Player Matchup

Nox
Nox
Abdog X
Nox
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
277W - 276L
1,506 Elo+
Party 3
Ares
Ares
Eddy Belt6948
Ares
Level 136
God Stats
4W - 6L
1,568 SR
Queue Stats
86W - 90L
1,653 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JayDG24
Ah Muzen Cab
Level 138
God Stats
5W - 11L
1,497 SR
Queue Stats
335W - 320L
1,520 Elo+
Party 3
Hun Batz
Hun Batz
NastySav24
Hun Batz
Level 159
God Stats
10W - 10L
1,745 SR
Queue Stats
525W - 524L
1,552 Elo+
Party 3
Osiris
Osiris
perro777_joel
Osiris
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
1,624 Elo+
Party 2
Team Averages
Level 135
1,562 SR
1,571 Elo+

VS

Team Averages
Level 105
1,541 SR
1,421 Elo+
Chiron
Chiron
 
Chiron
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
FrostyThepengu
Odin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,283 Elo+
Party 1
Janus
Janus
Slimjim175
Janus
Level 138
God Stats
13W - 10L
1,297 SR
Queue Stats
65W - 50L
1,544 Elo+
Solo
Osiris
Osiris
Slimè
Osiris
Level 65
God Stats
1W - 0L
1,909 SR
Queue Stats
8W - 4L
1,454 Elo+
Party 1
Athena
Athena
Víolence
Athena
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
0 / 3 / 2
7,740
455
4,144
8,329
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 4
7,821
460
8,328
14,979
10,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
JayDG24
Ah Muzen Cab
13
1 / 6 / 2
8,509
501
6,676
12,224
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
NastySav24
Hun Batz
17
6 / 2 / 1
10,023
590
11,017
13,590
5,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 6 / 2
9,066
533
12,472
14,034
16,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
3 / 2 / 4
9,281
546
9,239
14,695
5,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 5 / 3
9,173
540
7,393
13,394
7,881
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
15
1 / 3 / 2
9,151
538
6,109
11,452
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Slimè
Osiris
18
13 / 1 / 4
11,223
660
20,104
13,185
13,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Víolence
Athena
13
1 / 1 / 8
8,482
499
4,228
13,583
14,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
12
Kills
21
21
Deaths
12
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
2
4
2.5
L
Nox
0
3
2
0.33
L
1
4
4
0.75
W
3
5
3
0.9
L
Ah Muzen Cab
JayDG24
Ah Muzen Cab
1
6
2
0.33
L
Hun Batz
NastySav24
Hun Batz
6
2
1
3.25
W
Janus
1
3
2
0.67
W
Osiris
Slimè
Osiris
13
1
4
15
W
Athena
Víolence
Athena
1
1
8
5
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,637
Damage
47,073
63,156
Taken
66,309
39,535
Mitigated
44,579
9,891
Healing
15,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,239
4,343
479
7,270
14,695
5,262
0
3,428
11,263
0
65,626
L
Nox
4,144
321
0
1,462
8,329
2,866
0
1,791
6,538
37,559
0
L
8,328
793
0
2,108
14,979
10,677
0
3,458
11,341
25,664
2,575
W
7,393
2,546
30
255
13,394
7,881
314
862
12,532
2,050
38,741
L
Ah Muzen Cab
JayDG24
Ah Muzen Cab
6,676
2,267
0
3,470
12,224
4,116
0
1,508
10,716
0
45,034
L
Hun Batz
NastySav24
Hun Batz
11,017
2,158
0
451
13,590
5,049
0
3,101
10,489
0
78,528
W
Janus
6,109
64
88
1,747
11,452
3,363
0
2,991
8,461
68,983
0
W
Osiris
Slimè
Osiris
20,104
10,556
0
2,647
13,185
13,510
0
2,607
10,578
0
90,675
W
Athena
Víolence
Athena
4,228
1,332
754
2,057
13,583
14,563
162
4,299
9,284
18,771
0
L
12,472
5,619
30
2,370
14,034
16,827
312
1,280
12,754
4,455
44,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,159
Gold Earned
47,310
431
Minions Killed
530
0
Camps Cleared
0
1,719,289
Distance Traveled
1,875,259
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,281
546
122
7
0
349,598
1
L
Nox
7,740
455
85
5
0
321,568
7
L
Ares
7,821
460
36
2
0
341,088
4
W
Odin
9,173
540
85
5
0
362,550
0
L
Ah Muzen Cab
8,509
501
93
5
0
320,618
4
L
Hun Batz
10,023
590
119
7
0
393,532
0
W
Janus
9,151
538
149
9
0
381,173
5
W
Osiris
11,223
660
138
8
0
413,713
1
W
Athena
8,482
499
36
2
0
368,225
6
L
Osiris
9,066
533
98
6
0
342,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role