Player Matchup

Hera
Hera
SadBoyBrandon
Hera
Level 56
God Stats
19W - 15L
1,559 SR
Queue Stats
140W - 176L
1,456 Elo+
Solo
Fenrir
Fenrir
ba_donk96
Fenrir
Level 64
God Stats
9W - 20L
1,194 SR
Queue Stats
48W - 74L
1,376 Elo+
Party 2
Chiron
Chiron
kinitzel
Chiron
Level 41
God Stats
3W - 7L
1,508 SR
Queue Stats
21W - 31L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
operation_FOB_
Baron Samedi
Level 98
God Stats
42W - 59L
1,377 SR
Queue Stats
43W - 60L
1,372 Elo+
Party 2
Cerberus
Cerberus
ragging_mongrel
Cerberus
Level 67
God Stats
33W - 44L
1,441 SR
Queue Stats
39W - 53L
1,404 Elo+
Party 2
Team Averages
Level 65
1,416 SR
1,405 Elo+

VS

Team Averages
Level 85
1,427 SR
1,407 Elo+
The Morrigan
The Morrigan
Alucardprimal
The Morrigan
Level 83
God Stats
325W - 339L
1,489 SR
Queue Stats
375W - 402L
1,398 Elo+
Solo
Chang'e
Chang'e
DisturbedAdam
Chang'e
Level 79
God Stats
3W - 4L
1,378 SR
Queue Stats
165W - 163L
1,358 Elo+
Party 1
Thoth
Thoth
King Mickey96
Thoth
Level 124
God Stats
23W - 33L
1,370 SR
Queue Stats
336W - 362L
1,438 Elo+
Solo
Horus
Horus
UrTrashcan8746
Horus
Level 37
God Stats
8W - 11L
1,500 SR
Queue Stats
171W - 200L
1,477 Elo+
Solo
Charybdis
Charybdis
lionhart456
Charybdis
Level 104
God Stats
7W - 6L
1,400 SR
Queue Stats
98W - 101L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 5
9,040
565
10,066
9,587
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ba_donk96
Fenrir
12
3 / 9 / 5
7,615
476
7,426
15,125
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
kinitzel
Chiron
10
4 / 4 / 6
7,122
445
7,450
8,727
1,971
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
operation_FOB_
Baron Samedi
11
1 / 4 / 5
7,346
459
5,633
12,588
4,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
12
2 / 8 / 4
7,484
468
7,449
16,585
11,459
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Alucardprimal
The Morrigan
14
8 / 3 / 11
9,047
565
9,683
9,904
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
13
2 / 5 / 9
7,755
485
4,092
11,689
3,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
7 / 1 / 10
9,859
616
11,499
4,489
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
7 / 3 / 9
9,542
596
9,509
14,587
7,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
lionhart456
Charybdis
14
6 / 6 / 10
8,783
549
11,971
15,565
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
79
18
Kills
30
30
Deaths
18
25
Assists
49
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Alucardprimal
The Morrigan
8
3
11
4.5
W
Chang'e
2
5
9
1.3
W
7
1
10
12
L
8
5
5
2.1
W
7
3
9
3.83
L
Fenrir
ba_donk96
Fenrir
3
9
5
0.61
L
Chiron
kinitzel
Chiron
4
4
6
1.75
W
Charybdis
lionhart456
Charybdis
6
6
10
1.83
L
Baron Samedi
operation_FOB_
Baron Samedi
1
4
5
0.88
L
Cerberus
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,024
Damage
46,754
62,612
Taken
56,234
25,402
Mitigated
19,342
16,172
Healing
18,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Alucardprimal
The Morrigan
9,683
2,265
0
1,633
9,904
2,814
1,132
3,906
5,998
46,547
382
W
Chang'e
4,092
369
2,711
3,334
11,689
3,400
905
5,012
6,463
22,664
0
W
11,499
303
0
785
4,489
1,359
2,123
1,620
2,869
52,871
0
L
10,066
4,375
20
690
9,587
2,605
0
5,233
4,354
48,239
0
W
9,509
4,374
380
3,757
14,587
7,226
527
7,775
6,812
3,898
46,731
L
Fenrir
ba_donk96
Fenrir
7,426
969
406
3,912
15,125
4,442
238
8,326
6,799
0
28,717
L
Chiron
kinitzel
Chiron
7,450
1,709
936
1,347
8,727
1,971
510
3,040
5,637
0
30,994
W
Charybdis
lionhart456
Charybdis
11,971
5,920
278
5,630
15,565
4,543
2,252
4,835
10,730
0
54,576
L
Baron Samedi
operation_FOB_
Baron Samedi
5,633
389
506
4,700
12,588
4,925
571
3,804
8,784
37,980
0
L
Cerberus
7,449
1,025
0
3,655
16,585
11,459
23
6,058
10,527
30,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,607
Gold Earned
44,986
293
Minions Killed
371
0
Camps Cleared
0
1,352,056
Distance Traveled
1,464,601
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,047
565
66
4
0
296,454
1
W
Chang'e
7,755
485
28
2
0
284,740
1
W
Thoth
9,859
616
87
5
0
321,289
5
L
Hera
9,040
565
86
5
0
285,994
0
W
Horus
9,542
596
99
6
0
288,627
2
L
Fenrir
7,615
476
44
3
0
287,913
2
L
Chiron
7,122
445
46
3
0
254,920
2
W
Charybdis
8,783
549
91
6
0
273,491
0
L
Baron Samedi
7,346
459
62
4
0
269,424
2
L
Cerberus
7,484
468
55
3
0
253,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role