Player Matchup

Anhur
Anhur
Bixx11
Anhur
Level 44
God Stats
6W - 10L
1,275 SR
Queue Stats
73W - 75L
1,540 Elo+
Solo
Sylvanus
Sylvanus
KAOSxTOOLEMAN
Sylvanus
Level 140
God Stats
2W - 1L
1,446 SR
Queue Stats
23W - 17L
1,466 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Minnimus
Tsukuyomi
Level 33
God Stats
9W - 4L
1,662 SR
Queue Stats
19W - 12L
1,565 Elo+
Party 1
Scylla
Scylla
SKZach
Scylla
Level 127
God Stats
2W - 0L
1,804 SR
Queue Stats
30W - 24L
1,464 Elo+
Party 3
Zhong Kui
Zhong Kui
tieguy100
Zhong Kui
Level 84
God Stats
14W - 10L
1,733 SR
Queue Stats
113W - 79L
1,595 Elo+
Party 1
Team Averages
Level 86
1,584 SR
1,526 Elo+

VS

Team Averages
Level 73
1,519 SR
1,407 Elo+
Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BosnianMafia
Chronos
Level 65
God Stats
0W - 1L
1,643 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Shiva
Shiva
DateLessDark
Shiva
Level 46
God Stats
3W - 3L
1,310 SR
Queue Stats
7W - 13L
1,073 Elo+
Solo
Zeus
Zeus
Ironjew
Zeus
Level 65
God Stats
2W - 3L
1,655 SR
Queue Stats
78W - 79L
1,462 Elo+
Solo
Athena
Athena
Zen0dyssey
Athena
Level 39
God Stats
1W - 1L
1,489 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bixx11
Anhur
15
7 / 3 / 6
10,679
562
15,293
11,837
4,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
KAOSxTOOLEMAN
Sylvanus
15
2 / 0 / 10
10,280
541
4,974
11,926
14,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Minnimus
Tsukuyomi
17
3 / 4 / 4
10,296
542
8,742
10,814
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
SKZach
Scylla
15
4 / 4 / 3
10,000
526
8,141
8,782
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
tieguy100
Zhong Kui
18
4 / 3 / 5
11,322
596
18,255
15,887
14,042
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
4 / 4 / 6
10,120
533
8,632
15,256
5,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
BosnianMafia
Chronos
13
0 / 5 / 2
8,122
427
7,066
11,556
3,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 3 / 2
9,518
501
10,134
21,576
11,518
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
Ironjew
Zeus
15
6 / 2 / 4
9,560
503
8,070
8,928
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Zen0dyssey
Athena
13
1 / 6 / 4
8,464
445
3,690
18,575
14,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
20
Kills
14
14
Deaths
20
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
4
6
1.75
W
Anhur
Bixx11
Anhur
7
3
6
3.33
L
Chronos
BosnianMafia
Chronos
0
5
2
0.2
L
3
3
2
1.33
L
Zeus
Ironjew
Zeus
6
2
4
4
W
Sylvanus
KAOSxTOOLEMAN
Sylvanus
2
0
10
7
W
Tsukuyomi
Minnimus
Tsukuyomi
3
4
4
1.25
W
Scylla
SKZach
Scylla
4
4
3
1.38
L
Athena
Zen0dyssey
Athena
1
6
4
0.5
W
Zhong Kui
tieguy100
Zhong Kui
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,405
Damage
37,592
59,246
Taken
75,891
39,335
Mitigated
37,934
22,171
Healing
25,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,632
842
0
16,066
15,256
5,355
0
5,078
10,078
0
78,695
W
Anhur
Bixx11
Anhur
15,293
9,324
0
3,003
11,837
4,609
1,094
5,325
6,512
0
67,094
L
Chronos
BosnianMafia
Chronos
7,066
2,886
0
2,359
11,556
3,861
464
4,740
6,816
45,352
6,355
L
10,134
1,429
82
4,090
21,576
11,518
609
12,311
9,179
6,729
46,440
L
Zeus
Ironjew
Zeus
8,070
1,920
0
984
8,928
2,899
114
3,674
5,120
56,626
0
W
Sylvanus
KAOSxTOOLEMAN
Sylvanus
4,974
1,145
2,820
4,287
11,926
14,087
35
5,560
6,366
28,001
0
W
Tsukuyomi
Minnimus
Tsukuyomi
8,742
3,334
0
4,481
10,814
4,142
0
2,416
8,398
0
67,223
W
Scylla
SKZach
Scylla
8,141
679
0
310
8,782
2,455
396
2,337
6,445
50,217
0
L
Athena
Zen0dyssey
Athena
3,690
1,082
0
2,414
18,575
14,301
0
5,088
13,328
16,970
1,322
W
Zhong Kui
tieguy100
Zhong Kui
18,255
3,415
0
7,270
15,887
14,042
2,585
3,750
12,137
83,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,577
Gold Earned
45,784
520
Minions Killed
447
0
Camps Cleared
0
1,822,297
Distance Traveled
1,889,670
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,120
533
125
7
0
406,031
8
W
Anhur
10,679
562
111
6
0
353,133
8
L
Chronos
8,122
427
91
5
0
362,943
1
L
Shiva
9,518
501
105
6
0
370,624
1
L
Zeus
9,560
503
98
5
0
326,398
6
W
Sylvanus
10,280
541
42
2
0
353,942
2
W
Tsukuyomi
10,296
542
114
6
0
435,912
3
W
Scylla
10,000
526
96
5
0
368,676
11
L
Athena
8,464
445
28
1
0
423,674
4
W
Zhong Kui
11,322
596
157
8
0
310,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role