Player Matchup

Achilles
Achilles
Platinum II
 
Achilles
Platinum II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum II
Blueprint CG
Sobek
Platinum II
Level 157
God Stats
13W - 10L
1,657 SR
Queue Stats
244W - 222L
1,916 MMR
Solo
Vulcan
Vulcan
Platinum II
WorthlessMaggot
Vulcan
Platinum II
Level 78
God Stats
8W - 5L
1,741 SR
Queue Stats
257W - 256L
1,963 MMR
Solo
Hou Yi
Hou Yi
Platinum II
sodorable1
Hou Yi
Platinum II
Level 154
God Stats
8W - 14L
1,672 SR
Queue Stats
464W - 436L
1,905 MMR
Solo
Chaac
Chaac
Platinum IV
vXain5003
Chaac
Platinum IV
Level 129
God Stats
15W - 7L
1,784 SR
Queue Stats
140W - 144L
1,909 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,671 SR
1,838 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,677 SR
1,926 MMR
Xbalanque
Xbalanque
Gold II
ArchonicPrince1
Xbalanque
Gold II
Level 159
God Stats
3W - 1L
1,814 SR
Queue Stats
104W - 87L
1,860 MMR
Party 1
Cliodhna
Cliodhna
Platinum II
El Loperz
Cliodhna
Platinum II
Level 159
God Stats
3W - 3L
1,575 SR
Queue Stats
105W - 107L
1,949 MMR
Party 1
Ra
Ra
Diamond V
FrozenShield565
Ra
Diamond V
Level 160
God Stats
5W - 3L
1,768 SR
Queue Stats
284W - 272L
1,973 MMR
Solo
Geb
Geb
Diamond V
Ginjaroo
Geb
Diamond V
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
255W - 259L
1,915 MMR
Solo
Bellona
Bellona
Platinum III
TheLawman1999
Bellona
Platinum III
Level 127
God Stats
5W - 4L
1,727 SR
Queue Stats
105W - 98L
1,932 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
3
0 / 0 / 0
4,818
321
888
1,091
271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
2 / 3 / 1
7,166
478
4,596
17,010
11,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 3 / 0
7,562
504
8,567
8,706
3,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
sodorable1
Hou Yi
13
1 / 3 / 2
7,482
499
8,043
12,384
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
vXain5003
Chaac
15
2 / 3 / 1
8,374
558
9,625
17,143
8,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
GilgameshLokiAtlasOdin

VS

Bans
SusanoArachneKaliBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ArchonicPrince1
Xbalanque
15
3 / 3 / 3
8,982
599
12,277
9,434
2,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
El Loperz
Cliodhna
15
5 / 1 / 2
9,044
603
8,444
12,186
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 0 / 2
9,518
635
6,295
7,449
2,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 0 / 5
7,713
514
6,519
10,095
7,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
16
1 / 2 / 2
9,345
623
9,776
12,445
12,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
12
12
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
0
0
W
Xbalanque
ArchonicPrince1
Xbalanque
3
3
3
1.5
L
2
3
1
0.83
W
Cliodhna
El Loperz
Cliodhna
5
1
2
6
W
2
0
2
3
W
1
0
5
3.5
W
Bellona
1
2
2
1
L
1
3
0
0.33
L
Hou Yi
sodorable1
Hou Yi
1
3
2
0.67
L
Chaac
vXain5003
Chaac
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,719
Damage
43,311
56,334
Taken
51,609
27,543
Mitigated
29,540
20,388
Healing
21,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
888
508
0
290
1,091
271
0
93
998
0
6,025
W
Xbalanque
ArchonicPrince1
Xbalanque
12,277
6,400
0
3,484
9,434
2,618
1,200
1,921
7,472
0
68,657
L
4,596
863
1,460
5,051
17,010
11,127
0
4,881
12,129
20,881
0
W
Cliodhna
El Loperz
Cliodhna
8,444
1,579
0
4,790
12,186
4,091
0
3,883
8,205
0
54,716
W
6,295
883
911
3,628
7,449
2,849
492
2,697
4,503
86,600
0
W
6,519
546
698
2,301
10,095
7,900
0
3,276
6,670
20,656
6,138
W
Bellona
9,776
5,797
0
5,435
12,445
12,082
0
816
11,596
0
67,715
L
8,567
2,349
0
2,077
8,706
3,819
0
2,535
6,171
62,096
0
L
Hou Yi
sodorable1
Hou Yi
8,043
2,990
0
3,852
12,384
3,924
0
1,264
11,120
0
56,805
L
Chaac
vXain5003
Chaac
9,625
2,625
0
7,658
17,143
8,402
1,011
3,159
13,984
0
56,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,402
Gold Earned
44,602
378
Minions Killed
555
0
Camps Cleared
0
1,353,885
Distance Traveled
1,567,881
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,818
321
16
1
0
162,573
1
W
Xbalanque
8,982
599
123
8
0
280,097
4
L
Sobek
7,166
478
21
1
0
311,185
4
W
Cliodhna
9,044
603
101
7
0
346,163
0
W
Ra
9,518
635
146
10
0
329,732
6
W
Geb
7,713
514
37
2
0
336,473
6
W
Bellona
9,345
623
148
10
0
275,416
4
L
Vulcan
7,562
504
108
7
0
326,367
1
L
Hou Yi
7,482
499
111
7
0
240,525
3
L
Chaac
8,374
558
122
8
0
313,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role