Player Matchup

Sol
Sol
Delphoxhexx
Sol
Level 105
God Stats
2W - 0L
1,609 SR
Queue Stats
7W - 12L
1,357 Elo+
Party 1
Bastet
Bastet
ReggieRiczu23
Bastet
Level 100
God Stats
1W - 0L
1,254 SR
Queue Stats
6W - 16L
1,172 Elo+
Party 1
Discordia
Discordia
crich400
Discordia
Level 99
God Stats
3W - 2L
1,565 SR
Queue Stats
4W - 5L
1,159 Elo+
Party 1
Team Averages
Level 101
1,476 SR
1,229 Elo+

VS

Team Averages
Level 35
1,474 SR
1,441 Elo+
Baron Samedi
Baron Samedi
BehavingBaton35
Baron Samedi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 97L
1,323 Elo+
Solo
Ao Kuang
Ao Kuang
Headshot1o14560
Ao Kuang
Level 36
God Stats
0W - 1L
1,421 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Osiris
Osiris
Sierra141
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 16
14,215
677
22,800
9,111
4,002
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 3 / 19
13,151
626
10,060
13,925
4,835
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Discordia
crich400
Discordia
20
16 / 2 / 5
15,602
743
23,093
9,593
3,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BehavingBaton35
Baron Samedi
14
1 / 8 / 3
11,840
564
6,450
20,876
12,777
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
16
2 / 6 / 2
12,240
583
7,703
21,668
11,413
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
Sierra141
Osiris
16
2 / 7 / 1
12,396
590
9,949
19,750
17,020
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
21
Kills
5
5
Deaths
21
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BehavingBaton35
Baron Samedi
1
8
3
0.31
W
4
0
16
12
L
Ao Kuang
2
6
2
0.5
W
1
3
19
3.5
L
Osiris
Sierra141
Osiris
2
7
1
0.36
W
Discordia
crich400
Discordia
16
2
5
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,953
Damage
24,102
32,629
Taken
62,294
12,327
Mitigated
41,210
14,878
Healing
11,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BehavingBaton35
Baron Samedi
6,450
919
704
2,409
20,876
12,777
0
14,728
6,148
31,655
0
W
22,800
3,702
69
5,917
9,111
4,002
1,454
3,668
5,443
74,684
0
L
Ao Kuang
7,703
2,033
0
6,149
21,668
11,413
0
16,376
5,292
33,941
0
W
10,060
2,682
205
5,121
13,925
4,835
260
8,568
5,357
0
29,768
L
Osiris
Sierra141
Osiris
9,949
2,873
0
2,644
19,750
17,020
0
15,483
4,267
0
50,090
W
Discordia
crich400
Discordia
23,093
917
198
3,368
9,593
3,490
761
3,618
5,975
61,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,968
Gold Earned
36,476
207
Minions Killed
188
9
Camps Cleared
9
1,160,613
Distance Traveled
979,079
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,840
564
49
2
2
275,040
4
W
Sol
14,215
677
86
4
4
374,386
5
L
Ao Kuang
12,240
583
58
3
1
346,768
2
W
Bastet
13,151
626
27
1
3
393,826
2
L
Osiris
12,396
590
81
4
6
357,271
7
W
Discordia
15,602
743
94
4
2
392,401
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role