Player Matchup

Mercury
Mercury
Durin23
Mercury
Level 109
God Stats
12W - 17L
1,353 SR
Queue Stats
444W - 497L
1,469 Elo+
Solo
Izanami
Izanami
Gofio97
Izanami
Level 95
God Stats
8W - 1L
1,719 SR
Queue Stats
17W - 9L
1,534 Elo+
Party 2
Hera
Hera
ImDraygon
Hera
Level 122
God Stats
1W - 1L
1,523 SR
Queue Stats
22W - 14L
1,452 Elo+
Party 2
Fenrir
Fenrir
JoseD
Fenrir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
TheKinggxD
Gilgamesh
Level 125
God Stats
2W - 0L
1,555 SR
Queue Stats
22W - 11L
1,625 Elo+
Party 2
Team Averages
Level 120
1,530 SR
1,516 Elo+

VS

Team Averages
Level 107
1,569 SR
1,548 Elo+
Janus
Janus
Incidercat
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,530 Elo+
Party 3
Arachne
Arachne
StreamerDjWILD
Arachne
Level 127
God Stats
259W - 237L
1,670 SR
Queue Stats
350W - 359L
1,590 Elo+
Solo
Ymir
Ymir
TheAlvaritoHR
Ymir
Level 94
God Stats
26W - 17L
1,520 SR
Queue Stats
126W - 104L
1,536 Elo+
Party 1
Amaterasu
Amaterasu
Xray2275
Amaterasu
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 56L
1,554 Elo+
Party 3
Hou Yi
Hou Yi
efdez
Hou Yi
Level 134
God Stats
4W - 3L
1,653 SR
Queue Stats
160W - 139L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Durin23
Mercury
20
8 / 3 / 6
12,832
611
13,103
12,171
5,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Gofio97
Izanami
20
8 / 3 / 5
12,697
605
12,712
13,352
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
20
12 / 4 / 4
13,958
665
19,277
11,612
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
JoseD
Fenrir
17
5 / 2 / 12
12,257
584
11,908
15,369
11,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Gilgamesh
TheKinggxD
Gilgamesh
17
1 / 8 / 4
10,868
518
10,154
23,488
16,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
0 / 7 / 4
9,346
445
2,822
11,857
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
8 / 7 / 1
11,963
570
12,370
23,968
9,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 5
9,257
441
6,088
18,434
18,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Amaterasu
Xray2275
Amaterasu
19
8 / 4 / 4
12,854
612
16,945
21,002
22,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
efdez
Hou Yi
16
2 / 10 / 2
9,829
468
7,309
16,807
5,108
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
34
Kills
20
20
Deaths
34
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
Durin23
Mercury
8
3
6
3.67
W
Izanami
Gofio97
Izanami
8
3
5
3.5
W
Hera
12
4
4
3.5
L
Janus
0
7
4
0.29
W
Fenrir
JoseD
Fenrir
5
2
12
5.5
L
8
7
1
1.21
L
2
6
5
0.75
W
Gilgamesh
TheKinggxD
Gilgamesh
1
8
4
0.38
L
Amaterasu
Xray2275
Amaterasu
8
4
4
2.5
L
Hou Yi
efdez
Hou Yi
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,154
Damage
45,534
75,992
Taken
92,068
42,600
Mitigated
58,825
16,988
Healing
25,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Durin23
Mercury
13,103
7,185
0
498
12,171
5,588
0
893
11,278
0
91,469
W
Izanami
Gofio97
Izanami
12,712
7,198
0
6,123
13,352
4,548
628
1,367
11,943
0
109,265
W
Hera
19,277
3,771
0
1,330
11,612
4,760
553
2,541
8,951
116,815
0
L
Janus
2,822
440
0
2,078
11,857
3,145
470
4,192
7,665
46,786
0
W
Fenrir
JoseD
Fenrir
11,908
2,453
386
5,946
15,369
11,079
0
4,653
10,674
0
43,964
L
12,370
9,416
0
10,668
23,968
9,397
101
6,416
17,552
0
70,046
L
6,088
1,021
0
3,053
18,434
18,859
394
5,230
13,204
42,899
0
W
Gilgamesh
TheKinggxD
Gilgamesh
10,154
3,337
0
2,705
23,488
16,625
3,066
1,053
22,393
0
63,009
L
Amaterasu
Xray2275
Amaterasu
16,945
7,793
0
8,116
21,002
22,316
2,284
2,050
18,952
0
73,357
L
Hou Yi
efdez
Hou Yi
7,309
4,293
0
1,774
16,807
5,108
89
1,389
15,418
0
74,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,612
Gold Earned
53,249
631
Minions Killed
540
0
Camps Cleared
0
2,157,634
Distance Traveled
1,911,481
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,832
611
127
6
0
505,181
1
W
Izanami
12,697
605
169
8
0
400,748
2
W
Hera
13,958
665
188
9
0
402,462
9
L
Janus
9,346
445
108
5
0
345,799
0
W
Fenrir
12,257
584
47
2
0
459,281
10
L
Arachne
11,963
570
131
6
0
416,527
4
L
Ymir
9,257
441
58
3
0
392,586
7
W
Gilgamesh
10,868
518
100
5
0
389,962
2
L
Amaterasu
12,854
612
132
6
0
385,484
1
L
Hou Yi
9,829
468
111
5
0
371,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role