Player Matchup

Zhong Kui
Zhong Kui
ForgedLight
Zhong Kui
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
275W - 280L
1,416 Elo+
Party 2
Medusa
Medusa
GIBLETTICKLER
Medusa
Level 153
God Stats
4W - 5L
1,500 SR
Queue Stats
329W - 321L
1,399 Elo+
Party 2
Bellona
Bellona
SmashinBasketz
Bellona
Level 125
God Stats
4W - 5L
1,597 SR
Queue Stats
104W - 113L
1,508 Elo+
Party 3
Apollo
Apollo
WorenXL
Apollo
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 138L
1,400 Elo+
Party 2
Merlin
Merlin
Ziflab
Merlin
Level 120
God Stats
5W - 11L
1,517 SR
Queue Stats
331W - 313L
1,583 Elo+
Party 3
Team Averages
Level 121
1,523 SR
1,461 Elo+

VS

Team Averages
Level 100
1,522 SR
1,541 Elo+
Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
HFC Dark73
Danzaburou
Level 157
God Stats
5W - 2L
1,859 SR
Queue Stats
295W - 276L
1,555 Elo+
Party 1
Hercules
Hercules
KingTropical
Hercules
Level 41
God Stats
2W - 0L
1,538 SR
Queue Stats
26W - 22L
1,568 Elo+
Solo
Bacchus
Bacchus
pillwittz
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
pwgssilencer
Kuzenbo
Level 119
God Stats
1W - 1L
1,212 SR
Queue Stats
30W - 24L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ForgedLight
Zhong Kui
17
3 / 5 / 15
10,411
651
23,086
17,619
12,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 5 / 12
10,838
677
18,489
15,123
6,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 4 / 12
11,002
688
12,232
26,881
22,511
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
WorenXL
Apollo
19
6 / 3 / 11
11,408
713
14,917
14,795
6,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Ziflab
Merlin
18
3 / 4 / 6
11,044
690
26,368
9,190
4,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
5 / 6 / 8
11,960
748
18,190
16,850
8,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
HFC Dark73
Danzaburou
19
5 / 4 / 9
12,141
759
21,599
22,245
11,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
KingTropical
Hercules
20
4 / 3 / 11
11,620
726
10,386
27,313
33,329
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
pillwittz
Bacchus
18
3 / 5 / 13
11,660
729
7,930
20,013
35,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
pwgssilencer
Kuzenbo
18
4 / 4 / 13
12,186
762
11,930
22,197
39,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
75
22
Kills
21
21
Deaths
22
56
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
6
8
1.5
L
Zhong Kui
ForgedLight
Zhong Kui
3
5
15
2.1
L
4
5
12
2
W
Danzaburou
HFC Dark73
Danzaburou
5
4
9
2.38
W
Hercules
KingTropical
Hercules
4
3
11
3.17
L
6
4
12
3
L
Apollo
WorenXL
Apollo
6
3
11
3.83
L
Merlin
Ziflab
Merlin
3
4
6
1.5
W
Bacchus
pillwittz
Bacchus
3
5
13
1.9
W
Kuzenbo
pwgssilencer
Kuzenbo
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,092
Damage
70,035
83,608
Taken
108,618
52,455
Mitigated
127,832
36,819
Healing
45,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
18,190
5,640
1,615
4,475
16,850
8,091
934
7,990
8,860
35,210
0
L
Zhong Kui
ForgedLight
Zhong Kui
23,086
1,754
1,462
6,481
17,619
12,317
652
8,458
9,161
26,995
0
L
18,489
7,462
2,312
3,635
15,123
6,680
2,335
7,299
7,824
0
34,210
W
Danzaburou
HFC Dark73
Danzaburou
21,599
3,936
1,764
9,603
22,245
11,147
2,822
10,774
11,471
0
54,549
W
Hercules
KingTropical
Hercules
10,386
877
4,866
14,097
27,313
33,329
559
13,567
13,746
0
23,613
L
12,232
1,347
1,680
10,099
26,881
22,511
180
12,152
14,729
0
16,509
L
Apollo
WorenXL
Apollo
14,917
6,936
3,151
4,864
14,795
6,944
633
6,001
8,794
0
33,213
L
Merlin
Ziflab
Merlin
26,368
870
2,035
1,100
9,190
4,003
500
4,140
5,050
58,572
0
W
Bacchus
pillwittz
Bacchus
7,930
490
2,334
1,594
20,013
35,996
68
8,087
11,926
14,224
0
W
Kuzenbo
pwgssilencer
Kuzenbo
11,930
3,368
2,103
2,848
22,197
39,269
673
9,036
13,161
17,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,703
Gold Earned
59,567
197
Minions Killed
151
0
Camps Cleared
0
1,434,382
Distance Traveled
1,402,468
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,960
748
34
2
0
256,897
0
L
Zhong Kui
10,411
651
22
1
0
254,911
0
L
Medusa
10,838
677
39
2
0
283,488
0
W
Danzaburou
12,141
759
69
4
0
253,880
0
W
Hercules
11,620
726
34
2
0
345,234
1
L
Bellona
11,002
688
16
1
0
324,417
0
L
Apollo
11,408
713
57
4
0
290,985
0
L
Merlin
11,044
690
63
4
0
280,581
1
W
Bacchus
11,660
729
9
1
0
266,994
1
W
Kuzenbo
12,186
762
5
0
0
279,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role