Player Matchup

Zhong Kui
Zhong Kui
BigChicken2670
Zhong Kui
Level 65
God Stats
3W - 0L
1,384 SR
Queue Stats
71W - 86L
1,370 Elo+
Party 1
Nemesis
Nemesis
DemxnGhost
Nemesis
Level 53
God Stats
8W - 8L
1,458 SR
Queue Stats
312W - 347L
1,471 Elo+
Party 1
Gilgamesh
Gilgamesh
MajinTy1010
Gilgamesh
Level 58
God Stats
2W - 1L
1,718 SR
Queue Stats
186W - 226L
1,327 Elo+
Party 1
Neith
Neith
OG BigHomie4
Neith
Level 28
God Stats
18W - 25L
1,615 SR
Queue Stats
70W - 97L
1,354 Elo+
Party 1
Shiva
Shiva
Shawnsy3392
Shiva
Level 69
God Stats
31W - 21L
1,440 SR
Queue Stats
378W - 393L
1,400 Elo+
Solo
Team Averages
Level 55
1,523 SR
1,384 Elo+

VS

Team Averages
Level 86
1,533 SR
1,456 Elo+
Izanami
Izanami
CthulhuRain316
Izanami
Level 66
God Stats
0W - 1L
1,285 SR
Queue Stats
34W - 32L
1,413 Elo+
Solo
Fenrir
Fenrir
MurrBdog
Fenrir
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
307W - 291L
1,404 Elo+
Solo
Cliodhna
Cliodhna
Odiseo05
Cliodhna
Level 45
God Stats
0W - 2L
1,913 SR
Queue Stats
29W - 20L
1,604 Elo+
Solo
Hera
Hera
U1225424507
Hera
Level 145
God Stats
1W - 2L
1,486 SR
Queue Stats
268W - 301L
1,428 Elo+
Solo
Nu Wa
Nu Wa
shadowman950
Nu Wa
Level 84
God Stats
14W - 15L
1,482 SR
Queue Stats
176W - 197L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigChicken2670
Zhong Kui
13
2 / 3 / 3
7,844
523
7,351
9,307
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
DemxnGhost
Nemesis
14
8 / 3 / 2
8,855
590
9,142
10,511
5,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
MajinTy1010
Gilgamesh
11
2 / 4 / 8
8,190
546
6,330
11,505
8,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 7 / 3
6,956
464
6,400
10,917
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 2 / 1
9,342
623
6,398
13,199
6,219
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 6
6,901
460
5,368
9,613
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
MurrBdog
Fenrir
11
3 / 4 / 10
7,471
498
5,707
12,331
9,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Odiseo05
Cliodhna
15
13 / 4 / 1
9,598
640
10,653
10,633
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 7 / 2
6,671
445
3,762
8,631
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 3 / 3
6,785
452
5,505
6,572
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
40
22
Kills
18
19
Deaths
22
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BigChicken2670
Zhong Kui
2
3
3
1.17
L
2
4
6
1.25
W
Nemesis
DemxnGhost
Nemesis
8
3
2
3
W
Gilgamesh
MajinTy1010
Gilgamesh
2
4
8
1.5
L
Fenrir
MurrBdog
Fenrir
3
4
10
2
W
3
7
3
0.64
L
Cliodhna
Odiseo05
Cliodhna
13
4
1
3.38
W
7
2
1
3.75
L
0
7
2
0.14
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,621
Damage
30,995
55,439
Taken
47,780
28,623
Mitigated
20,059
11,887
Healing
10,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BigChicken2670
Zhong Kui
7,351
225
0
3,717
9,307
5,173
193
2,963
6,140
53,108
0
L
5,368
3,265
0
2,346
9,613
2,367
974
911
8,702
0
37,222
W
Nemesis
DemxnGhost
Nemesis
9,142
5,487
0
318
10,511
5,481
1,804
1,303
9,068
0
49,219
W
Gilgamesh
MajinTy1010
Gilgamesh
6,330
1,269
1,969
1,936
11,505
8,753
619
1,022
10,359
8,529
12,850
L
Fenrir
MurrBdog
Fenrir
5,707
1,206
0
3,215
12,331
9,527
204
2,231
10,100
0
19,869
W
6,400
3,422
0
2,280
10,917
2,997
324
176
10,729
0
31,938
L
Cliodhna
Odiseo05
Cliodhna
10,653
1,109
0
2,547
10,633
4,107
0
1,559
9,074
0
56,327
W
6,398
1,211
0
1,667
13,199
6,219
912
3,241
9,876
0
55,355
L
3,762
1,024
0
1,600
8,631
2,219
0
1,360
7,271
33,118
0
L
5,505
1,160
0
485
6,572
1,839
578
2,856
3,716
37,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,187
Gold Earned
37,426
369
Minions Killed
331
0
Camps Cleared
0
1,420,884
Distance Traveled
1,313,413
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,844
523
93
6
0
269,298
3
L
Izanami
6,901
460
61
4
0
255,882
1
W
Nemesis
8,855
590
82
5
0
318,027
0
W
Gilgamesh
8,190
546
18
1
0
280,583
1
L
Fenrir
7,471
498
21
1
0
283,021
1
W
Neith
6,956
464
53
4
0
259,245
0
L
Cliodhna
9,598
640
97
6
0
299,520
1
W
Shiva
9,342
623
123
8
0
293,731
4
L
Hera
6,671
445
66
4
0
186,606
0
L
Nu Wa
6,785
452
86
6
0
288,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role