Player Matchup

Hou Yi
Hou Yi
Flegon
Hou Yi
Level 158
God Stats
4W - 1L
1,732 SR
Queue Stats
96W - 30L
1,799 Elo+
Party 2
Ah Puch
Ah Puch
Gerarr08
Ah Puch
Level 72
God Stats
3W - 0L
1,821 SR
Queue Stats
197W - 186L
1,426 Elo+
Solo
Nike
Nike
SeuVulski
Nike
Level 66
God Stats
14W - 18L
1,334 SR
Queue Stats
88W - 113L
1,283 Elo+
Solo
Sylvanus
Sylvanus
lKens
Sylvanus
Level 127
God Stats
6W - 1L
1,500 SR
Queue Stats
143W - 69L
1,767 Elo+
Party 2
Anhur
Anhur
lsadoraTKM
Anhur
Level 27
God Stats
1W - 0L
1,824 SR
Queue Stats
36W - 8L
1,788 Elo+
Party 2
Team Averages
Level 90
1,642 SR
1,613 Elo+

VS

Team Averages
Level 63
1,376 SR
1,321 Elo+
Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Gyoavnneclb
Osiris
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 215L
1,391 Elo+
Party 1
Awilix
Awilix
PH T4m4r1nd0
Awilix
Level 34
God Stats
0W - 6L
1,054 SR
Queue Stats
12W - 29L
1,169 Elo+
Solo
Apollo
Apollo
Vinizinho21
Apollo
Level 18
God Stats
1W - 1L
1,411 SR
Queue Stats
6W - 17L
1,211 Elo+
Party 1
Scylla
Scylla
reverse_King421
Scylla
Level 66
God Stats
6W - 7L
1,414 SR
Queue Stats
131W - 118L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Flegon
Hou Yi
14
13 / 0 / 3
9,193
707
10,562
7,525
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Gerarr08
Ah Puch
14
6 / 1 / 1
8,618
663
6,469
5,705
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
13
0 / 1 / 7
7,920
609
5,860
8,396
7,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
lKens
Sylvanus
12
2 / 0 / 9
7,862
605
4,849
8,949
8,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
14
4 / 2 / 3
8,189
630
4,179
10,152
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 6 / 2
5,517
424
1,160
8,265
4,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
11
0 / 4 / 0
6,625
510
5,765
9,959
7,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
10
1 / 2 / 0
6,480
498
1,551
10,437
2,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
10
0 / 8 / 0
6,033
464
2,180
8,455
1,951
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 5 / 1
6,537
503
4,952
8,724
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
25
Kills
3
4
Deaths
25
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
6
2
0.17
W
Hou Yi
Flegon
Hou Yi
13
0
3
14.5
W
Ah Puch
Gerarr08
Ah Puch
6
1
1
6.5
L
Osiris
0
4
0
0
L
Awilix
1
2
0
0.5
W
Nike
0
1
7
3.5
L
Apollo
0
8
0
0
W
Sylvanus
lKens
Sylvanus
2
0
9
6.5
W
Anhur
4
2
3
2.75
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,919
Damage
15,608
40,727
Taken
45,840
22,953
Mitigated
19,163
14,558
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,160
38
0
708
8,265
4,808
0
1,369
6,822
13,404
0
W
Hou Yi
Flegon
Hou Yi
10,562
6,255
0
3,793
7,525
2,653
2,056
607
6,918
0
65,094
W
Ah Puch
Gerarr08
Ah Puch
6,469
443
0
2,074
5,705
1,637
1,225
3,652
2,053
36,896
0
L
Osiris
5,765
1,940
0
2,429
9,959
7,116
0
3,173
6,786
858
35,739
L
Awilix
1,551
408
0
750
10,437
2,834
0
1,856
8,473
0
35,448
W
Nike
5,860
775
0
1,160
8,396
7,170
603
548
7,848
7,803
28,958
L
Apollo
2,180
1,519
0
1,317
8,455
1,951
1,565
974
7,481
0
29,390
W
Sylvanus
lKens
Sylvanus
4,849
2,064
1,342
2,792
8,949
8,439
1,241
56
8,893
24,876
12,046
W
Anhur
4,179
2,710
0
3,397
10,152
3,054
0
1,509
8,575
0
59,974
L
4,952
148
0
61
8,724
2,454
0
4,441
3,899
23,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,782
Gold Earned
31,192
418
Minions Killed
291
0
Camps Cleared
0
1,243,408
Distance Traveled
1,043,239
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,517
424
19
1
0
145,035
2
W
Hou Yi
9,193
707
86
7
0
244,473
3
W
Ah Puch
8,618
663
90
7
0
252,625
8
L
Osiris
6,625
510
87
7
0
247,678
2
L
Awilix
6,480
498
67
5
0
235,963
0
W
Nike
7,920
609
84
6
0
240,024
1
L
Apollo
6,033
464
70
5
0
203,663
0
W
Sylvanus
7,862
605
68
5
0
251,409
0
W
Anhur
8,189
630
90
7
0
254,877
1
L
Scylla
6,537
503
48
4
0
210,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role