Player Matchup

Sobek
Sobek
HeroHemroid
Sobek
Level 126
God Stats
17W - 22L
1,625 SR
Queue Stats
185W - 208L
1,542 Elo+
Solo
Fenrir
Fenrir
hpvalladao
Fenrir
Level 156
God Stats
1W - 3L
1,673 SR
Queue Stats
381W - 366L
1,524 Elo+
Party 1
Scylla
Scylla
kiiq14
Scylla
Level 127
God Stats
6W - 2L
1,500 SR
Queue Stats
153W - 135L
1,362 Elo+
Party 1
Team Averages
Level 136
1,599 SR
1,476 Elo+

VS

Team Averages
Level 90
1,693 SR
1,679 Elo+
Kukulkan
Kukulkan
Franquiny
Kukulkan
Level 46
God Stats
21W - 33L
1,479 SR
Queue Stats
41W - 48L
1,429 Elo+
Solo
Cernunnos
Cernunnos
IBingusI
Cernunnos
Level 116
God Stats
2W - 1L
1,796 SR
Queue Stats
7W - 2L
1,828 Elo+
Party 2
Shiva
Shiva
KINGKI12
Shiva
Level 109
God Stats
7W - 3L
1,804 SR
Queue Stats
24W - 13L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 9
7,627
763
4,749
11,649
10,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
hpvalladao
Fenrir
12
4 / 1 / 6
8,092
809
6,945
10,633
8,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
kiiq14
Scylla
12
4 / 1 / 6
7,625
763
8,111
4,648
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Franquiny
Kukulkan
10
0 / 4 / 3
6,220
622
4,949
5,402
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
IBingusI
Cernunnos
11
3 / 3 / 0
6,948
695
6,790
6,557
2,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
KINGKI12
Shiva
10
0 / 4 / 2
6,024
602
6,794
12,631
5,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
10
Kills
3
3
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Franquiny
Kukulkan
0
4
3
0.38
W
2
1
9
6.5
L
Cernunnos
IBingusI
Cernunnos
3
3
0
1
L
Shiva
KINGKI12
Shiva
0
4
2
0.25
W
Fenrir
hpvalladao
Fenrir
4
1
6
7
W
Scylla
kiiq14
Scylla
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,805
Damage
18,533
26,930
Taken
24,590
19,668
Mitigated
9,421
11,022
Healing
5,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Franquiny
Kukulkan
4,949
646
0
0
5,402
1,935
0
3,092
2,192
20,972
0
W
4,749
74
346
5,716
11,649
10,024
168
2,565
9,084
21,088
0
L
Cernunnos
IBingusI
Cernunnos
6,790
2,177
0
890
6,557
2,403
47
2,800
3,701
0
20,422
L
Shiva
KINGKI12
Shiva
6,794
1,008
700
3,511
12,631
5,083
0
6,957
5,350
0
14,588
W
Fenrir
hpvalladao
Fenrir
6,945
1,127
256
3,748
10,633
8,190
395
1,653
8,980
0
13,414
W
Scylla
kiiq14
Scylla
8,111
1,181
86
870
4,648
1,454
541
1,031
3,617
24,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,344
Gold Earned
19,192
93
Minions Killed
93
4
Camps Cleared
5
564,413
Distance Traveled
529,010
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,220
622
39
4
3
170,232
2
W
Sobek
7,627
763
26
3
2
201,155
2
L
Cernunnos
6,948
695
37
4
0
168,966
2
L
Shiva
6,024
602
17
2
2
189,812
4
W
Fenrir
8,092
809
11
1
1
194,674
2
W
Scylla
7,625
763
56
6
1
168,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role