Player Matchup

Kali
Kali
Masters
 
Kali
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Diamond II
 
Scylla
Diamond II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Diamond V
BruxaBaratuxaa
Sobek
Diamond V
Level 157
God Stats
5W - 5L
1,850 SR
Queue Stats
85W - 69L
2,120 MMR
Party 2
Chronos
Chronos
Platinum III
HeNoobLouis
Chronos
Platinum III
Level 98
God Stats
0W - 3L
1,319 SR
Queue Stats
129W - 107L
2,063 MMR
Solo
Apollo
Apollo
Platinum II
KibeGorna
Apollo
Platinum II
Level 65
God Stats
5W - 5L
1,604 SR
Queue Stats
142W - 132L
1,899 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 122
1,555 SR
1,816 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,501 SR
2,148 MMR
Achilles
Achilles
Diamond V
 
Achilles
Diamond V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum I
Beigonn
Bacchus
Platinum I
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 114L
2,013 MMR
Solo
Merlin
Merlin
Diamond III
HunK
Merlin
Diamond III
Level 160
God Stats
4W - 10L
1,499 SR
Queue Stats
275W - 251L
2,308 MMR
Party 3
Neith
Neith
Masters
Ozeiros
Neith
Masters
Level 160
God Stats
4W - 6L
1,203 SR
Queue Stats
284W - 210L
2,589 MMR
Solo
Bellona
Bellona
Masters
lLightz
Bellona
Masters
Level 139
God Stats
12W - 7L
1,803 SR
Queue Stats
143W - 124L
2,332 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
3 / 1 / 0
5,913
591
2,421
6,459
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
 
Scylla
10
0 / 1 / 1
5,116
512
2,404
4,626
1,135
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 2
4,714
471
1,728
8,183
3,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
HeNoobLouis
Chronos
9
0 / 2 / 1
5,159
516
1,109
4,508
1,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Apollo
KibeGorna
Apollo
10
0 / 0 / 2
5,385
539
2,062
5,403
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
LokiThothAthena

VS

Bans
BastetGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
4 / 1 / 1
6,131
613
4,182
4,627
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Beigonn
Bacchus
9
0 / 1 / 5
5,682
568
3,914
6,228
4,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
HunK
Merlin
11
0 / 0 / 0
6,208
621
2,565
2,631
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Ozeiros
Neith
12
2 / 0 / 2
6,572
657
3,648
2,846
1,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
lLightz
Bellona
12
2 / 1 / 0
6,551
655
4,017
6,264
4,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
3
Kills
8
8
Deaths
3
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
1
0
3
L
Scylla
 
Scylla
0
1
1
0.5
W
Achilles
 
Achilles
4
1
1
4.5
W
Bacchus
Beigonn
Bacchus
0
1
5
2.5
L
0
4
2
0.25
L
Chronos
HeNoobLouis
Chronos
0
2
1
0.25
W
Merlin
HunK
Merlin
0
0
0
0
L
Apollo
KibeGorna
Apollo
0
0
2
1
W
Neith
Ozeiros
Neith
2
0
2
3
W
Bellona
lLightz
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,724
Damage
18,326
29,179
Taken
22,596
9,700
Mitigated
12,932
8,573
Healing
9,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,421
1,158
0
1,201
6,459
2,234
0
971
5,488
0
29,305
L
Scylla
 
Scylla
2,404
364
0
536
4,626
1,135
0
2,037
2,589
34,442
0
W
Achilles
 
Achilles
4,182
1,331
0
2,473
4,627
1,618
0
745
3,882
0
33,174
W
Bacchus
Beigonn
Bacchus
3,914
755
0
2,008
6,228
4,673
0
1,211
5,017
14,225
0
L
1,728
158
0
2,340
8,183
3,749
0
2,229
5,954
7,976
0
L
Chronos
HeNoobLouis
Chronos
1,109
229
0
1,015
4,508
1,434
0
0
4,508
26,961
0
W
Merlin
HunK
Merlin
2,565
43
0
217
2,631
760
58
1,302
1,329
47,755
0
L
Apollo
KibeGorna
Apollo
2,062
1,511
0
3,481
5,403
1,148
0
1,242
4,161
0
36,542
W
Neith
Ozeiros
Neith
3,648
1,607
0
1,847
2,846
1,042
0
245
2,601
0
50,398
W
Bellona
lLightz
Bellona
4,017
1,661
0
2,833
6,264
4,839
0
1,738
4,526
0
44,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,287
Gold Earned
31,144
292
Minions Killed
412
0
Camps Cleared
0
956,429
Distance Traveled
1,030,907
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,913
591
65
7
0
235,398
3
L
Scylla
5,116
512
71
7
0
190,340
0
W
Achilles
6,131
613
69
7
0
223,020
0
W
Bacchus
5,682
568
12
1
0
211,903
2
L
Sobek
4,714
471
13
1
0
200,514
4
L
Chronos
5,159
516
61
6
0
146,500
2
W
Merlin
6,208
621
120
12
0
208,235
3
L
Apollo
5,385
539
82
8
0
183,677
2
W
Neith
6,572
657
100
10
0
182,194
3
W
Bellona
6,551
655
111
11
0
205,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role