Player Matchup

Athena
Athena
 
Athena
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Crowbirdw
Izanami
Level 125
God Stats
9W - 6L
1,719 SR
Queue Stats
294W - 339L
1,474 Elo+
Party 2
King Arthur
King Arthur
DrSoggsta
King Arthur
Level 64
God Stats
102W - 92L
1,613 SR
Queue Stats
344W - 360L
1,474 Elo+
Solo
Ra
Ra
Vodo-Cris
Ra
Level 146
God Stats
4W - 4L
1,311 SR
Queue Stats
273W - 296L
1,433 Elo+
Party 1
Fenrir
Fenrir
ZaDa_2016
Fenrir
Level 121
God Stats
16W - 19L
1,425 SR
Queue Stats
80W - 98L
1,445 Elo+
Party 1
Team Averages
Level 109
1,514 SR
1,465 Elo+

VS

Team Averages
Level 71
1,563 SR
1,449 Elo+
Ymir
Ymir
BuddhaTheNoob
Ymir
Level 60
God Stats
45W - 32L
1,645 SR
Queue Stats
75W - 92L
1,504 Elo+
Party 3
Ravana
Ravana
MADknightXX
Ravana
Level 86
God Stats
6W - 6L
1,516 SR
Queue Stats
93W - 106L
1,461 Elo+
Solo
Danzaburou
Danzaburou
MarioBrosB4Hose
Danzaburou
Level 63
God Stats
3W - 1L
1,816 SR
Queue Stats
35W - 44L
1,420 Elo+
Party 3
Sun Wukong
Sun Wukong
TroLLzoRR666
Sun Wukong
Level 60
God Stats
18W - 14L
1,586 SR
Queue Stats
44W - 45L
1,459 Elo+
Party 3
Janus
Janus
colonnello_86
Janus
Level 84
God Stats
8W - 22L
1,253 SR
Queue Stats
67W - 70L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 1 / 2
7,390
462
3,079
9,322
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Crowbirdw
Izanami
11
1 / 4 / 0
7,089
443
5,241
8,393
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
DrSoggsta
King Arthur
14
1 / 6 / 2
8,544
534
8,827
15,851
7,558
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 3 / 0
9,042
565
2,258
6,312
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ZaDa_2016
Fenrir
13
2 / 3 / 1
7,868
492
4,441
10,180
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
8,710
544
9,637
10,480
6,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ravana
16
6 / 1 / 4
9,693
606
6,905
5,687
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
MarioBrosB4Hose
Danzaburou
14
2 / 1 / 3
8,346
522
5,539
9,061
2,876
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
TroLLzoRR666
Sun Wukong
14
1 / 2 / 4
8,169
511
6,061
10,960
4,631
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 1 / 3
10,161
635
5,096
4,603
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
17
17
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
2
1
W
3
0
6
6
L
Izanami
Crowbirdw
Izanami
1
4
0
0.25
L
King Arthur
DrSoggsta
King Arthur
1
6
2
0.33
W
Ravana
6
1
4
8
W
Danzaburou
MarioBrosB4Hose
Danzaburou
2
1
3
3.5
W
Sun Wukong
TroLLzoRR666
Sun Wukong
1
2
4
1.5
L
1
3
0
0.33
L
Fenrir
ZaDa_2016
Fenrir
2
3
1
0.83
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,846
Damage
33,238
50,058
Taken
40,791
21,681
Mitigated
18,254
9,938
Healing
15,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,079
574
75
2,827
9,322
6,288
0
3,098
6,168
19,215
0
W
9,637
2,075
0
3,992
10,480
6,596
100
2,275
8,205
33,209
0
L
Izanami
Crowbirdw
Izanami
5,241
4,101
0
2,388
8,393
2,202
0
3,651
4,720
0
53,868
L
King Arthur
DrSoggsta
King Arthur
8,827
1,212
0
1,389
15,851
7,558
92
3,046
12,762
3,264
59,328
W
Ravana
6,905
2,355
0
2,347
5,687
2,580
234
1,018
4,669
0
63,064
W
Danzaburou
MarioBrosB4Hose
Danzaburou
5,539
2,232
0
3,661
9,061
2,876
2,633
1,862
7,199
0
52,218
W
Sun Wukong
TroLLzoRR666
Sun Wukong
6,061
1,796
0
3,551
10,960
4,631
1,176
429
10,531
0
44,399
L
2,258
0
58
1,331
6,312
2,213
30
1,769
4,477
70,147
0
L
Fenrir
ZaDa_2016
Fenrir
4,441
638
0
1,870
10,180
3,420
0
2,890
7,198
0
43,414
W
5,096
382
112
1,365
4,603
1,571
439
610
3,993
75,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,933
Gold Earned
45,079
473
Minions Killed
505
0
Camps Cleared
0
1,495,643
Distance Traveled
1,670,124
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,390
462
27
2
0
305,281
8
W
Ymir
8,710
544
49
3
0
312,474
3
L
Izanami
7,089
443
111
7
0
268,284
2
L
King Arthur
8,544
534
123
8
0
278,796
6
W
Ravana
9,693
606
104
7
0
351,677
1
W
Danzaburou
8,346
522
84
5
0
315,815
4
W
Sun Wukong
8,169
511
98
6
0
345,581
0
L
Ra
9,042
565
141
9
0
298,987
4
L
Fenrir
7,868
492
71
4
0
344,295
2
W
Janus
10,161
635
170
11
0
344,577
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role