Player Matchup

Ra
Ra
 
Ra
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
AlvaRøck
Camazotz
Level 88
God Stats
25W - 24L
1,342 SR
Queue Stats
292W - 306L
1,396 Elo+
Solo
Xbalanque
Xbalanque
Junior1108
Xbalanque
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 69L
1,494 Elo+
Solo
Ganesha
Ganesha
L0urd3s-1b4n3z
Ganesha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 67L
1,397 Elo+
Party 2
Chaac
Chaac
VCol_19
Chaac
Level 75
God Stats
3W - 1L
1,666 SR
Queue Stats
63W - 76L
1,391 Elo+
Party 2
Team Averages
Level 88
1,502 SR
1,436 Elo+

VS

Team Averages
Level 61
1,533 SR
1,584 Elo+
He Bo
He Bo
Celsopodes
He Bo
Level 68
God Stats
4W - 3L
1,735 SR
Queue Stats
224W - 226L
1,611 Elo+
Party 1
Charybdis
Charybdis
Elotes4415
Charybdis
Level 65
God Stats
3W - 6L
1,500 SR
Queue Stats
243W - 306L
1,384 Elo+
Solo
Cerberus
Cerberus
guguissimo
Cerberus
Level 49
God Stats
0W - 1L
1,193 SR
Queue Stats
5W - 2L
1,887 Elo+
Party 1
Osiris
Osiris
isabelissima
Osiris
Level 69
God Stats
12W - 7L
1,482 SR
Queue Stats
122W - 156L
1,464 Elo+
Party 1
Olorun
Olorun
luixo0
Olorun
Level 55
God Stats
1W - 1L
1,753 SR
Queue Stats
28W - 29L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
6 / 0 / 0
7,389
616
6,031
3,642
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
AlvaRøck
Camazotz
15
8 / 0 / 2
8,260
688
6,864
10,597
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
Junior1108
Xbalanque
11
1 / 2 / 3
6,335
528
3,323
6,644
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 8
6,692
558
4,650
7,167
5,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chaac
VCol_19
Chaac
10
1 / 2 / 3
6,286
524
6,045
8,877
7,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
10
0 / 6 / 0
5,888
491
3,738
9,013
2,285
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Elotes4415
Charybdis
9
0 / 5 / 1
5,635
470
1,047
6,505
1,581
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
guguissimo
Cerberus
9
1 / 1 / 2
5,826
486
1,293
8,518
3,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
11
1 / 2 / 1
6,282
524
6,161
9,398
6,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
luixo0
Olorun
12
3 / 4 / 0
6,838
570
8,542
7,708
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
5
5
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
0
6
W
Camazotz
AlvaRøck
Camazotz
8
0
2
9
L
He Bo
0
6
0
0
L
Charybdis
Elotes4415
Charybdis
0
5
1
0.1
W
Xbalanque
Junior1108
Xbalanque
1
2
3
1.25
W
1
1
8
5
W
Chaac
VCol_19
Chaac
1
2
3
1.25
L
Cerberus
guguissimo
Cerberus
1
1
2
2
L
Osiris
1
2
1
0.75
L
Olorun
luixo0
Olorun
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,913
Damage
20,781
36,927
Taken
41,142
20,251
Mitigated
16,728
19,514
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,031
659
551
1,573
3,642
1,467
0
1,721
1,921
38,353
0
W
Camazotz
AlvaRøck
Camazotz
6,864
2,201
0
8,778
10,597
3,696
0
3,557
7,040
0
58,830
L
He Bo
3,738
364
0
1,983
9,013
2,285
514
2,882
6,131
34,591
0
L
Charybdis
Elotes4415
Charybdis
1,047
648
0
76
6,505
1,581
0
1,289
5,183
0
19,247
W
Xbalanque
Junior1108
Xbalanque
3,323
1,723
89
2,661
6,644
2,109
328
3,204
3,440
0
29,942
W
4,650
675
0
2,109
7,167
5,617
0
3,211
3,956
18,497
0
W
Chaac
VCol_19
Chaac
6,045
1,347
0
3,753
8,877
7,362
471
540
8,337
0
27,813
L
Cerberus
guguissimo
Cerberus
1,293
128
406
2,940
8,518
3,013
0
4,104
4,378
12,495
0
L
Osiris
6,161
3,000
105
3,222
9,398
6,789
0
1,265
7,622
0
34,738
L
Olorun
luixo0
Olorun
8,542
4,919
45
2,696
7,708
3,060
549
1,141
6,567
44,538
6,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,962
Gold Earned
30,469
315
Minions Killed
291
0
Camps Cleared
0
1,277,359
Distance Traveled
1,108,542
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,389
616
80
7
0
275,783
2
W
Camazotz
8,260
688
109
9
0
272,082
1
L
He Bo
5,888
491
65
5
0
195,911
3
L
Charybdis
5,635
470
53
4
0
184,350
0
W
Xbalanque
6,335
528
74
6
0
228,318
6
W
Ganesha
6,692
558
2
0
0
260,809
3
W
Chaac
6,286
524
50
4
0
240,367
1
L
Cerberus
5,826
486
18
2
0
260,964
8
L
Osiris
6,282
524
75
6
0
250,445
3
L
Olorun
6,838
570
80
7
0
216,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role