Player Matchup

Horus
Horus
Aqua Cobra
Horus
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 75L
1,338 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AshlyEnjoyer
Ah Muzen Cab
Level 34
God Stats
7W - 3L
1,423 SR
Queue Stats
67W - 47L
1,581 Elo+
Party 2
Olorun
Olorun
YaboiMirage8915
Olorun
Level 23
God Stats
6W - 2L
1,939 SR
Queue Stats
35W - 20L
1,581 Elo+
Party 2
Team Averages
Level 44
1,621 SR
1,500 Elo+

VS

Team Averages
Level 39
1,289 SR
1,399 Elo+
Hera
Hera
AceDaBoss4
Hera
Level 35
God Stats
6W - 6L
1,132 SR
Queue Stats
70W - 90L
1,479 Elo+
Party 1
Agni
Agni
Swanyboy56
Agni
Level 62
God Stats
1W - 0L
1,438 SR
Queue Stats
6W - 7L
1,310 Elo+
Solo
Erlang Shen
Erlang Shen
martin954
Erlang Shen
Level 21
God Stats
4W - 3L
1,298 SR
Queue Stats
28W - 35L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
0 / 5 / 2
10,023
557
2,550
13,963
13,466
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
AshlyEnjoyer
Ah Muzen Cab
16
2 / 4 / 3
11,683
649
12,602
15,266
6,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 5 / 0
11,409
634
11,226
15,686
7,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 7
13,529
752
19,412
9,811
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 1
8,774
487
1,201
1,997
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
martin954
Erlang Shen
19
8 / 2 / 6
12,947
719
13,516
21,528
17,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
14
14
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
Horus
0
5
2
0.2
L
Ah Muzen Cab
AshlyEnjoyer
Ah Muzen Cab
2
4
3
0.88
W
0
1
1
0.5
L
3
5
0
0.6
W
Erlang Shen
martin954
Erlang Shen
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,378
Damage
34,129
44,915
Taken
33,336
27,080
Mitigated
21,778
13,067
Healing
8,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,412
3,864
971
1,735
9,811
3,918
1,508
3,512
6,299
64,165
0
L
Horus
2,550
1,489
848
2,239
13,963
13,466
0
5,489
8,276
0
14,681
L
Ah Muzen Cab
AshlyEnjoyer
Ah Muzen Cab
12,602
6,052
0
5,267
15,266
6,221
161
8,390
6,470
0
80,169
W
1,201
149
192
902
1,997
498
0
224
1,773
6,485
0
L
11,226
5,639
255
4,458
15,686
7,393
374
6,789
8,719
48,634
4,797
W
Erlang Shen
martin954
Erlang Shen
13,516
5,294
0
4,808
21,528
17,362
1,521
6,607
14,921
0
31,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,115
Gold Earned
35,250
217
Minions Killed
160
12
Camps Cleared
4
859,800
Distance Traveled
710,016
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,529
752
110
6
2
316,027
3
L
Horus
10,023
557
22
1
3
268,080
0
L
Ah Muzen Cab
11,683
649
108
6
8
314,619
2
W
Agni
8,774
487
13
1
1
61,205
0
L
Olorun
11,409
634
87
5
1
277,101
1
W
Erlang Shen
12,947
719
37
2
1
332,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role