Player Matchup

Chaac
Chaac
Arcrex_
Chaac
Level 82
God Stats
2W - 1L
1,429 SR
Queue Stats
44W - 46L
1,400 Elo+
Solo
Shiva
Shiva
KollinDettloff
Shiva
Level 104
God Stats
11W - 5L
1,712 SR
Queue Stats
96W - 95L
1,608 Elo+
Party 1
Charybdis
Charybdis
Mad_Str3ak_5000
Charybdis
Level 115
God Stats
3W - 0L
1,331 SR
Queue Stats
252W - 214L
1,674 Elo+
Party 1
Baron Samedi
Baron Samedi
Yahga
Baron Samedi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,596 Elo+
Party 1
Discordia
Discordia
ttvsshawwwwn
Discordia
Level 29
God Stats
5W - 2L
1,514 SR
Queue Stats
346W - 286L
1,650 Elo+
Party 1
Team Averages
Level 69
1,497 SR
1,586 Elo+

VS

Team Averages
Level 83
1,566 SR
1,568 Elo+
Nemesis
Nemesis
 
Nemesis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
EvilBelak
Merlin
Level 33
God Stats
0W - 1L
1,839 SR
Queue Stats
3W - 1L
1,838 Elo+
Party 2
Chaac
Chaac
SWISS_420
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
jrocc940
Danzaburou
Level 158
God Stats
0W - 1L
1,491 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arcrex_
Chaac
11
3 / 1 / 7
7,165
597
7,130
11,516
10,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 2 / 3
6,976
581
9,080
8,070
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Mad_Str3ak_5000
Charybdis
14
7 / 0 / 2
7,970
664
11,284
8,112
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Yahga
Baron Samedi
10
0 / 2 / 8
6,439
537
2,780
6,755
4,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
ttvsshawwwwn
Discordia
13
9 / 1 / 5
7,955
663
8,027
6,548
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 5 / 3
5,960
497
7,166
10,851
3,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
 
Khepri
8
0 / 4 / 1
5,235
436
2,741
10,463
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
EvilBelak
Merlin
9
0 / 6 / 2
5,322
444
5,295
7,566
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
SWISS_420
Chaac
9
2 / 5 / 1
5,781
482
5,441
10,606
4,563
Danzaburou
jrocc940
Danzaburou
10
3 / 4 / 0
6,220
518
4,997
7,459
1,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
24
Kills
6
6
Deaths
24
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
5
3
0.5
L
Khepri
 
Khepri
0
4
1
0.13
W
Chaac
Arcrex_
Chaac
3
1
7
6.5
L
Merlin
EvilBelak
Merlin
0
6
2
0.17
W
5
2
3
3.25
W
Charybdis
Mad_Str3ak_5000
Charybdis
7
0
2
8
L
Chaac
SWISS_420
Chaac
2
5
1
0.5
W
Baron Samedi
Yahga
Baron Samedi
0
2
8
2
L
Danzaburou
jrocc940
Danzaburou
3
4
0
0.75
W
Discordia
ttvsshawwwwn
Discordia
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,301
Damage
25,640
41,001
Taken
46,945
23,516
Mitigated
16,552
19,205
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,166
2,120
0
3,367
10,851
3,850
0
1,978
8,716
0
29,000
L
Khepri
 
Khepri
2,741
216
0
2,032
10,463
5,348
0
3,528
6,864
12,708
0
W
Chaac
Arcrex_
Chaac
7,130
2,014
164
5,836
11,516
10,780
579
1,325
10,191
0
30,713
L
Merlin
EvilBelak
Merlin
5,295
101
0
1,563
7,566
1,715
0
4,689
2,877
36,030
0
W
9,080
1,720
0
3,445
8,070
3,200
0
945
7,125
0
37,470
W
Charybdis
Mad_Str3ak_5000
Charybdis
11,284
6,617
0
4,135
8,112
2,680
3,723
1,461
6,651
0
66,025
L
Chaac
SWISS_420
Chaac
5,441
2,596
115
1,969
10,606
4,563
0
0
10,122
0
22,375
W
Baron Samedi
Yahga
Baron Samedi
2,780
455
1,344
2,242
6,755
4,544
26
2,384
4,371
11,593
0
L
Danzaburou
jrocc940
Danzaburou
4,997
1,598
0
1,552
7,459
1,076
0
612
6,847
0
28,061
W
Discordia
ttvsshawwwwn
Discordia
8,027
1,208
0
2,039
6,548
2,312
296
1,921
4,627
43,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,505
Gold Earned
28,518
358
Minions Killed
212
0
Camps Cleared
0
1,093,519
Distance Traveled
1,127,159
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,960
497
48
4
0
235,039
1
L
Khepri
5,235
436
11
1
0
228,753
4
W
Chaac
7,165
597
63
5
0
216,265
6
L
Merlin
5,322
444
64
5
0
208,587
3
W
Shiva
6,976
581
71
6
0
276,235
2
W
Charybdis
7,970
664
126
11
0
201,374
1
L
Chaac
5,781
482
41
3
0
219,855
5
W
Baron Samedi
6,439
537
21
2
0
178,867
0
L
Danzaburou
6,220
518
48
4
0
234,925
3
W
Discordia
7,955
663
77
6
0
220,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role