Player Matchup

Morgan Le Fay
Morgan Le Fay
CTR_Jay
Morgan Le Fay
Level 106
God Stats
11W - 9L
1,357 SR
Queue Stats
96W - 103L
1,401 Elo+
Solo
Loki
Loki
ElvisCochon
Loki
Level 97
God Stats
45W - 51L
1,689 SR
Queue Stats
225W - 256L
1,490 Elo+
Solo
Ah Puch
Ah Puch
Prchos_weed
Ah Puch
Level 43
God Stats
5W - 3L
1,500 SR
Queue Stats
103W - 174L
1,312 Elo+
Solo
Team Averages
Level 82
1,515 SR
1,401 Elo+

VS

Team Averages
Level 68
1,500 SR
1,430 Elo+
Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
bakedpastries
Ullr
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 1
Osiris
Osiris
tidebashur16
Osiris
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 167L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CTR_Jay
Morgan Le Fay
13
2 / 2 / 2
8,823
679
5,626
6,645
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 2
8,460
651
5,075
7,518
3,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Prchos_weed
Ah Puch
12
2 / 5 / 1
8,390
645
7,848
7,629
2,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
5 / 3 / 3
9,214
709
6,603
7,685
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 0 / 4
9,652
742
9,084
8,757
2,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Osiris
12
0 / 2 / 7
8,052
619
2,628
6,550
4,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
9
9
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
3
3
2.17
L
Morgan Le Fay
CTR_Jay
Morgan Le Fay
2
2
2
1.5
L
1
2
2
1
L
Ah Puch
Prchos_weed
Ah Puch
2
5
1
0.5
W
4
0
4
6
W
Osiris
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,549
Damage
18,315
21,792
Taken
22,992
6,894
Mitigated
9,519
2,895
Healing
2,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,603
185
0
479
7,685
2,266
0
4,334
2,826
26,228
0
L
Morgan Le Fay
CTR_Jay
Morgan Le Fay
5,626
414
54
899
6,645
1,769
0
2,955
3,690
30,447
0
L
5,075
340
0
1,062
7,518
3,041
0
1,757
5,761
0
26,409
L
Ah Puch
Prchos_weed
Ah Puch
7,848
42
0
880
7,629
2,084
0
2,317
5,312
27,878
0
W
9,084
2,354
0
2,003
8,757
2,911
0
4,862
3,406
0
49,057
W
Osiris
2,628
525
0
0
6,550
4,342
0
4,222
2,081
0
9,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,673
Gold Earned
26,918
159
Minions Killed
170
7
Camps Cleared
6
704,025
Distance Traveled
674,343
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,214
709
58
4
3
228,583
3
L
Morgan Le Fay
8,823
679
51
4
0
222,243
0
L
Loki
8,460
651
48
4
6
269,486
1
L
Ah Puch
8,390
645
60
5
1
212,296
1
W
Ullr
9,652
742
98
8
3
264,892
4
W
Osiris
8,052
619
14
1
0
180,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role