Player Matchup

Horus
Horus
I Hit Tooters
Horus
Level 143
God Stats
10W - 4L
1,966 SR
Queue Stats
72W - 39L
1,765 Elo+
Party 1
Ymir
Ymir
O1PumpChump8290
Ymir
Level 105
God Stats
76W - 49L
1,727 SR
Queue Stats
208W - 164L
1,608 Elo+
Party 1
Kukulkan
Kukulkan
YaBoiBlake666
Kukulkan
Level 87
God Stats
1W - 0L
1,432 SR
Queue Stats
25W - 30L
1,469 Elo+
Party 1
Team Averages
Level 112
1,708 SR
1,614 Elo+

VS

Team Averages
Level 64
1,478 SR
1,207 Elo+
Hachiman
Hachiman
AguanteLaCumbia7
Hachiman
Level 64
God Stats
1W - 8L
1,230 SR
Queue Stats
125W - 194L
1,289 Elo+
Solo
Ymir
Ymir
l3s9d7
Ymir
Level 80
God Stats
1W - 2L
1,705 SR
Queue Stats
2W - 9L
1,160 Elo+
Party 2
Tiamat
Tiamat
strangeapple
Tiamat
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 15
10,699
713
12,759
13,884
15,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
9 / 1 / 8
12,438
829
8,533
18,654
20,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
YaBoiBlake666
Kukulkan
16
6 / 0 / 11
11,139
743
11,237
5,078
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
9,258
617
6,530
9,117
3,200
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
l3s9d7
Ymir
11
0 / 9 / 2
9,338
623
5,646
17,089
15,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
13
1 / 6 / 1
8,855
590
6,534
10,357
7,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
18
Kills
2
3
Deaths
18
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
3
2
15
5.25
W
9
1
8
13
W
Kukulkan
YaBoiBlake666
Kukulkan
6
0
11
11.5
L
Ymir
l3s9d7
Ymir
0
9
2
0.11
L
Tiamat
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,529
Damage
18,710
37,616
Taken
36,563
38,086
Mitigated
26,389
16,819
Healing
4,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,530
3,696
0
829
9,117
3,200
0
4,933
4,078
0
35,642
W
12,759
4,685
2,602
5,547
13,884
15,366
618
4,867
9,017
5,204
28,518
W
8,533
1,446
760
6,204
18,654
20,316
540
5,836
12,818
35,633
0
W
Kukulkan
YaBoiBlake666
Kukulkan
11,237
1,955
662
1,044
5,078
2,404
1,306
2,355
2,723
49,800
0
L
Ymir
l3s9d7
Ymir
5,646
486
0
1,594
17,089
15,452
0
9,962
6,718
14,139
0
L
Tiamat
6,534
482
252
1,951
10,357
7,737
0
6,268
3,916
22,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,276
Gold Earned
27,451
159
Minions Killed
121
9
Camps Cleared
0
827,837
Distance Traveled
687,876
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,258
617
73
5
0
252,623
4
W
Horus
10,699
713
40
3
4
272,838
4
W
Ymir
12,438
829
38
3
2
280,699
5
W
Kukulkan
11,139
743
81
5
3
274,300
3
L
Ymir
9,338
623
15
1
0
208,724
4
L
Tiamat
8,855
590
33
2
0
226,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role