Player Matchup

Bellona
Bellona
Everlastinghope3
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,650 Elo+
Party 1
Izanami
Izanami
NCP Venom
Izanami
Level 43
God Stats
32W - 23L
1,571 SR
Queue Stats
38W - 37L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shenanigans035
Morgan Le Fay
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 1
Susano
Susano
Synthetical1
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,650 Elo+
Party 1
Cabrakan
Cabrakan
eoHardy5411
Cabrakan
Level 27
God Stats
8W - 7L
1,410 SR
Queue Stats
57W - 54L
1,424 Elo+
Solo
Team Averages
Level 18
1,496 SR
1,535 Elo+

VS

Team Averages
Level 66
1,542 SR
1,489 Elo+
Anhur
Anhur
DONWIZY
Anhur
Level 101
God Stats
2W - 4L
1,540 SR
Queue Stats
162W - 135L
1,610 Elo+
Party 2
Guan Yu
Guan Yu
GangGungGuru
Guan Yu
Level 41
God Stats
25W - 28L
1,446 SR
Queue Stats
30W - 36L
1,435 Elo+
Party 3
Merlin
Merlin
Ronnlegend
Merlin
Level 123
God Stats
6W - 3L
1,912 SR
Queue Stats
155W - 131L
1,558 Elo+
Party 2
Amaterasu
Amaterasu
Shanchu
Amaterasu
Level 39
God Stats
4W - 5L
1,483 SR
Queue Stats
56W - 56L
1,512 Elo+
Party 2
Nu Wa
Nu Wa
lovespelll_
Nu Wa
Level 28
God Stats
2W - 7L
1,328 SR
Queue Stats
25W - 41L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
8,451
704
6,211
16,713
8,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
NCP Venom
Izanami
16
2 / 5 / 0
8,632
719
5,103
12,120
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
Shenanigans035
Morgan Le Fay
14
1 / 5 / 2
7,896
658
8,107
9,331
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
14
0 / 3 / 2
7,643
637
5,319
10,596
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
eoHardy5411
Cabrakan
12
0 / 3 / 2
7,166
597
3,544
7,960
3,467
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DONWIZY
Anhur
18
11 / 0 / 7
10,853
904
15,803
9,309
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
GangGungGuru
Guan Yu
16
2 / 1 / 12
9,271
773
7,006
11,526
10,831
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Ronnlegend
Merlin
18
3 / 0 / 6
9,986
832
5,907
3,884
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Shanchu
Amaterasu
16
4 / 0 / 11
9,389
782
9,115
8,623
10,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 4 / 9
9,552
796
10,682
9,017
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
66
5
Kills
21
21
Deaths
5
6
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anhur
DONWIZY
Anhur
11
0
7
14.5
L
2
5
0
0.4
W
Guan Yu
GangGungGuru
Guan Yu
2
1
12
8
L
Izanami
NCP Venom
Izanami
2
5
0
0.4
W
Merlin
Ronnlegend
Merlin
3
0
6
6
W
Amaterasu
Shanchu
Amaterasu
4
0
11
9.5
L
Morgan Le Fay
Shenanigans035
Morgan Le Fay
1
5
2
0.4
L
Susano
0
3
2
0.33
L
Cabrakan
eoHardy5411
Cabrakan
0
3
2
0.33
W
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,284
Damage
48,513
56,720
Taken
42,359
19,982
Mitigated
29,280
7,531
Healing
19,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DONWIZY
Anhur
15,803
7,667
0
4,804
9,309
3,809
3,363
3,493
5,816
0
42,508
L
6,211
1,136
1,573
2,107
16,713
8,299
0
3,278
12,971
0
16,093
W
Guan Yu
GangGungGuru
Guan Yu
7,006
782
2,080
6,284
11,526
10,831
232
2,840
8,686
0
21,790
L
Izanami
NCP Venom
Izanami
5,103
3,285
279
1,353
12,120
3,156
538
5,172
6,766
0
47,415
W
Merlin
Ronnlegend
Merlin
5,907
199
0
413
3,884
1,428
1,626
1,154
2,730
48,989
0
W
Amaterasu
Shanchu
Amaterasu
9,115
2,784
278
3,777
8,623
10,029
793
2,287
6,336
0
17,784
L
Morgan Le Fay
Shenanigans035
Morgan Le Fay
8,107
930
0
253
9,331
2,274
0
2,707
6,379
23,701
0
L
Susano
5,319
645
0
1,041
10,596
2,786
98
2,870
7,517
0
22,301
L
Cabrakan
eoHardy5411
Cabrakan
3,544
308
0
925
7,960
3,467
0
2,412
5,462
7,706
0
W
10,682
1,879
562
994
9,017
3,183
1,697
1,877
7,140
41,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,788
Gold Earned
49,051
188
Minions Killed
262
0
Camps Cleared
0
1,042,750
Distance Traveled
1,297,173
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,853
904
55
5
0
250,459
2
L
Bellona
8,451
704
16
1
0
224,464
0
W
Guan Yu
9,271
773
32
3
0
269,178
1
L
Izanami
8,632
719
81
7
0
229,922
1
W
Merlin
9,986
832
98
8
0
248,086
0
W
Amaterasu
9,389
782
17
1
0
289,609
1
L
Morgan Le Fay
7,896
658
40
3
0
224,858
1
L
Susano
7,643
637
38
3
0
247,802
0
L
Cabrakan
7,166
597
13
1
0
115,704
0
W
Nu Wa
9,552
796
60
5
0
239,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role