Player Matchup

Neith
Neith
Elli0t23
Neith
Level 69
God Stats
5W - 14L
1,447 SR
Queue Stats
72W - 79L
1,460 Elo+
Party 3
Thor
Thor
Jpet00
Thor
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
170W - 144L
1,577 Elo+
Solo
Jormungandr
Jormungandr
Samdak
Jormungandr
Level 15
God Stats
0W - 2L
1,320 SR
Queue Stats
44W - 52L
1,386 Elo+
Party 2
Hercules
Hercules
Sorathel
Hercules
Level 66
God Stats
0W - 6L
1,062 SR
Queue Stats
94W - 98L
1,299 Elo+
Party 2
Nu Wa
Nu Wa
Yuonmi52
Nu Wa
Level 86
God Stats
11W - 10L
1,540 SR
Queue Stats
233W - 245L
1,478 Elo+
Party 3
Team Averages
Level 70
1,374 SR
1,440 Elo+

VS

Team Averages
Level 85
1,603 SR
1,429 Elo+
Thor
Thor
BUHO2700
Thor
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
243W - 286L
1,518 Elo+
Solo
Ganesha
Ganesha
Flappers10
Ganesha
Level 69
God Stats
5W - 5L
1,708 SR
Queue Stats
88W - 82L
1,555 Elo+
Party 4
Nu Wa
Nu Wa
RealisticMars0
Nu Wa
Level 122
God Stats
9W - 2L
1,807 SR
Queue Stats
472W - 437L
1,515 Elo+
Party 4
Guan Yu
Guan Yu
Timè
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,278 Elo+
Party 1
Artemis
Artemis
goofym0f0420
Artemis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elli0t23
Neith
11
3 / 2 / 2
6,974
498
11,233
6,979
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Jpet00
Thor
9
0 / 5 / 0
5,974
427
3,099
8,475
2,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Samdak
Jormungandr
10
0 / 1 / 3
6,764
483
4,721
10,845
8,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Sorathel
Hercules
13
4 / 3 / 1
8,516
608
5,138
11,850
6,342
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
Yuonmi52
Nu Wa
12
1 / 4 / 1
7,080
506
6,693
7,833
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
6 / 2 / 3
7,901
564
6,387
9,588
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Flappers10
Ganesha
10
0 / 1 / 10
6,807
486
4,446
12,755
8,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 0 / 8
8,437
603
12,068
5,764
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
Timè
Guan Yu
11
3 / 4 / 3
7,263
519
4,727
14,611
8,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
goofym0f0420
Artemis
9
0 / 1 / 5
6,014
430
4,818
5,535
1,545
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
8
Kills
14
15
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thor
6
2
3
3.75
L
Neith
Elli0t23
Neith
3
2
2
2
W
Ganesha
Flappers10
Ganesha
0
1
10
5
L
Thor
Jpet00
Thor
0
5
0
0
W
5
0
8
9
L
Jormungandr
Samdak
Jormungandr
0
1
3
1.5
L
Hercules
Sorathel
Hercules
4
3
1
1.5
W
Guan Yu
Timè
Guan Yu
3
4
3
1.13
L
Nu Wa
Yuonmi52
Nu Wa
1
4
1
0.38
W
Artemis
goofym0f0420
Artemis
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,884
Damage
32,446
45,982
Taken
48,253
21,818
Mitigated
23,695
8,532
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
6,387
1,725
0
3,053
9,588
3,245
0
1,037
8,483
0
40,212
L
Neith
Elli0t23
Neith
11,233
5,414
489
2,135
6,979
1,912
576
2,162
4,817
0
46,730
W
Ganesha
Flappers10
Ganesha
4,446
410
287
3,263
12,755
8,580
0
3,694
8,804
14,787
3,509
L
Thor
Jpet00
Thor
3,099
922
0
1,432
8,475
2,688
0
2,968
5,507
0
31,083
W
12,068
2,802
92
1,878
5,764
1,732
716
1,724
3,888
57,390
0
L
Jormungandr
Samdak
Jormungandr
4,721
1,243
34
1,522
10,845
8,792
126
2,944
7,901
23,709
0
L
Hercules
Sorathel
Hercules
5,138
903
0
1,868
11,850
6,342
0
4,710
7,140
0
43,518
W
Guan Yu
Timè
Guan Yu
4,727
1,114
418
2,045
14,611
8,593
0
1,513
13,007
0
32,571
L
Nu Wa
Yuonmi52
Nu Wa
6,693
969
0
1,052
7,833
2,084
0
3,422
4,411
45,589
0
W
Artemis
goofym0f0420
Artemis
4,818
2,191
325
1,581
5,535
1,545
0
2,917
2,534
0
20,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,308
Gold Earned
36,422
349
Minions Killed
289
0
Camps Cleared
0
1,283,653
Distance Traveled
1,387,137
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,901
564
59
4
0
278,817
2
L
Neith
6,974
498
65
5
0
247,570
5
W
Ganesha
6,807
486
10
1
0
273,251
4
L
Thor
5,974
427
54
4
0
237,375
3
W
Nu Wa
8,437
603
111
8
0
284,394
3
L
Jormungandr
6,764
483
41
3
0
280,791
0
L
Hercules
8,516
608
103
7
0
270,090
2
W
Guan Yu
7,263
519
69
5
0
275,523
0
L
Nu Wa
7,080
506
86
6
0
247,827
7
W
Artemis
6,014
430
40
3
0
275,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role