Player Matchup

Arachne
Arachne
 
Arachne
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AKA-UR-FREE
Bellona
Level 68
God Stats
15W - 8L
1,518 SR
Queue Stats
81W - 64L
1,511 Elo+
Party 1
Ganesha
Ganesha
Crummy v3
Ganesha
Level 116
God Stats
2W - 0L
1,547 SR
Queue Stats
46W - 34L
1,482 Elo+
Solo
Thoth
Thoth
knockemdead99
Thoth
Level 120
God Stats
6W - 15L
1,181 SR
Queue Stats
339W - 321L
1,491 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mbafinest
Ah Muzen Cab
Level 144
God Stats
44W - 21L
1,632 SR
Queue Stats
224W - 207L
1,540 Elo+
Solo
Team Averages
Level 113
1,476 SR
1,505 Elo+

VS

Team Averages
Level 139
1,512 SR
1,491 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BlueKnight129
Kukulkan
Level 155
God Stats
6W - 6L
1,732 SR
Queue Stats
1,389W - 1,411L
1,505 Elo+
Solo
Medusa
Medusa
Plainglobe815
Medusa
Level 159
God Stats
10W - 18L
1,487 SR
Queue Stats
413W - 453L
1,487 Elo+
Solo
Kali
Kali
Ryan002207
Kali
Level 157
God Stats
2W - 8L
1,635 SR
Queue Stats
201W - 203L
1,473 Elo+
Solo
Ganesha
Ganesha
rubensvc7
Ganesha
Level 107
God Stats
1W - 1L
1,207 SR
Queue Stats
12W - 10L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
5 / 1 / 3
7,768
555
4,356
8,441
3,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
AKA-UR-FREE
Bellona
12
5 / 1 / 4
7,141
510
6,921
10,510
5,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
Crummy v3
Ganesha
12
0 / 0 / 14
7,789
556
5,497
10,695
7,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 0 / 5
8,798
628
9,269
2,309
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
mbafinest
Ah Muzen Cab
13
2 / 4 / 0
7,591
542
7,189
11,143
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
3 / 2 / 1
7,601
543
9,258
12,706
11,127
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
BlueKnight129
Kukulkan
13
1 / 5 / 0
7,347
525
2,135
8,959
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 5 / 1
5,202
372
2,932
6,016
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
2 / 4 / 1
7,283
520
3,502
11,273
4,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
rubensvc7
Ganesha
10
0 / 3 / 1
6,275
448
6,962
9,252
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
19
Kills
6
6
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
3
6.5
L
Guan Yu
 
Guan Yu
3
2
1
1.75
W
Bellona
AKA-UR-FREE
Bellona
5
1
4
7
L
Kukulkan
BlueKnight129
Kukulkan
1
5
0
0.2
W
Ganesha
Crummy v3
Ganesha
0
0
14
7
L
0
5
1
0.1
L
2
4
1
0.63
W
7
0
5
9.5
W
Ah Muzen Cab
mbafinest
Ah Muzen Cab
2
4
0
0.5
L
Ganesha
rubensvc7
Ganesha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,232
Damage
24,789
43,098
Taken
48,206
21,802
Mitigated
26,131
19,706
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,356
2,612
0
3,966
8,441
3,493
120
1,660
6,781
0
42,480
L
Guan Yu
 
Guan Yu
9,258
1,008
0
4,892
12,706
11,127
0
729
11,977
6,571
38,886
W
Bellona
AKA-UR-FREE
Bellona
6,921
1,984
0
3,977
10,510
5,863
284
3,773
6,737
0
43,932
L
Kukulkan
BlueKnight129
Kukulkan
2,135
150
0
949
8,959
2,873
0
3,523
5,436
50,248
0
W
Ganesha
Crummy v3
Ganesha
5,497
705
2,774
3,342
10,695
7,978
112
3,607
7,088
22,357
0
L
2,932
1,499
0
833
6,016
1,544
0
3,141
2,875
0
17,280
L
3,502
1,002
0
3,463
11,273
4,262
0
3,474
7,799
0
49,397
W
9,269
180
0
700
2,309
659
0
283
2,026
58,667
0
W
Ah Muzen Cab
mbafinest
Ah Muzen Cab
7,189
2,823
0
4,947
11,143
3,809
934
1,038
10,105
0
49,924
L
Ganesha
rubensvc7
Ganesha
6,962
291
83
2,915
9,252
6,325
0
3,899
5,353
27,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,087
Gold Earned
33,708
389
Minions Killed
412
0
Camps Cleared
0
1,412,959
Distance Traveled
1,192,236
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,768
555
70
5
0
335,027
1
L
Guan Yu
7,601
543
109
8
0
263,166
4
W
Bellona
7,141
510
85
6
0
289,694
4
L
Kukulkan
7,347
525
125
9
0
236,895
3
W
Ganesha
7,789
556
9
1
0
257,720
6
L
Medusa
5,202
372
50
4
0
154,002
2
L
Kali
7,283
520
97
7
0
279,178
4
W
Thoth
8,798
628
125
9
0
270,693
6
W
Ah Muzen Cab
7,591
542
100
7
0
259,825
3
L
Ganesha
6,275
448
31
2
0
258,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role