Player Matchup

Rama
Rama
Cancerous Mei
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,760 Elo+
Party 1
Janus
Janus
Díddy
Janus
Level 160
God Stats
2W - 1L
2,080 SR
Queue Stats
154W - 64L
1,732 Elo+
Party 1
Chaac
Chaac
ElSenorGuero
Chaac
Level 146
God Stats
12W - 3L
1,881 SR
Queue Stats
297W - 241L
1,511 Elo+
Party 1
Ymir
Ymir
Gr8HornedOwl
Ymir
Level 160
God Stats
10W - 3L
1,810 SR
Queue Stats
408W - 352L
1,496 Elo+
Party 1
Kali
Kali
Lucifian
Kali
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 72L
1,372 Elo+
Solo
Team Averages
Level 118
1,754 SR
1,574 Elo+

VS

Team Averages
Level 55
1,535 SR
1,564 Elo+
Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Indie115
Skadi
Level 43
God Stats
3W - 3L
1,816 SR
Queue Stats
6W - 5L
1,648 Elo+
Party 2
Kukulkan
Kukulkan
JWarden
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,824 Elo+
Solo
Cernunnos
Cernunnos
SSG_Ham
Cernunnos
Level 27
God Stats
3W - 2L
1,508 SR
Queue Stats
9W - 13L
1,436 Elo+
Party 2
Freya
Freya
oniichan_carna
Freya
Level 74
God Stats
2W - 5L
1,350 SR
Queue Stats
9W - 15L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
6,639
948
6,874
5,360
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Díddy
Janus
13
4 / 2 / 4
6,683
955
7,326
4,515
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 5
5,515
788
4,697
7,293
3,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 2 / 6
6,226
889
4,604
7,032
4,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kali
10
0 / 2 / 3
5,184
741
1,602
4,153
1,308
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 3 / 5
6,087
870
2,865
9,788
8,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Indie115
Skadi
12
5 / 2 / 2
6,545
935
5,749
5,654
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
JWarden
Kukulkan
7
0 / 0 / 0
3,220
460
0
0
0
Cernunnos
SSG_Ham
Cernunnos
13
4 / 3 / 2
6,455
922
8,425
7,856
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 4
5,462
780
4,195
5,797
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
10
Kills
10
10
Deaths
10
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
5
1.17
W
3
1
5
5.5
W
Janus
Díddy
Janus
4
2
4
3
W
0
3
5
0.83
W
3
2
6
3
L
Skadi
Indie115
Skadi
5
2
2
3
L
Kukulkan
JWarden
Kukulkan
0
0
0
0
W
Kali
0
2
3
0.75
L
Cernunnos
SSG_Ham
Cernunnos
4
3
2
1.67
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,103
Damage
21,234
28,353
Taken
29,095
12,440
Mitigated
14,236
5,223
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,865
272
0
2,880
9,788
8,243
0
3,370
6,338
11,664
0
W
6,874
4,771
0
1,483
5,360
1,592
98
1,650
3,710
0
26,728
W
Janus
Díddy
Janus
7,326
436
0
250
4,515
1,234
477
1,214
3,301
26,680
0
W
4,697
260
0
2,354
7,293
3,914
0
1,293
6,000
0
13,139
W
4,604
1,839
0
730
7,032
4,392
322
2,542
4,490
10,044
0
L
Skadi
Indie115
Skadi
5,749
2,034
0
1,358
5,654
1,664
0
2,262
3,314
0
15,783
L
Kukulkan
JWarden
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Kali
1,602
577
0
406
4,153
1,308
0
361
3,792
0
5,161
L
Cernunnos
SSG_Ham
Cernunnos
8,425
4,440
0
1,512
7,856
2,583
0
3,742
3,952
0
22,692
L
4,195
1,550
0
386
5,797
1,746
0
2,140
3,561
7,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,247
Gold Earned
27,769
133
Minions Killed
93
0
Camps Cleared
0
750,333
Distance Traveled
603,790
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,087
870
20
3
0
159,263
4
W
Rama
6,639
948
42
6
0
137,130
0
W
Janus
6,683
955
52
7
0
158,793
0
W
Chaac
5,515
788
20
3
0
152,622
3
W
Ymir
6,226
889
11
2
0
140,193
2
L
Skadi
6,545
935
22
3
0
151,800
3
L
Kukulkan
3,220
460
0
0
0
0
0
W
Kali
5,184
741
8
1
0
161,595
1
L
Cernunnos
6,455
922
40
6
0
144,696
1
L
Freya
5,462
780
11
2
0
148,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role