Player Matchup

Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Jcubs10
Gilgamesh
Level 122
God Stats
10W - 12L
1,548 SR
Queue Stats
100W - 72L
1,591 Elo+
Party 1
Merlin
Merlin
TheHamBurgaler
Merlin
Level 16
God Stats
11W - 7L
1,701 SR
Queue Stats
77W - 46L
1,314 Elo+
Party 1
Tyr
Tyr
f0xh0undkjp
Tyr
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,689 Elo+
Solo
Chang'e
Chang'e
killthebith123
Chang'e
Level 148
God Stats
0W - 1L
1,180 SR
Queue Stats
10W - 29L
1,288 Elo+
Solo
Team Averages
Level 95
1,486 SR
1,476 Elo+

VS

Team Averages
Level 89
1,628 SR
1,622 Elo+
Terra
Terra
GHOSTprototype
Terra
Level 126
God Stats
23W - 7L
1,895 SR
Queue Stats
336W - 198L
1,686 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GIGABANE
Cu Chulainn
Level 127
God Stats
32W - 27L
1,479 SR
Queue Stats
420W - 268L
1,616 Elo+
Party 2
Scylla
Scylla
MalohaOha
Scylla
Level 26
God Stats
13W - 7L
1,595 SR
Queue Stats
94W - 123L
1,462 Elo+
Solo
Ullr
Ullr
TenaciousTurtl
Ullr
Level 120
God Stats
20W - 16L
1,672 SR
Queue Stats
222W - 122L
1,632 Elo+
Party 2
Kali
Kali
Tylanderma
Kali
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 30L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
1 / 4 / 8
11,669
729
14,025
13,964
5,417
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Jcubs10
Gilgamesh
20
6 / 7 / 11
12,431
777
17,917
20,125
15,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
9 / 6 / 6
12,793
800
17,742
13,390
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 6 / 11
12,546
784
14,257
33,531
34,504
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
2 / 9 / 6
11,393
712
11,895
19,889
6,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 20
13,473
842
12,488
20,981
31,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
GIGABANE
Cu Chulainn
19
4 / 4 / 22
12,695
793
22,099
21,783
28,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
MalohaOha
Scylla
17
2 / 4 / 9
11,139
696
6,018
9,158
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 3 / 10
13,285
830
17,980
15,271
7,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
15 / 8 / 11
14,809
926
19,818
31,096
26,173
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
103
22
Kills
31
32
Deaths
22
42
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
8
1.25
W
4
3
20
4.67
W
Cu Chulainn
GIGABANE
Cu Chulainn
4
4
22
3.75
L
Gilgamesh
Jcubs10
Gilgamesh
6
7
11
1.64
W
Scylla
MalohaOha
Scylla
2
4
9
1.63
W
6
3
10
3.67
L
9
6
6
2
W
15
8
11
2.56
L
4
6
11
1.58
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,836
Damage
78,403
100,899
Taken
98,289
68,073
Mitigated
97,753
23,861
Healing
26,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,025
3,389
0
2,146
13,964
5,417
660
2,871
11,093
0
59,389
W
12,488
1,966
7,460
4,576
20,981
31,632
472
7,584
13,213
24,389
0
W
Cu Chulainn
GIGABANE
Cu Chulainn
22,099
2,717
0
860
21,783
28,830
294
7,902
13,881
10,900
38,345
L
Gilgamesh
Jcubs10
Gilgamesh
17,917
5,719
0
2,726
20,125
15,888
684
5,176
14,713
0
42,312
W
Scylla
MalohaOha
Scylla
6,018
248
0
1,559
9,158
3,207
1,194
4,157
5,001
22,841
0
W
17,980
5,313
0
1,441
15,271
7,911
8,294
3,972
11,299
0
64,494
L
17,742
532
0
663
13,390
5,295
1,530
3,004
10,261
42,253
0
W
19,818
10,548
0
10,870
31,096
26,173
2,377
6,022
25,074
0
44,007
L
14,257
2,253
0
9,419
33,531
34,504
346
6,940
26,405
0
39,237
L
11,895
1,072
3,388
5,519
19,889
6,969
581
4,462
15,347
49,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,832
Gold Earned
65,401
298
Minions Killed
257
0
Camps Cleared
0
1,492,750
Distance Traveled
1,687,798
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,669
729
81
5
0
310,306
4
W
Terra
13,473
842
30
2
0
370,847
4
W
Cu Chulainn
12,695
793
51
3
0
370,785
4
L
Gilgamesh
12,431
777
43
3
0
300,701
2
W
Scylla
11,139
696
41
3
0
286,200
0
W
Ullr
13,285
830
101
6
0
319,735
6
L
Merlin
12,793
800
53
3
0
281,762
0
W
Kali
14,809
926
34
2
0
340,231
0
L
Tyr
12,546
784
59
4
0
326,117
2
L
Chang'e
11,393
712
62
4
0
273,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role