Player Matchup

Janus
Janus
By_N1ght
Janus
Level 66
God Stats
10W - 15L
1,358 SR
Queue Stats
87W - 146L
1,336 Elo+
Party 2
Charybdis
Charybdis
ElysianX
Charybdis
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 17L
1,248 Elo+
Solo
Cabrakan
Cabrakan
LordKanashibari
Cabrakan
Level 68
God Stats
13W - 17L
1,381 SR
Queue Stats
336W - 342L
1,362 Elo+
Solo
Shiva
Shiva
Putz97
Shiva
Level 75
God Stats
9W - 16L
1,301 SR
Queue Stats
76W - 62L
1,438 Elo+
Solo
Thanatos
Thanatos
facunico1310
Thanatos
Level 29
God Stats
3W - 4L
1,492 SR
Queue Stats
24W - 53L
1,286 Elo+
Party 2
Team Averages
Level 60
1,406 SR
1,334 Elo+

VS

Team Averages
Level 67
1,500 SR
1,312 Elo+
Yemoja
Yemoja
FroznK
Yemoja
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 1
Bakasura
Bakasura
STREAMLOKO
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 1
Neith
Neith
eltotolpqtp
Neith
Level 159
God Stats
418W - 438L
1,498 SR
Queue Stats
1,171W - 1,219L
1,426 Elo+
Solo
Scylla
Scylla
sakanarai
Scylla
Level 37
God Stats
28W - 63L
1,500 SR
Queue Stats
223W - 384L
1,238 Elo+
Solo
Hercules
Hercules
tanatos305
Hercules
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 56L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
By_N1ght
Janus
15
4 / 0 / 2
8,828
589
8,036
4,699
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
ElysianX
Charybdis
12
4 / 4 / 1
7,300
487
9,227
8,956
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
12
1 / 2 / 4
7,691
513
3,727
12,935
11,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
Putz97
Shiva
15
4 / 2 / 0
8,726
582
11,404
10,179
9,817
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
facunico1310
Thanatos
13
1 / 2 / 4
7,616
508
1,825
8,429
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FroznK
Yemoja
11
2 / 1 / 4
7,213
481
4,758
7,771
5,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
STREAMLOKO
Bakasura
9
1 / 3 / 1
6,180
412
2,657
8,800
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
4 / 3 / 3
7,712
514
5,234
8,899
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
sakanarai
Scylla
11
1 / 3 / 2
6,781
452
2,557
8,105
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
tanatos305
Hercules
12
2 / 4 / 0
7,958
531
6,044
14,790
10,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
14
Kills
10
10
Deaths
14
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
By_N1ght
Janus
4
0
2
5
W
Charybdis
ElysianX
Charybdis
4
4
1
1.13
L
Yemoja
FroznK
Yemoja
2
1
4
4
W
Cabrakan
1
2
4
1.5
W
Shiva
Putz97
Shiva
4
2
0
2
L
Bakasura
STREAMLOKO
Bakasura
1
3
1
0.5
L
4
3
3
1.83
W
Thanatos
facunico1310
Thanatos
1
2
4
1.5
L
Scylla
sakanarai
Scylla
1
3
2
0.67
L
Hercules
tanatos305
Hercules
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,219
Damage
21,250
45,198
Taken
48,365
27,762
Mitigated
24,151
20,236
Healing
14,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
By_N1ght
Janus
8,036
269
0
1,273
4,699
1,382
1,450
1,305
3,394
62,282
0
W
Charybdis
ElysianX
Charybdis
9,227
3,402
0
2,465
8,956
2,768
927
2,605
6,273
0
36,926
L
Yemoja
FroznK
Yemoja
4,758
1,296
772
1,751
7,771
5,597
0
1,611
6,160
20,988
0
W
Cabrakan
3,727
535
173
3,974
12,935
11,036
102
3,027
9,875
24,321
894
W
Shiva
Putz97
Shiva
11,404
2,723
0
1,802
10,179
9,817
8
178
9,941
0
50,385
L
Bakasura
STREAMLOKO
Bakasura
2,657
1,434
0
2,292
8,800
3,075
0
2,010
6,790
0
18,739
L
5,234
3,224
1
3,286
8,899
2,227
0
2,954
5,945
0
42,876
W
Thanatos
facunico1310
Thanatos
1,825
125
0
10,549
8,429
2,759
0
200
8,229
0
43,818
L
Scylla
sakanarai
Scylla
2,557
378
0
2,070
8,105
2,266
0
4,933
3,172
32,976
0
L
Hercules
tanatos305
Hercules
6,044
2,192
0
3,856
14,790
10,986
464
234
14,556
0
37,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,161
Gold Earned
35,844
408
Minions Killed
316
0
Camps Cleared
0
1,480,206
Distance Traveled
1,410,531
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,828
589
123
8
0
302,715
0
W
Charybdis
7,300
487
69
5
0
270,215
5
L
Yemoja
7,213
481
30
2
0
269,199
0
W
Cabrakan
7,691
513
28
2
0
262,054
4
W
Shiva
8,726
582
95
6
0
332,994
2
L
Bakasura
6,180
412
58
4
0
367,861
0
L
Neith
7,712
514
75
5
0
229,426
4
W
Thanatos
7,616
508
93
6
0
312,228
6
L
Scylla
6,781
452
56
4
0
272,880
4
L
Hercules
7,958
531
97
6
0
271,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role