Player Matchup

Bellona
Bellona
BudBudNen
Bellona
Level 148
God Stats
1W - 1L
1,844 SR
Queue Stats
56W - 45L
1,666 Elo+
Party 3
Rama
Rama
JayJae
Rama
Level 116
God Stats
3W - 5L
1,819 SR
Queue Stats
161W - 157L
1,643 Elo+
Solo
Merlin
Merlin
OwenDiff
Merlin
Level 154
God Stats
0W - 1L
1,778 SR
Queue Stats
37W - 24L
1,646 Elo+
Party 3
Chronos
Chronos
bowsar555
Chronos
Level 124
God Stats
1W - 2L
1,392 SR
Queue Stats
154W - 157L
1,703 Elo+
Solo
Thor
Thor
cazadoralmas528
Thor
Level 160
God Stats
2W - 4L
1,510 SR
Queue Stats
101W - 105L
1,667 Elo+
Solo
Team Averages
Level 140
1,669 SR
1,665 Elo+

VS

Team Averages
Level 148
1,517 SR
1,660 Elo+
Khepri
Khepri
FrostyWolverine
Khepri
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,648 Elo+
Party 1
Janus
Janus
KsMaster24
Janus
Level 160
God Stats
74W - 94L
1,452 SR
Queue Stats
746W - 765L
1,629 Elo+
Solo
Hou Yi
Hou Yi
Quantabyte
Hou Yi
Level 143
God Stats
4W - 3L
1,632 SR
Queue Stats
213W - 136L
1,747 Elo+
Party 2
Agni
Agni
StabsYouSoHard
Agni
Level 155
God Stats
6W - 1L
1,500 SR
Queue Stats
268W - 174L
1,725 Elo+
Party 2
Serqet
Serqet
przzyfied
Serqet
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BudBudNen
Bellona
13
2 / 8 / 3
7,180
718
6,083
11,838
10,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
JayJae
Rama
12
0 / 6 / 4
6,800
680
3,939
9,333
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
OwenDiff
Merlin
14
3 / 5 / 3
7,723
772
8,414
8,712
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
bowsar555
Chronos
13
0 / 4 / 3
6,792
679
5,645
10,240
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 1 / 1
7,682
768
7,162
7,933
3,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 13
7,376
738
3,071
9,808
9,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Janus
15
4 / 2 / 11
8,163
816
12,268
7,621
2,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Quantabyte
Hou Yi
15
7 / 1 / 7
8,495
850
9,452
8,454
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
9 / 3 / 9
8,543
854
13,456
9,667
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
przzyfied
Serqet
14
4 / 0 / 7
8,356
836
5,462
8,760
7,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
7
Kills
24
24
Deaths
7
14
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bellona
BudBudNen
Bellona
2
8
3
0.44
W
0
1
13
6.5
L
Rama
JayJae
Rama
0
6
4
0.33
W
Janus
4
2
11
4.75
L
Merlin
OwenDiff
Merlin
3
5
3
0.9
W
Hou Yi
Quantabyte
Hou Yi
7
1
7
10.5
W
9
3
9
4.5
L
Chronos
bowsar555
Chronos
0
4
3
0.38
L
2
1
1
2.5
W
Serqet
przzyfied
Serqet
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,243
Damage
43,709
48,056
Taken
44,310
23,024
Mitigated
27,461
4,358
Healing
10,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BudBudNen
Bellona
6,083
2,143
0
1,026
11,838
10,510
0
6,094
5,459
0
18,872
W
3,071
405
623
1,557
9,808
9,984
192
3,303
6,352
9,038
0
L
Rama
JayJae
Rama
3,939
3,189
0
826
9,333
2,569
0
6,547
2,786
0
16,024
W
Janus
12,268
462
41
1,276
7,621
2,958
261
1,742
5,783
37,746
0
L
Merlin
OwenDiff
Merlin
8,414
199
0
867
8,712
2,746
0
4,803
3,909
24,814
0
W
Hou Yi
Quantabyte
Hou Yi
9,452
4,656
0
1,444
8,454
3,243
1,825
3,683
4,739
0
29,077
W
13,456
2,153
0
2,362
9,667
3,800
329
2,894
6,721
29,304
0
L
Chronos
bowsar555
Chronos
5,645
1,585
0
764
10,240
3,243
110
6,541
3,300
22,933
0
L
7,162
962
0
875
7,933
3,956
0
4,810
3,123
0
20,875
W
Serqet
przzyfied
Serqet
5,462
1,447
1,163
1,748
8,760
7,476
0
2,437
6,254
0
13,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,177
Gold Earned
40,933
163
Minions Killed
188
0
Camps Cleared
0
910,805
Distance Traveled
1,046,340
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,180
718
29
3
0
160,062
4
W
Khepri
7,376
738
14
1
0
202,828
0
L
Rama
6,800
680
39
4
0
169,235
0
W
Janus
8,163
816
64
6
0
219,246
1
L
Merlin
7,723
772
39
4
0
170,184
2
W
Hou Yi
8,495
850
45
5
0
199,506
3
W
Agni
8,543
854
38
4
0
200,632
3
L
Chronos
6,792
679
33
3
0
194,183
1
L
Thor
7,682
768
23
2
0
217,141
2
W
Serqet
8,356
836
27
3
0
224,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role