Player Matchup

Hercules
Hercules
Big Man Craton
Hercules
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 52L
1,431 Elo+
Party 3
Anhur
Anhur
Jhemp97
Anhur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,469 Elo+
Party 3
Neith
Neith
Sweetieface314
Neith
Level 109
God Stats
101W - 98L
1,500 SR
Queue Stats
373W - 411L
1,448 Elo+
Solo
Ymir
Ymir
Tin Foil Fish
Ymir
Level 66
God Stats
9W - 1L
1,505 SR
Queue Stats
24W - 24L
1,476 Elo+
Party 3
Vulcan
Vulcan
bill28cool
Vulcan
Level 124
God Stats
6W - 2L
1,814 SR
Queue Stats
46W - 52L
1,454 Elo+
Party 3
Team Averages
Level 101
1,564 SR
1,456 Elo+

VS

Team Averages
Level 103
1,485 SR
1,394 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
BigJuicy619
Yemoja
Level 59
God Stats
1W - 2L
1,769 SR
Queue Stats
166W - 163L
1,370 Elo+
Solo
Chang'e
Chang'e
Hauzers
Chang'e
Level 122
God Stats
10W - 32L
1,366 SR
Queue Stats
220W - 284L
1,364 Elo+
Party 1
Izanami
Izanami
Nguyener93
Izanami
Level 63
God Stats
22W - 54L
1,288 SR
Queue Stats
41W - 88L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 0 / 5
7,890
717
4,233
9,047
6,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Jhemp97
Anhur
15
1 / 0 / 8
8,007
728
5,279
6,598
2,592
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 1 / 4
8,253
750
5,763
5,878
2,160
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 0 / 6
7,656
696
3,099
9,388
7,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
bill28cool
Vulcan
16
8 / 0 / 2
9,063
824
20,863
8,230
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 0 / 0
7,534
685
4,245
3,904
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
 
Gilgamesh
13
0 / 4 / 0
6,841
622
5,805
9,723
7,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
13
0 / 3 / 0
7,212
656
4,482
11,308
6,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
Hauzers
Chang'e
12
0 / 3 / 1
6,590
599
7,228
13,323
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Nguyener93
Izanami
13
1 / 2 / 0
6,866
624
3,740
7,272
2,419
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
12
Kills
1
1
Deaths
12
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Gilgamesh
 
Gilgamesh
0
4
0
0
W
Hercules
1
0
5
3.5
L
Yemoja
0
3
0
0
L
Chang'e
Hauzers
Chang'e
0
3
1
0.17
W
Anhur
Jhemp97
Anhur
1
0
8
5
L
Izanami
Nguyener93
Izanami
1
2
0
0.5
W
2
1
4
4
W
0
0
6
3
W
Vulcan
bill28cool
Vulcan
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,237
Damage
25,500
39,141
Taken
45,530
22,817
Mitigated
22,012
15,726
Healing
12,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,245
250
86
383
3,904
1,464
0
1,372
2,532
35,320
0
L
Gilgamesh
 
Gilgamesh
5,805
198
0
379
9,723
7,325
361
3,362
6,361
107
15,522
W
Hercules
4,233
1,023
575
4,042
9,047
6,710
185
4,128
4,856
0
10,273
L
Yemoja
4,482
472
1,016
2,687
11,308
6,898
0
8,245
3,063
15,255
0
L
Chang'e
Hauzers
Chang'e
7,228
772
2,340
4,120
13,323
3,906
206
6,770
6,553
17,296
0
W
Anhur
Jhemp97
Anhur
5,279
2,670
0
3,044
6,598
2,592
1,215
2,380
4,085
0
25,666
L
Izanami
Nguyener93
Izanami
3,740
1,678
106
1,141
7,272
2,419
104
4,213
3,059
0
15,089
W
5,763
1,835
457
2,173
5,878
2,160
1,051
1,930
3,859
0
34,877
W
3,099
470
0
1,444
9,388
7,872
802
3,564
5,715
14,227
0
W
Vulcan
bill28cool
Vulcan
20,863
10,581
217
3,774
8,230
3,483
1,085
4,060
4,012
52,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,869
Gold Earned
35,043
211
Minions Killed
162
0
Camps Cleared
0
1,091,497
Distance Traveled
1,080,930
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,534
685
74
7
0
228,808
3
L
Gilgamesh
6,841
622
18
2
0
245,702
1
W
Hercules
7,890
717
10
1
0
228,994
3
L
Yemoja
7,212
656
21
2
0
201,642
4
L
Chang'e
6,590
599
13
1
0
219,478
0
W
Anhur
8,007
728
49
4
0
213,115
1
L
Izanami
6,866
624
36
3
0
185,300
0
W
Neith
8,253
750
64
6
0
202,584
1
W
Ymir
7,656
696
16
1
0
208,871
2
W
Vulcan
9,063
824
72
7
0
237,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role