Player Matchup

Kukulkan
Kukulkan
Silver II
BBehemothh
Kukulkan
Silver II
Level 97
God Stats
43W - 43L
1,786 SR
Queue Stats
202W - 235L
1,554 MMR
Party 1
Ymir
Ymir
Bronze V
Insane_Shain
Ymir
Bronze V
Level 88
God Stats
5W - 10L
1,500 SR
Queue Stats
32W - 52L
1,500 MMR
Party 1
Medusa
Medusa
Bronze V
Juiicy-D
Medusa
Bronze V
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 24L
1,500 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 91
1,595 SR
1,518 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,535 SR
1,590 MMR
Sol
Sol
Platinum V
ChazTrinidad
Sol
Platinum V
Level 160
God Stats
91W - 51L
1,648 SR
Queue Stats
483W - 522L
1,622 MMR
Solo
Atlas
Atlas
Gold I
HeziGreenz
Atlas
Gold I
Level 87
God Stats
5W - 3L
1,690 SR
Queue Stats
247W - 310L
1,635 MMR
Solo
Neith
Neith
Bronze III
daybedd
Neith
Bronze III
Level 124
God Stats
2W - 2L
1,267 SR
Queue Stats
5W - 4L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BBehemothh
Kukulkan
12
0 / 5 / 1
7,709
593
7,221
11,263
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 5 / 0
8,092
622
5,000
18,903
16,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Juiicy-D
Medusa
11
0 / 5 / 1
7,415
570
5,365
9,638
2,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
GilgameshBastetMorgan Le FayAh Muzen CabZeus

VS

Bans
MulanArtemisGebChironAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 10
9,990
768
15,267
11,297
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
14
2 / 1 / 10
9,909
762
7,016
14,135
14,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
daybedd
Neith
16
9 / 0 / 6
10,465
805
12,676
6,922
2,777
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
0
Kills
15
15
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BBehemothh
Kukulkan
0
5
1
0.1
W
4
0
10
9
W
Atlas
2
1
10
7
L
0
5
0
0
L
Medusa
Juiicy-D
Medusa
0
5
1
0.1
W
Neith
daybedd
Neith
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,586
Damage
34,959
39,804
Taken
32,354
23,037
Mitigated
20,890
5,484
Healing
15,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BBehemothh
Kukulkan
7,221
255
0
1,505
11,263
3,340
0
7,451
3,812
29,476
0
W
15,267
4,029
0
6,609
11,297
3,781
1,725
5,122
5,898
50,519
0
W
Atlas
7,016
1,757
319
5,157
14,135
14,332
285
4,624
9,215
20,161
0
L
5,000
610
0
3,136
18,903
16,936
0
9,511
9,392
17,987
0
L
Medusa
Juiicy-D
Medusa
5,365
1,468
207
636
9,638
2,761
0
5,919
3,719
0
16,053
W
Neith
daybedd
Neith
12,676
3,472
0
3,037
6,922
2,777
1,129
2,600
4,255
0
41,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,216
Gold Earned
30,364
113
Minions Killed
153
4
Camps Cleared
7
677,630
Distance Traveled
687,401
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,709
593
55
4
3
219,130
3
W
Sol
9,990
768
66
5
3
242,094
2
W
Atlas
9,909
762
21
2
0
226,810
3
L
Ymir
8,092
622
27
2
0
221,302
0
L
Medusa
7,415
570
31
2
1
237,198
2
W
Neith
10,465
805
66
5
4
218,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role