
Chiron
Silver I
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 72L
1,247 MMR
Solo
Ah Puch
Ah Puch
Silver I
SoulReaper11702
Ah Puch
Silver I
Level 154
God Stats
5W - 5L
1,417 SR
Queue Stats
179W - 190L
1,265 MMR
Solo
Horus
Horus
Gold V
XxDr_SmoothxX
Horus
Gold V
Level 143
God Stats
12W - 8L
1,217 SR
Queue Stats
313W - 309L
1,245 MMR
Solo
Chaac
Chaac
Silver I
wildcat221099
Chaac
Silver I
Level 120
God Stats
1W - 1L
1,294 SR
Queue Stats
38W - 45L
1,275 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,385 SR
1,306 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,394 SR
1,302 MMR
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ratatoskr
Ratatoskr
Bronze III
Bot__Jake
Ratatoskr
Bronze III
Level 109
God Stats
2W - 6L
1,231 SR
Queue Stats
13W - 20L
1,236 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Candaroth
Cthulhu
Silver IV
Level 124
God Stats
0W - 2L
1,284 SR
Queue Stats
54W - 66L
1,224 MMR
Solo
Sobek
Sobek
Gold V
Doc_Derpenstein
Sobek
Gold V
Level 148
God Stats
5W - 7L
1,443 SR
Queue Stats
70W - 79L
1,273 MMR
Party 1
Chang'e
Chang'e
Bronze IV
Sir_JaredCR58
Chang'e
Bronze IV
Level 141
God Stats
15W - 14L
1,513 SR
Queue Stats
126W - 132L
1,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
3 / 3 / 21
12,862
476
14,650
21,095
25,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
20
16 / 3 / 9
15,237
564
25,305
20,488
8,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 4 / 14
11,231
416
17,150
15,595
5,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 3 / 23
12,977
481
13,327
31,030
29,832
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 2 / 15
15,846
587
23,743
23,193
21,870
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
LokiGebBastet

VS

Bans
KaliAtlasZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
4 / 8 / 6
12,620
467
13,471
23,104
7,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ratatoskr
Bot__Jake
Ratatoskr
18
4 / 10 / 3
11,662
432
12,939
21,987
8,323
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Candaroth
Cthulhu
17
1 / 4 / 8
11,237
416
16,557
20,673
25,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 5 / 7
11,064
410
10,366
31,155
34,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
18
4 / 9 / 3
12,014
445
8,428
19,647
6,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
42
36
Kills
15
15
Deaths
36
82
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
3
21
4.5
L
Hou Yi
 
Hou Yi
4
8
6
0.88
L
Ratatoskr
Bot__Jake
Ratatoskr
4
10
3
0.55
L
Cthulhu
Candaroth
Cthulhu
1
4
8
1.25
L
2
5
7
1.1
W
Chiron
16
3
9
6.83
L
Chang'e
4
9
3
0.61
W
2
4
14
2.25
W
4
3
23
5.17
W
11
2
15
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,175
Damage
61,761
111,401
Taken
116,566
91,441
Mitigated
82,066
37,360
Healing
33,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
14,650
3,336
570
2,817
21,095
25,829
158
7,296
13,143
53,510
0
L
Hou Yi
 
Hou Yi
13,471
5,016
0
6,003
23,104
7,598
1,118
4,098
19,006
0
79,499
L
Ratatoskr
Bot__Jake
Ratatoskr
12,939
3,193
0
4,523
21,987
8,323
0
4,615
17,372
0
79,970
L
Cthulhu
Candaroth
Cthulhu
16,557
410
867
1,406
20,673
25,901
656
7,149
13,524
70,125
0
L
10,366
704
3,572
10,368
31,155
34,173
0
10,073
21,082
29,868
0
W
Chiron
25,305
8,783
2,084
7,442
20,488
8,329
2,429
8,043
12,273
0
121,160
L
Chang'e
8,428
86
1,434
5,054
19,647
6,071
372
6,790
12,857
70,499
0
W
17,150
982
0
6,653
15,595
5,581
1,418
6,842
8,135
63,043
0
W
13,327
5,685
3,473
4,884
31,030
29,832
76
8,437
21,324
0
69,430
W
23,743
5,410
0
9,437
23,193
21,870
58
6,965
16,093
0
163,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,153
Gold Earned
58,597
562
Minions Killed
499
0
Camps Cleared
0
2,607,279
Distance Traveled
2,468,014
38
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,862
476
73
3
0
521,487
9
L
Hou Yi
12,620
467
132
5
0
429,031
2
L
Ratatoskr
11,662
432
114
4
0
465,816
0
L
Cthulhu
11,237
416
108
4
0
572,022
7
L
Sobek
11,064
410
30
1
0
556,536
3
W
Chiron
15,237
564
139
5
0
523,561
5
L
Chang'e
12,014
445
115
4
0
444,609
13
W
Ah Puch
11,231
416
84
3
0
421,117
10
W
Horus
12,977
481
88
3
0
527,014
12
W
Chaac
15,846
587
178
7
0
614,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role