Player Matchup

Shiva
Shiva
Distraaack
Shiva
Level 68
God Stats
6W - 5L
1,696 SR
Queue Stats
68W - 56L
1,428 Elo+
Party 2
Nu Wa
Nu Wa
JESuS_CArT3r-_
Nu Wa
Level 69
God Stats
4W - 3L
1,777 SR
Queue Stats
106W - 78L
1,521 Elo+
Party 2
Cerberus
Cerberus
iDestroyAbos
Cerberus
Level 66
God Stats
3W - 7L
1,274 SR
Queue Stats
68W - 89L
1,453 Elo+
Solo
Rama
Rama
llxXChristoxXll
Rama
Level 85
God Stats
1W - 3L
1,404 SR
Queue Stats
72W - 82L
1,379 Elo+
Solo
Fenrir
Fenrir
xFOFOx973
Fenrir
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 62
1,530 SR
1,456 Elo+

VS

Team Averages
Level 57
1,456 SR
1,345 Elo+
Nemesis
Nemesis
Boogan34
Nemesis
Level 20
God Stats
5W - 3L
1,500 SR
Queue Stats
89W - 98L
1,266 Elo+
Party 3
Mulan
Mulan
Fabiscano
Mulan
Level 62
God Stats
15W - 8L
1,374 SR
Queue Stats
206W - 331L
1,361 Elo+
Party 1
Bacchus
Bacchus
Mael_acr
Bacchus
Level 87
God Stats
25W - 30L
1,536 SR
Queue Stats
386W - 564L
1,387 Elo+
Party 1
Artemis
Artemis
goblue6446
Artemis
Level 43
God Stats
49W - 52L
1,289 SR
Queue Stats
78W - 87L
1,261 Elo+
Party 3
Baron Samedi
Baron Samedi
juniorleo159
Baron Samedi
Level 75
God Stats
20W - 24L
1,580 SR
Queue Stats
369W - 537L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
5 / 4 / 3
10,535
502
14,811
20,380
16,731
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 11 / 4
8,778
418
8,281
14,136
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
iDestroyAbos
Cerberus
13
1 / 4 / 2
8,069
384
4,036
16,155
8,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 3 / 2
7,304
348
3,474
7,453
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
xFOFOx973
Fenrir
14
4 / 7 / 2
9,574
456
7,386
14,816
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Boogan34
Nemesis
15
3 / 4 / 4
10,664
508
4,807
12,719
5,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Fabiscano
Mulan
18
1 / 3 / 0
11,430
544
8,969
17,363
10,982
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Mael_acr
Bacchus
16
1 / 1 / 13
10,849
517
6,546
13,201
13,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
goblue6446
Artemis
16
5 / 1 / 7
10,366
494
8,775
8,387
2,869
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
juniorleo159
Baron Samedi
20
19 / 3 / 5
13,719
653
23,130
19,159
10,428
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
12
Kills
29
29
Deaths
12
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Boogan34
Nemesis
3
4
4
1.25
L
Shiva
5
4
3
1.63
W
Mulan
Fabiscano
Mulan
1
3
0
0.33
L
2
11
4
0.36
W
Bacchus
Mael_acr
Bacchus
1
1
13
7.5
W
Artemis
goblue6446
Artemis
5
1
7
8.5
L
Cerberus
iDestroyAbos
Cerberus
1
4
2
0.5
W
Baron Samedi
juniorleo159
Baron Samedi
19
3
5
7.17
L
0
3
2
0.33
L
Fenrir
xFOFOx973
Fenrir
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,988
Damage
52,227
72,940
Taken
70,829
34,638
Mitigated
43,748
15,945
Healing
23,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Boogan34
Nemesis
4,807
1,184
0
2,345
12,719
5,664
2,910
1,616
11,103
0
64,699
L
Shiva
14,811
3,437
62
5,709
20,380
16,731
0
5,759
14,621
0
64,256
W
Mulan
Fabiscano
Mulan
8,969
1,906
95
5,245
17,363
10,982
783
965
16,398
6,617
69,185
L
8,281
1,920
0
1,523
14,136
3,423
36
9,982
4,154
48,066
0
W
Bacchus
Mael_acr
Bacchus
6,546
403
0
3,435
13,201
13,805
997
2,393
10,808
23,423
5,941
W
Artemis
goblue6446
Artemis
8,775
3,766
0
2,954
8,387
2,869
8,592
3,257
5,130
0
65,672
L
Cerberus
iDestroyAbos
Cerberus
4,036
0
0
3,752
16,155
8,003
0
5,932
10,223
33,622
0
W
Baron Samedi
juniorleo159
Baron Samedi
23,130
1,769
1,534
8,232
19,159
10,428
953
4,086
15,073
96,991
0
L
3,474
2,699
0
2,103
7,453
1,874
0
1,587
5,866
0
34,281
L
Fenrir
xFOFOx973
Fenrir
7,386
1,062
0
2,796
14,816
4,607
0
6,704
8,112
0
37,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,260
Gold Earned
57,028
387
Minions Killed
561
0
Camps Cleared
0
1,658,643
Distance Traveled
1,900,714
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,664
508
99
5
0
435,121
3
L
Shiva
10,535
502
126
6
0
365,301
3
W
Mulan
11,430
544
164
8
0
335,484
1
L
Nu Wa
8,778
418
51
2
0
295,306
4
W
Bacchus
10,849
517
57
3
0
396,613
2
W
Artemis
10,366
494
102
5
0
366,664
4
L
Cerberus
8,069
384
81
4
0
381,589
6
W
Baron Samedi
13,719
653
139
7
0
366,832
0
L
Rama
7,304
348
59
3
0
305,089
0
L
Fenrir
9,574
456
70
3
0
311,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role