Player Matchup

Mercury
Mercury
BagOfDonuts
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,042 Elo+
Party 2
Neith
Neith
itterbit
Neith
Level 4
God Stats
0W - 6L
1,152 SR
Queue Stats
2W - 15L
1,042 Elo+
Party 2
Ra
Ra
skepticalsoup
Ra
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,171 Elo+
Party 2
Team Averages
Level 28
1,384 SR
1,085 Elo+

VS

Team Averages
Level 72
1,638 SR
1,569 Elo+
Merlin
Merlin
GimpyGimpy
Merlin
Level 14
God Stats
7W - 1L
1,819 SR
Queue Stats
55W - 50L
1,469 Elo+
Party 1
Hercules
Hercules
Minicorndog215
Hercules
Level 108
God Stats
8W - 4L
1,825 SR
Queue Stats
190W - 166L
1,693 Elo+
Solo
Jormungandr
Jormungandr
rjhar4
Jormungandr
Level 94
God Stats
2W - 0L
1,270 SR
Queue Stats
81W - 72L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BagOfDonuts
Mercury
9
1 / 8 / 1
6,164
616
5,121
10,811
3,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
itterbit
Neith
11
1 / 3 / 2
6,575
658
3,261
6,531
1,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 7 / 0
6,589
659
3,590
7,272
2,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GimpyGimpy
Merlin
13
4 / 2 / 13
8,207
821
8,106
5,567
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
13
4 / 0 / 13
8,898
890
4,452
10,105
8,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
rjhar4
Jormungandr
14
10 / 2 / 7
9,234
923
8,485
9,737
8,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
4
Kills
18
18
Deaths
4
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Mercury
BagOfDonuts
Mercury
1
8
1
0.19
W
Merlin
GimpyGimpy
Merlin
4
2
13
5.25
W
Hercules
4
0
13
10.5
L
Neith
itterbit
Neith
1
3
2
0.67
W
Jormungandr
rjhar4
Jormungandr
10
2
7
6.75
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,972
Damage
21,043
24,614
Taken
25,409
7,519
Mitigated
18,782
2,251
Healing
6,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BagOfDonuts
Mercury
5,121
785
0
824
10,811
3,810
0
6,061
4,396
0
15,343
W
Merlin
GimpyGimpy
Merlin
8,106
209
0
179
5,567
1,759
1,224
283
5,135
25,013
0
W
Hercules
4,452
1,346
0
4,975
10,105
8,419
474
1,417
8,420
0
13,911
L
Neith
itterbit
Neith
3,261
482
0
596
6,531
1,642
0
4,724
1,520
0
13,886
W
Jormungandr
rjhar4
Jormungandr
8,485
2,235
343
533
9,737
8,604
246
2,251
7,453
39,846
0
L
3,590
745
226
605
7,272
2,067
0
5,203
1,841
18,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,328
Gold Earned
26,339
66
Minions Killed
120
2
Camps Cleared
7
523,452
Distance Traveled
572,745
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,164
616
14
1
2
178,972
3
W
Merlin
8,207
821
34
3
1
177,697
0
W
Hercules
8,898
890
15
2
2
216,675
5
L
Neith
6,575
658
32
3
0
180,400
1
W
Jormungandr
9,234
923
71
7
4
178,373
3
L
Ra
6,589
659
20
2
0
164,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role