Player Matchup

Hercules
Hercules
JaTalkToEm
Hercules
Level 108
God Stats
2W - 0L
1,638 SR
Queue Stats
8W - 2L
1,725 Elo+
Party 2
Hades
Hades
Marine M1ke K
Hades
Level 45
God Stats
24W - 19L
1,491 SR
Queue Stats
30W - 36L
1,420 Elo+
Party 2
Cabrakan
Cabrakan
SMOJO23
Cabrakan
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,725 Elo+
Party 2
Team Averages
Level 93
1,543 SR
1,623 Elo+

VS

Team Averages
Level 19
1,401 SR
1,280 Elo+
Pele
Pele
KodakWhite28
Pele
Level 14
God Stats
17W - 15L
1,419 SR
Queue Stats
20W - 26L
1,221 Elo+
Party 1
Cliodhna
Cliodhna
MadNatural81
Cliodhna
Level 41
God Stats
0W - 2L
1,285 SR
Queue Stats
16W - 28L
1,211 Elo+
Party 1
Ymir
Ymir
Saint Ang3l
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JaTalkToEm
Hercules
16
13 / 3 / 8
11,786
842
13,247
14,247
8,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 3 / 15
10,181
727
15,638
10,625
6,905
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
SMOJO23
Cabrakan
16
7 / 1 / 17
10,970
784
14,526
9,784
6,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 2
9,254
661
7,091
16,487
5,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
MadNatural81
Cliodhna
12
1 / 6 / 5
8,653
618
9,807
12,806
4,278
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 9 / 4
8,862
633
3,763
18,134
15,227
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
24
Kills
6
7
Deaths
24
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
JaTalkToEm
Hercules
13
3
8
5.67
L
4
9
2
0.56
L
Cliodhna
MadNatural81
Cliodhna
1
6
5
0.58
W
4
3
15
3.83
W
Cabrakan
SMOJO23
Cabrakan
7
1
17
15.5
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,411
Damage
20,661
34,656
Taken
47,427
21,890
Mitigated
25,203
8,572
Healing
2,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
JaTalkToEm
Hercules
13,247
3,967
353
4,577
14,247
8,095
912
2,043
12,204
0
35,178
L
7,091
2,229
0
1,605
16,487
5,698
0
8,659
7,572
0
29,259
L
Cliodhna
MadNatural81
Cliodhna
9,807
710
72
898
12,806
4,278
0
8,217
4,363
0
24,441
W
15,638
632
365
2,517
10,625
6,905
677
1,041
9,584
37,849
0
W
Cabrakan
SMOJO23
Cabrakan
14,526
1,130
0
760
9,784
6,890
799
1,695
8,089
32,001
0
L
3,763
1,235
0
282
18,134
15,227
0
12,565
5,224
6,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,937
Gold Earned
26,769
116
Minions Killed
79
9
Camps Cleared
3
702,228
Distance Traveled
675,587
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,786
842
47
3
6
240,459
2
L
Pele
9,254
661
43
3
3
234,405
0
L
Cliodhna
8,653
618
27
2
0
240,604
0
W
Hades
10,181
727
39
3
3
224,824
2
W
Cabrakan
10,970
784
30
2
0
236,945
0
L
Ymir
8,862
633
9
1
0
200,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role