Player Matchup

Ullr
Ullr
DixiDeVita
Ullr
Level 142
God Stats
2W - 0L
1,540 SR
Queue Stats
19W - 15L
1,500 Elo+
Party 4
Athena
Athena
KrftSngL
Athena
Level 48
God Stats
9W - 7L
1,554 SR
Queue Stats
449W - 484L
1,458 Elo+
Solo
Ra
Ra
lotfsv5
Ra
Level 121
God Stats
6W - 8L
1,399 SR
Queue Stats
81W - 66L
1,612 Elo+
Party 2
Chaac
Chaac
luchador g
Chaac
Level 73
God Stats
1W - 0L
1,236 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Nemesis
Nemesis
plutirium
Nemesis
Level 27
God Stats
2W - 0L
1,759 SR
Queue Stats
77W - 69L
1,604 Elo+
Party 2
Team Averages
Level 82
1,498 SR
1,535 Elo+

VS

Team Averages
Level 48
1,531 SR
1,561 Elo+
Chiron
Chiron
ClutchBW
Chiron
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 74L
1,631 Elo+
Party 1
King Arthur
King Arthur
MiniDelvin
King Arthur
Level 120
God Stats
111W - 73L
1,488 SR
Queue Stats
325W - 254L
1,662 Elo+
Party 3
Bacchus
Bacchus
redxcodbo
Bacchus
Level 28
God Stats
4W - 3L
1,781 SR
Queue Stats
24W - 27L
1,439 Elo+
Party 1
Camazotz
Camazotz
tylerkh
Camazotz
Level 7
God Stats
11W - 3L
1,670 SR
Queue Stats
185W - 129L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
yusefdx96
Baron Samedi
Level 38
God Stats
23W - 24L
1,217 SR
Queue Stats
1,012W - 996L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 7
13,508
540
17,375
18,625
8,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
KrftSngL
Athena
17
3 / 6 / 12
12,323
493
9,144
33,370
40,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 2 / 7
14,981
599
30,059
21,745
11,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
17
0 / 3 / 11
10,942
438
9,286
17,971
17,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
plutirium
Nemesis
20
10 / 2 / 7
13,557
542
18,620
23,347
15,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ClutchBW
Chiron
18
2 / 3 / 3
11,346
454
21,607
19,024
6,926
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
MiniDelvin
King Arthur
20
7 / 3 / 2
13,396
536
20,014
30,747
38,012
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bacchus
redxcodbo
Bacchus
15
2 / 3 / 6
10,657
426
7,971
19,997
16,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
tylerkh
Camazotz
16
2 / 6 / 7
10,625
425
8,896
25,116
9,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
yusefdx96
Baron Samedi
16
2 / 11 / 4
10,756
430
19,513
22,290
9,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
26
Kills
15
15
Deaths
26
44
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chiron
ClutchBW
Chiron
2
3
3
1.17
W
4
2
7
3.75
W
Athena
KrftSngL
Athena
3
6
12
1.5
L
King Arthur
MiniDelvin
King Arthur
7
3
2
2.67
W
9
2
7
6.25
W
Chaac
0
3
11
1.83
W
Nemesis
plutirium
Nemesis
10
2
7
6.75
L
Bacchus
redxcodbo
Bacchus
2
3
6
1.67
L
Camazotz
tylerkh
Camazotz
2
6
7
0.92
L
Baron Samedi
yusefdx96
Baron Samedi
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,484
Damage
78,001
115,058
Taken
117,174
93,629
Mitigated
80,499
43,157
Healing
41,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
ClutchBW
Chiron
21,607
7,026
1,236
7,588
19,024
6,926
1,386
4,747
14,119
0
120,264
W
17,375
5,077
0
5,905
18,625
8,817
6,165
2,668
15,877
0
125,093
W
Athena
KrftSngL
Athena
9,144
2,790
645
5,468
33,370
40,002
280
10,800
21,884
21,387
0
L
King Arthur
MiniDelvin
King Arthur
20,014
1,711
0
8,525
30,747
38,012
0
11,128
19,242
191
104,375
W
30,059
3,349
7,476
11,739
21,745
11,159
1,015
7,293
13,525
143,855
0
W
Chaac
9,286
1,058
0
5,719
17,971
17,850
672
5,488
12,343
8,295
46,539
W
Nemesis
plutirium
Nemesis
18,620
9,757
0
6,205
23,347
15,801
1,261
4,699
18,496
0
105,678
L
Bacchus
redxcodbo
Bacchus
7,971
947
324
3,528
19,997
16,555
614
6,463
13,336
33,397
0
L
Camazotz
tylerkh
Camazotz
8,896
2,405
0
11,366
25,116
9,343
0
9,325
15,561
0
68,967
L
Baron Samedi
yusefdx96
Baron Samedi
19,513
2,140
4,196
5,017
22,290
9,663
0
8,602
13,360
58,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,311
Gold Earned
56,780
651
Minions Killed
597
0
Camps Cleared
0
2,602,388
Distance Traveled
2,340,204
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,346
454
168
7
0
477,426
6
W
Ullr
13,508
540
211
8
0
493,324
6
W
Athena
12,323
493
21
1
0
503,308
4
L
King Arthur
13,396
536
193
8
0
504,075
4
W
Ra
14,981
599
221
9
0
503,230
3
W
Chaac
10,942
438
75
3
0
540,025
5
W
Nemesis
13,557
542
123
5
0
562,501
5
L
Bacchus
10,657
426
50
2
0
475,735
3
L
Camazotz
10,625
425
96
4
0
481,149
2
L
Baron Samedi
10,756
430
90
4
0
401,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role